- if( m_xScrollPixelsPerLine )
- {
- clix /= m_xScrollPixelsPerLine;
- szx /= m_xScrollPixelsPerLine;
- }
- else
- {
- clix = 0;
- szx = -1;
- }
- if( m_yScrollPixelsPerLine )
- {
- cliy /= m_yScrollPixelsPerLine;
- szy /= m_yScrollPixelsPerLine;
- }
- else
- {
- cliy = 0;
- szy = -1;
- }
+ // this is the default, it's changed to wxHORIZONTAL below if needed
+ newEvent.SetOrientation(wxVERTICAL);