}
wxObject* wxPyValidator::Clone() const {
- wxPyValidator* ptr = NULL;
- wxPyValidator* self = (wxPyValidator*)this;
-
- bool doSave = wxPyRestoreThread();
- if (self->m_myInst.findCallback("Clone")) {
- PyObject* ro;
- ro = self->m_myInst.callCallbackObj(Py_BuildValue("()"));
- SWIG_GetPtrObj(ro, (void **)&ptr, "_wxPyValidator_p");
+ wxPyValidator* ptr = NULL;
+ wxPyValidator* self = (wxPyValidator*)this;
+
+ bool doSave = wxPyRestoreThread();
+ if (self->m_myInst.findCallback("Clone")) {
+ PyObject* ro;
+ ro = self->m_myInst.callCallbackObj(Py_BuildValue("()"));
+ SWIG_GetPtrObj(ro, (void **)&ptr, "_wxPyValidator_p");
+ }
+ // This is very dangerous!!! But is the only way I could find
+ // to squash a memory leak. Currently it is okay, but if the
+ // validator architecture in wxWindows ever changes, problems
+ // could arise.
+ delete self;
+
+ wxPySaveThread(doSave);
+ return ptr;
}
- // This is very dangerous!!! But is the only way I could find
- // to squash a memory leak. Currently it is okay, but if the
- // validator architecture in wxWindows ever changes, problems
- // could arise.
- delete self;
-
- wxPySaveThread(doSave);
- return ptr;
-}
-
DEC_PYCALLBACK_BOOL_WXWIN(Validate);
DEC_PYCALLBACK_BOOL_(TransferToWindow);
void SetForegroundColour(const wxColour& colour);
void SetId(int id);
void SetName(const wxString& name);
- void SetScrollbar(int orientation, int position, int thumbSize, int range, bool refresh = TRUE);
+ void SetScrollbar(int orientation, int position, int thumbSize, int range, int refresh = TRUE);
void SetScrollPos(int orientation, int pos, bool refresh = TRUE);
%name(SetDimensions) void SetSize(int x, int y, int width, int height, int sizeFlags=wxSIZE_AUTO);
void SetDropTarget(wxDropTarget* target);
wxDropTarget* GetDropTarget();
%pragma(python) addtomethod = "SetDropTarget:_args[0].thisown = 0"
+
+ wxSize GetBestSize();
};
//%clear int* x, int* y;
void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos = 0, int yPos = 0);
+ void SetTargetWindow(wxWindow* window);
void ViewStart(int* OUTPUT, int* OUTPUT);
void CalcScrolledPosition( int x, int y, int *OUTPUT, int *OUTPUT);
%name(RemoveItem) wxMenuItem *Remove(wxMenuItem *item);
%addmethods {
- void Destroy() {
- delete self;
- }
+ void Destroy() { delete self; }
}
%name(DestroyId)bool Destroy(int id);
%name(DestroyItem)bool Destroy(wxMenuItem *item);
wxAcceleratorEntry *GetAccel();
void SetAccel(wxAcceleratorEntry *accel);
-// #ifdef __WXMSW__
-// wxColour& GetBackgroundColour();
-// wxBitmap GetBitmap(bool checked = TRUE);
-// wxFont& GetFont();
-// int GetMarginWidth();
-// wxColour& GetTextColour();
-// void SetBackgroundColour(const wxColour& colour);
-// void SetBitmaps(const wxBitmap& checked, const wxBitmap& unchecked = wxNullBitmap);
-// void SetFont(const wxFont& font);
-// void SetMarginWidth(int width);
-// void SetText(const wxString& str);
-// const wxString& GetText();
-// void SetTextColour(const wxColour& colour);
-// void DeleteSubMenu();
-// void SetCheckable(bool checkable);
-// void SetSubMenu(wxMenu *menu);
-// #endif
};
//---------------------------------------------------------------------------
+