+#if wxUSE_POPUPWIN //-----------------------------------
+#include <wx/popupwin.h>
+
+
+//
+// TODO: Refactor these two classes to have a common base (or a mix-in) to get
+// rid of the code duplication. (Either that or convince somebody to
+// implement wxPopupWindow for the Mac!!)
+//
+// In the meantime, be careful to duplicate any changes as needed...
+//
+
+// A popup window to place the wxSTCListBox upon
+class wxSTCListBoxWin : public wxPopupWindow
+{
+private:
+ wxListView* lv;
+ CallBackAction doubleClickAction;
+ void* doubleClickActionData;
+public:
+ wxSTCListBoxWin(wxWindow* parent, wxWindowID id, Point WXUNUSED(location)) :
+ wxPopupWindow(parent, wxBORDER_NONE)
+ {
+ SetBackgroundColour(*wxBLACK); // for our simple border
+
+ lv = new wxSTCListBox(parent, id, wxDefaultPosition, wxDefaultSize,
+ wxLC_REPORT | wxLC_SINGLE_SEL | wxLC_NO_HEADER | wxBORDER_NONE);
+ lv->SetCursor(wxCursor(wxCURSOR_ARROW));
+ lv->InsertColumn(0, wxEmptyString);
+ lv->InsertColumn(1, wxEmptyString);
+
+ // NOTE: We need to fool the wxListView into thinking that it has the
+ // focus so it will use the normal selection colour and will look
+ // "right" to the user. But since the wxPopupWindow or its children
+ // can't receive focus then we have to pull a fast one and temporarily
+ // parent the listctrl on the STC window and then call SetFocus and
+ // then reparent it back to the popup.
+ lv->SetFocus();
+ lv->Reparent(this);
+#ifdef __WXMSW__
+ lv->Show();
+#endif
+ }
+
+
+ // Set position in client coords
+ virtual void DoSetSize(int x, int y,
+ int width, int height,
+ int sizeFlags = wxSIZE_AUTO) {
+ if (x != wxDefaultCoord) {
+ GetParent()->ClientToScreen(&x, NULL);
+ }
+ if (y != wxDefaultCoord) {
+ GetParent()->ClientToScreen(NULL, &y);
+ }
+ wxPopupWindow::DoSetSize(x, y, width, height, sizeFlags);
+ }
+
+ // return position as if it were in client coords
+ virtual void DoGetPosition( int *x, int *y ) const {
+ int sx, sy;
+ wxPopupWindow::DoGetPosition(&sx, &sy);
+ GetParent()->ScreenToClient(&sx, &sy);
+ if (x) *x = sx;
+ if (y) *y = sy;
+ }
+