// String functions (deprecated, use wxString)
// ----------------------------------------------------------------------------
-// Useful buffer (FIXME VZ: yeah, that is. To be removed!)
+// Useful buffer (FIXME VZ: To be removed!!!)
WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
// Make a copy of this string using 'new'
// should wxApp::OnFatalException() be called?
WXDLLEXPORT bool wxHandleFatalExceptions(bool doit = TRUE);
+// ----------------------------------------------------------------------------
+// Environment variables
+// ----------------------------------------------------------------------------
+
+// returns TRUE if variable exists (value may be NULL if you just want to check
+// for this)
+WXDLLEXPORT bool wxGetEnv(const wxString& var, wxString *value);
+
+// set the env var name to the given value, return TRUE on success
+WXDLLEXPORT bool wxSetEnv(const wxString& var, const wxChar *value);
+
+// remove the env var from environment
+inline bool wxUnsetEnv(const wxString& var) { return wxSetEnv(var, NULL); }
+
// ----------------------------------------------------------------------------
// Network and username functions.
// ----------------------------------------------------------------------------