// headers - only because ownerdrw.h is not always included and I don't want
// to write #ifdef's everywhere...
#if wxUSE_OWNER_DRAWN
- #include "wx/ownerdrw.h"
+ #include "wx/ownerdrw.h"
+ #include "wx/bitmap.h"
#endif
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// wxMenuItem: an item in the menu, optionally implements owner-drawn behaviour
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuItem: public wxMenuItemBase
+class WXDLLIMPEXP_CORE wxMenuItem: public wxMenuItemBase
#if wxUSE_OWNER_DRAWN
, public wxOwnerDrawn
#endif
,const wxString& rsText
,const wxString& rsHelp
,bool bIsCheckable
- ,wxMenu* pSubMenu = (wxMenu *)NULL
+ ,wxMenu* pSubMenu = NULL
);
virtual ~wxMenuItem();
// Override base class virtuals
//
virtual void SetItemLabel(const wxString& rStrName);
- virtual void SetCheckable(bool bCheckable);
virtual void Enable(bool bDoEnable = true);
virtual void Check(bool bDoCheck = true);
//
MENUITEM m_vMenuData;
+#if wxUSE_OWNER_DRAWN
+
+ void SetBitmaps(const wxBitmap& bmpChecked,
+ const wxBitmap& bmpUnchecked = wxNullBitmap)
+ {
+ m_bmpChecked = bmpChecked;
+ m_bmpUnchecked = bmpUnchecked;
+ SetOwnerDrawn(true);
+ }
+
+ void SetBitmap(const wxBitmap& bmp, bool bChecked = true)
+ {
+ if ( bChecked )
+ m_bmpChecked = bmp;
+ else
+ m_bmpUnchecked = bmp;
+ SetOwnerDrawn(true);
+ }
+
+ void SetDisabledBitmap(const wxBitmap& bmpDisabled)
+ {
+ m_bmpDisabled = bmpDisabled;
+ SetOwnerDrawn(true);
+ }
+
+ const wxBitmap& GetBitmap(bool bChecked = true) const
+ { return (bChecked ? m_bmpChecked : m_bmpUnchecked); }
+
+ const wxBitmap& GetDisabledBitmap() const
+ { return m_bmpDisabled; }
+
+
+ // override wxOwnerDrawn base class virtuals
+ virtual wxString GetName() const;
+ virtual bool OnMeasureItem(size_t *pwidth, size_t *pheight);
+ virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat);
+
+protected:
+ virtual void GetFontToUse(wxFont& font) const;
+
+#endif // wxUSE_OWNER_DRAWN
+
private:
void Init();
//
bool m_bIsRadioGroupStart;
+#if wxUSE_OWNER_DRAWN
+ // item bitmaps
+ wxBitmap m_bmpChecked, // bitmap to put near the item
+ m_bmpUnchecked, // (checked is used also for 'uncheckable' items)
+ m_bmpDisabled;
+#endif // wxUSE_OWNER_DRAWN
+
DECLARE_DYNAMIC_CLASS(wxMenuItem)
}; // end of CLASS wxMenuItem