virtual void SetMapMode( int mode );
virtual void SetUserScale( double x, double y );
virtual void SetLogicalScale( double x, double y );
- virtual void SetLogicalOrigin( long x, long y );
- virtual void SetDeviceOrigin( long x, long y );
+ virtual void SetLogicalOrigin( wxCoord x, wxCoord y );
+ virtual void SetDeviceOrigin( wxCoord x, wxCoord y );
virtual void SetAxisOrientation( bool xLeftRight, bool yBottomUp );
// implementation
// --------------
- void ComputeScaleAndOrigin();
+ virtual void ComputeScaleAndOrigin();
- long XDEV2LOG(long x) const
+ wxCoord XDEV2LOG(wxCoord x) const
{
- long new_x = x - m_deviceOriginX;
+ wxCoord new_x = x - m_deviceOriginX;
if (new_x > 0)
- return (long)((double)(new_x) / m_scaleX + 0.5) * m_signX + m_logicalOriginX;
+ return (wxCoord)((double)(new_x) / m_scaleX + 0.5) * m_signX + m_logicalOriginX;
else
- return (long)((double)(new_x) / m_scaleX - 0.5) * m_signX + m_logicalOriginX;
+ return (wxCoord)((double)(new_x) / m_scaleX - 0.5) * m_signX + m_logicalOriginX;
}
- long XDEV2LOGREL(long x) const
+ wxCoord XDEV2LOGREL(wxCoord x) const
{
if (x > 0)
- return (long)((double)(x) / m_scaleX + 0.5);
+ return (wxCoord)((double)(x) / m_scaleX + 0.5);
else
- return (long)((double)(x) / m_scaleX - 0.5);
+ return (wxCoord)((double)(x) / m_scaleX - 0.5);
}
- long YDEV2LOG(long y) const
+ wxCoord YDEV2LOG(wxCoord y) const
{
- long new_y = y - m_deviceOriginY;
+ wxCoord new_y = y - m_deviceOriginY;
if (new_y > 0)
- return (long)((double)(new_y) / m_scaleY + 0.5) * m_signY + m_logicalOriginY;
+ return (wxCoord)((double)(new_y) / m_scaleY + 0.5) * m_signY + m_logicalOriginY;
else
- return (long)((double)(new_y) / m_scaleY - 0.5) * m_signY + m_logicalOriginY;
+ return (wxCoord)((double)(new_y) / m_scaleY - 0.5) * m_signY + m_logicalOriginY;
}
- long YDEV2LOGREL(long y) const
+ wxCoord YDEV2LOGREL(wxCoord y) const
{
if (y > 0)
- return (long)((double)(y) / m_scaleY + 0.5);
+ return (wxCoord)((double)(y) / m_scaleY + 0.5);
else
- return (long)((double)(y) / m_scaleY - 0.5);
+ return (wxCoord)((double)(y) / m_scaleY - 0.5);
}
- long XLOG2DEV(long x) const
+ wxCoord XLOG2DEV(wxCoord x) const
{
- long new_x = x - m_logicalOriginX;
+ wxCoord new_x = x - m_logicalOriginX;
if (new_x > 0)
- return (long)((double)(new_x) * m_scaleX + 0.5) * m_signX + m_deviceOriginX;
+ return (wxCoord)((double)(new_x) * m_scaleX + 0.5) * m_signX + m_deviceOriginX;
else
- return (long)((double)(new_x) * m_scaleX - 0.5) * m_signX + m_deviceOriginX;
+ return (wxCoord)((double)(new_x) * m_scaleX - 0.5) * m_signX + m_deviceOriginX;
}
- long XLOG2DEVREL(long x) const
+ wxCoord XLOG2DEVREL(wxCoord x) const
{
if (x > 0)
- return (long)((double)(x) * m_scaleX + 0.5);
+ return (wxCoord)((double)(x) * m_scaleX + 0.5);
else
- return (long)((double)(x) * m_scaleX - 0.5);
+ return (wxCoord)((double)(x) * m_scaleX - 0.5);
}
- long YLOG2DEV(long y) const
+ wxCoord YLOG2DEV(wxCoord y) const
{
- long new_y = y - m_logicalOriginY;
+ wxCoord new_y = y - m_logicalOriginY;
if (new_y > 0)
- return (long)((double)(new_y) * m_scaleY + 0.5) * m_signY + m_deviceOriginY;
+ return (wxCoord)((double)(new_y) * m_scaleY + 0.5) * m_signY + m_deviceOriginY;
else
- return (long)((double)(new_y) * m_scaleY - 0.5) * m_signY + m_deviceOriginY;
+ return (wxCoord)((double)(new_y) * m_scaleY - 0.5) * m_signY + m_deviceOriginY;
}
- long YLOG2DEVREL(long y) const
+ wxCoord YLOG2DEVREL(wxCoord y) const
{
if (y > 0)
- return (long)((double)(y) * m_scaleY + 0.5);
+ return (wxCoord)((double)(y) * m_scaleY + 0.5);
else
- return (long)((double)(y) * m_scaleY - 0.5);
+ return (wxCoord)((double)(y) * m_scaleY - 0.5);
}
protected:
// base class pure virtuals implemented here
- virtual void DoSetClippingRegion(long x, long y, long width, long height);
+ virtual void DoSetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetSizeMM(int* width, int* height) const;