wxTreeItemIcon_Max
};
-enum wxButtonImage // effectively the same as wxTreeItemIcon
-{
- wxCLOSED_BUTTON = 0, // closed, not selected
- wxCLOSED_BUTTON_SELECTED, // closed, selected
- wxOPEN_BUTTON, // open, not selected
- wxOPEN_BUTTON_SELECTED // open, selected
-};
-
/*
* wxTreeCtrl flags
*/
// TODO: maybe renumber these?
#define wxTR_NO_BUTTONS 0x0000 // for convenience
-#define wxTR_HAS_BUTTONS 0x0004 // generates a +/- button
-#define wxTR_TWIST_BUTTONS 0x0008 // twister buttons
-#define wxTR_NO_LINES 0x0100 // don't generate level connectors
+#define wxTR_HAS_BUTTONS 0x0001 // generates a +/- button
+#define wxTR_TWIST_BUTTONS 0x0002 // generates a twister button
+#define wxTR_NO_LINES 0x0004 // don't generate level connectors
+#define wxTR_LINES_AT_ROOT 0x0008 // connect top-level nodes
#define wxTR_MAC_BUTTONS wxTR_TWIST_BUTTONS // backward compatibility
+#define wxTR_AQUA_BUTTONS 0x0010 // used internally
#define wxTR_SINGLE 0x0000 // for convenience
#define wxTR_MULTIPLE 0x0020 // can select multiple items
#define wxTR_EXTENDED 0x0040 // TODO: allow extended selection
#define wxTR_EDIT_LABELS 0x0200 // can edit item labels
-#define wxTR_LINES_AT_ROOT 0x0010 // specific to wxMSW
-#define wxTR_HIDE_ROOT 0x0800 // don't display root node
#define wxTR_ROW_LINES 0x0400 // put border around items
+#define wxTR_HIDE_ROOT 0x0800 // don't display root node
#define wxTR_HAS_VARIABLE_ROW_HEIGHT 0x0080 // what it says
// TODO: different default styles for wxGTK, wxMotif, whatever?