/* XPM */
-static char * toolgame_xpm[] = {
-/* width height ncolors chars_per_pixel */
+static char *toolgame_xpm[] = {
+/* columns rows colors chars-per-pixel */
"32 32 3 1",
-/* colors */
-" s None c None",
-". c #808080",
-"+ c #ff0000",
+"X c #808080",
+" c None",
+". c #FF0000",
/* pixels */
" ",
-" +++++ +++++ ",
-" +++++++++ +++++++++ ",
-" +++++++++++ +++++++++++ ",
-" +++++++++++++ +++++++++++++ ",
-" +++++++++++++.+++++++++++++. ",
-" +++++++++++++++++++++++++++++ ",
-" +++++++++++++++++++++++++++++. ",
-" +++++++++++++++++++++++++++++. ",
-" +++++++++++++++++++++++++++++. ",
-" +++++++++++++++++++++++++++++. ",
-" +++++++++++++++++++++++++++.. ",
-" +++++++++++++++++++++++++++. ",
-" +++++++++++++++++++++++++.. ",
-" +++++++++++++++++++++++.. ",
-" +++++++++++++++++++++.. ",
-" +++++++++++++++++++.. ",
-" +++++++++++++++++.. ",
-" +++++++++++++++++. ",
-" +++++++++++++++.. ",
-" +++++++++++++.. ",
-" +++++++++++++. ",
-" +++++++++++.. ",
-" +++++++++.. ",
-" +++++++.. ",
-" +++++++. ",
-" +++++.. ",
-" +++.. ",
-" +.. ",
-" +. ",
-" . ",
-" "};
+" ",
+" ",
+" ",
+" .. ",
+" .... ",
+" ...... ",
+" ........ ",
+" .......... ",
+" ............ ",
+" .............. ",
+" ................ ",
+" .................. ",
+" .................... ",
+" ...................... ",
+" ........................ ",
+" .......................... ",
+" ........................X ",
+" ......................X ",
+" ....................X ",
+" ..................X ",
+" ................X ",
+" ..............X ",
+" ............X ",
+" ..........X ",
+" ........X ",
+" ......X ",
+" ....X ",
+" ..X ",
+" ",
+" ",
+" "
+};