/////////////////////////////////////////////////////////////////////////////
-// Name: bmpbuttn.cpp
+// Name: src/msw/bmpbuttn.cpp
// Purpose: wxBitmapButton
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "bmpbuttn.h"
#endif
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
+#if wxUSE_BMPBUTTON
+
#ifndef WX_PRECOMP
#include "wx/bmpbuttn.h"
#include "wx/log.h"
#include "wx/msw/private.h"
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
+
+#if wxUSE_EXTENDED_RTTI
+
+WX_DEFINE_FLAGS( wxBitmapButtonStyle )
+
+wxBEGIN_FLAGS( wxBitmapButtonStyle )
+ // new style border flags, we put them first to
+ // use them for streaming out
+ wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+ wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+ wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+ wxFLAGS_MEMBER(wxBORDER_RAISED)
+ wxFLAGS_MEMBER(wxBORDER_STATIC)
+ wxFLAGS_MEMBER(wxBORDER_NONE)
+
+ // old style border flags
+ wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+ wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+ wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+ wxFLAGS_MEMBER(wxRAISED_BORDER)
+ wxFLAGS_MEMBER(wxSTATIC_BORDER)
+ wxFLAGS_MEMBER(wxBORDER)
+
+ // standard window styles
+ wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+ wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+ wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
+ wxFLAGS_MEMBER(wxWANTS_CHARS)
+ wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
+ wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
+ wxFLAGS_MEMBER(wxVSCROLL)
+ wxFLAGS_MEMBER(wxHSCROLL)
+
+ wxFLAGS_MEMBER(wxBU_AUTODRAW)
+ wxFLAGS_MEMBER(wxBU_LEFT)
+ wxFLAGS_MEMBER(wxBU_RIGHT)
+ wxFLAGS_MEMBER(wxBU_TOP)
+ wxFLAGS_MEMBER(wxBU_BOTTOM)
+wxEND_FLAGS( wxBitmapButtonStyle )
+
+IMPLEMENT_DYNAMIC_CLASS_XTI(wxBitmapButton, wxButton,"wx/bmpbuttn.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxBitmapButton)
+ wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
+wxEND_PROPERTIES_TABLE()
+
+wxBEGIN_HANDLERS_TABLE(wxBitmapButton)
+wxEND_HANDLERS_TABLE()
+
+wxCONSTRUCTOR_5( wxBitmapButton , wxWindow* , Parent , wxWindowID , Id , wxBitmap , Bitmap , wxPoint , Position , wxSize , Size )
+
+#else
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
+#endif
+
+/*
+TODO PROPERTIES :
+
+long "style" , wxBU_AUTODRAW
+bool "default" , 0
+bitmap "selected" ,
+bitmap "focus" ,
+bitmap "disabled" ,
+*/
#define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1)
bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
const wxPoint& pos,
const wxSize& size, long style,
- const wxValidator& validator,
+ const wxValidator& wxVALIDATOR_PARAM(validator),
const wxString& name)
{
- m_buttonBitmap = bitmap;
+ m_bmpNormal = bitmap;
SetName(name);
#if wxUSE_VALIDATORS
m_backgroundColour = parent->GetBackgroundColour();
m_foregroundColour = parent->GetForegroundColour();
m_windowStyle = style;
- m_marginX = 0;
- m_marginY = 0;
if ( style & wxBU_AUTODRAW )
{
(
0,
wxT("BUTTON"),
- wxT(""),
+ wxEmptyString,
msStyle,
0, 0, 0, 0,
GetWinHwnd(parent),
return TRUE;
}
-void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap)
-{
- m_buttonBitmap = bitmap;
-}
-
// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
#define FOCUS_MARGIN 3
bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
{
-#if defined(__WIN95__)
+#ifndef __WXWINCE__
long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
if (style & BS_BITMAP)
{
// choose the bitmap to use depending on the button state
wxBitmap* bitmap;
- if ( isSelected && m_buttonBitmapSelected.Ok() )
- bitmap = &m_buttonBitmapSelected;
- else if ((state & ODS_FOCUS) && m_buttonBitmapFocus.Ok())
- bitmap = &m_buttonBitmapFocus;
- else if ((state & ODS_DISABLED) && m_buttonBitmapDisabled.Ok())
- bitmap = &m_buttonBitmapDisabled;
+ if ( isSelected && m_bmpSelected.Ok() )
+ bitmap = &m_bmpSelected;
+ else if ((state & ODS_FOCUS) && m_bmpFocus.Ok())
+ bitmap = &m_bmpFocus;
+ else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok())
+ bitmap = &m_bmpDisabled;
else
- bitmap = &m_buttonBitmap;
+ bitmap = &m_bmpNormal;
if ( !bitmap->Ok() )
return FALSE;
penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));
penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW));
penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW));
- brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
+ // brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
+ // Taking the background colour fits in better with
+ // Windows XP themes.
+ brushFace = CreateSolidBrush(m_backgroundColour.m_pixel);
// draw the rectangle
RECT rect;
// draw the border
oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight);
- MoveToEx((HDC) dc, left, top, NULL); LineTo((HDC) dc, right-1, top);
- MoveToEx((HDC) dc, left, top+1, NULL); LineTo((HDC) dc, left, bottom-1);
+
+ wxDrawLine((HDC) dc, left, top, right-1, top);
+ wxDrawLine((HDC) dc, left, top+1, left, bottom-1);
SelectObject( (HDC) dc, sel? penShadow : penLight);
- MoveToEx((HDC) dc, left+1, top+1, NULL); LineTo((HDC) dc, right-2, top+1);
- MoveToEx((HDC) dc, left+1, top+2, NULL); LineTo((HDC) dc, left+1, bottom-2);
+ wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1);
+ wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2);
SelectObject( (HDC) dc, sel? penLight : penShadow);
- MoveToEx((HDC) dc, left+1, bottom-2, NULL); LineTo((HDC) dc, right-1, bottom-2);
- MoveToEx((HDC) dc, right-2, bottom-3, NULL); LineTo((HDC) dc, right-2, top);
+ wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2);
+ wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top);
SelectObject( (HDC) dc, sel? penHiLight : penDkShadow);
- MoveToEx((HDC) dc, left, bottom-1, NULL); LineTo((HDC) dc, right+2, bottom-1);
- MoveToEx((HDC) dc, right-1, bottom-2, NULL); LineTo((HDC) dc, right-1, top-1);
+ wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1);
+ wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1);
// delete allocated resources
SelectObject((HDC) dc,oldp);
{
wxButton::SetDefault();
}
+
+#endif // wxUSE_BMPBUTTON