#ifndef WX_PRECOMP
#include "wx/defs.h"
+ #include "wx/utils.h"
#endif
+//------------------------------------------------------------------------
+// Check for use of MSLU
//------------------------------------------------------------------------
-#if !wxUSE_UNICODE_MSLU
+#if wxUSE_BASE
-bool wxUsingUnicowsDll()
-{
- return false;
+bool WXDLLIMPEXP_BASE wxUsingUnicowsDll()
+{
+#if wxUSE_UNICODE_MSLU
+ return (wxGetOsVersion() == wxWIN95);
+#else
+ return false;
+#endif
}
-#else
+#endif // wxUSE_BASE
+
+
+#if wxUSE_UNICODE_MSLU
//------------------------------------------------------------------------
//
#undef GetOpenFileNameW
#undef GetSaveFileNameW
-// Returns true if we are running under Unicode emulation in Win9x environment.
-// Workaround hacks take effect only if this condition is met
-bool wxUsingUnicowsDll()
-{
- return (wxGetOsVersion() == wxWIN95);
-}
-
//------------------------------------------------------------------------
// Wrongly implemented functions from unicows.dll
//------------------------------------------------------------------------
return _tremove(name);
}
+WXDLLIMPEXP_BASE FILE* wxMSLU__tfopen(const wxChar *name,const wxChar* mode)
+{
+ if ( wxUsingUnicowsDll() )
+ return fopen(wxConvFile.cWX2MB(name),wxConvFile.cWX2MB(mode));
+ else
+ return _tfopen(name,mode);
+}
+
#if defined( __VISUALC__ ) \
|| ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \
|| ( defined(__MWERKS__) && defined(__WXMSW__) ) \