// problems, so don't do it for them (unnecessary anyhow)
if ( !win->IsOfStandardClass() )
{
- if ( message == WM_LBUTTONDOWN && win->CanAcceptFocus() )
+ if ( message == WM_LBUTTONDOWN && win->IsFocusable() )
win->SetFocus();
}
}
break;
#endif
+#if wxUSE_MENUS
case WM_MENUCHAR:
// we're only interested in our own menus, not MF_SYSMENU
if ( HIWORD(wParam) == MF_POPUP )
}
}
break;
+#endif // wxUSE_MENUS
#ifndef __WXWINCE__
case WM_POWERBROADCAST:
{
#ifndef __WXMICROWIN__
// the logic is as follows:
- // -1. don't set cursor for non client area, including but not limited to
- // the title bar, scrollbars, &c
- // 0. allow the user to override default behaviour by using EVT_SET_CURSOR
- // 1. if we have the cursor set it unless wxIsBusy()
- // 2. if we're a top level window, set some cursor anyhow
- // 3. if wxIsBusy(), set the busy cursor, otherwise the global one
+ // 0. if we're busy, set the busy cursor (even for non client elements)
+ // 1. don't set custom cursor for non client area of enabled windows
+ // 2. ask user EVT_SET_CURSOR handler for the cursor
+ // 3. if still no cursor but we're in a TLW, set the global cursor
- if ( nHitTest != HTCLIENT )
+ HCURSOR hcursor = 0;
+ if ( wxIsBusy() )
{
- return false;
+ hcursor = wxGetCurrentBusyCursor();
}
+ else // not busy
+ {
+ if ( nHitTest != HTCLIENT )
+ return false;
- HCURSOR hcursor = 0;
-
- // first ask the user code - it may wish to set the cursor in some very
- // specific way (for example, depending on the current position)
- POINT pt;
+ // first ask the user code - it may wish to set the cursor in some very
+ // specific way (for example, depending on the current position)
+ POINT pt;
#ifdef __WXWINCE__
- if ( !::GetCursorPosWinCE(&pt))
+ if ( !::GetCursorPosWinCE(&pt))
#else
- if ( !::GetCursorPos(&pt) )
+ if ( !::GetCursorPos(&pt) )
#endif
- {
- wxLogLastError(wxT("GetCursorPos"));
- }
-
- int x = pt.x,
- y = pt.y;
- ScreenToClient(&x, &y);
- wxSetCursorEvent event(x, y);
-
- bool processedEvtSetCursor = GetEventHandler()->ProcessEvent(event);
- if ( processedEvtSetCursor && event.HasCursor() )
- {
- hcursor = GetHcursorOf(event.GetCursor());
- }
+ {
+ wxLogLastError(wxT("GetCursorPos"));
+ }
- if ( !hcursor )
- {
- bool isBusy = wxIsBusy();
+ int x = pt.x,
+ y = pt.y;
+ ScreenToClient(&x, &y);
+ wxSetCursorEvent event(x, y);
- // the test for processedEvtSetCursor is here to prevent using m_cursor
- // if the user code caught EVT_SET_CURSOR() and returned nothing from
- // it - this is a way to say that our cursor shouldn't be used for this
- // point
- if ( !processedEvtSetCursor && m_cursor.Ok() )
+ bool processedEvtSetCursor = GetEventHandler()->ProcessEvent(event);
+ if ( processedEvtSetCursor && event.HasCursor() )
{
- hcursor = GetHcursorOf(m_cursor);
+ hcursor = GetHcursorOf(event.GetCursor());
}
- if ( !GetParent() )
+ if ( !hcursor )
{
- if ( isBusy )
+ // the test for processedEvtSetCursor is here to prevent using
+ // m_cursor if the user code caught EVT_SET_CURSOR() and returned
+ // nothing from it - this is a way to say that our cursor shouldn't
+ // be used for this point
+ if ( !processedEvtSetCursor && m_cursor.Ok() )
{
- hcursor = wxGetCurrentBusyCursor();
+ hcursor = GetHcursorOf(m_cursor);
}
- else if ( !hcursor )
+
+ if ( !hcursor && !GetParent() )
{
const wxCursor *cursor = wxGetGlobalCursor();
if ( cursor && cursor->Ok() )
}
}
+
if ( hcursor )
{
-// wxLogDebug("HandleSetCursor: Setting cursor %ld", (long) hcursor);
-
::SetCursor(hcursor);
// cursor set, stop here
return GetEventHandler()->ProcessEvent(event);
}
+#if wxUSE_MENUS
int wxWindowMSW::HandleMenuChar(int WXUNUSED_IN_WINCE(chAccel),
WXLPARAM WXUNUSED_IN_WINCE(lParam))
{
return GetEventHandler()->ProcessEvent(evt);
}
+#endif // wxUSE_MENUS
// ---------------------------------------------------------------------------
// joystick