+class WXDLLIMPEXP_CORE wxToolBarBase : public wxControl
+{
+public:
+ wxToolBarBase();
+ virtual ~wxToolBarBase();
+
+ // toolbar construction
+ // --------------------
+
+ // the full AddTool() function
+ //
+ // If bmpDisabled is wxNullBitmap, a shadowed version of the normal bitmap
+ // is created and used as the disabled image.
+ wxToolBarToolBase *AddTool(int toolid,
+ const wxString& label,
+ const wxBitmap& bitmap,
+ const wxBitmap& bmpDisabled,
+ wxItemKind kind = wxITEM_NORMAL,
+ const wxString& shortHelp = wxEmptyString,
+ const wxString& longHelp = wxEmptyString,
+ wxObject *data = NULL)
+ {
+ return DoAddTool(toolid, label, bitmap, bmpDisabled, kind,
+ shortHelp, longHelp, data);
+ }
+
+ // the most common AddTool() version
+ wxToolBarToolBase *AddTool(int toolid,
+ const wxString& label,
+ const wxBitmap& bitmap,
+ const wxString& shortHelp = wxEmptyString,
+ wxItemKind kind = wxITEM_NORMAL)
+ {
+ return AddTool(toolid, label, bitmap, wxNullBitmap, kind, shortHelp);
+ }
+
+ // add a check tool, i.e. a tool which can be toggled
+ wxToolBarToolBase *AddCheckTool(int toolid,
+ const wxString& label,
+ const wxBitmap& bitmap,
+ const wxBitmap& bmpDisabled = wxNullBitmap,
+ const wxString& shortHelp = wxEmptyString,
+ const wxString& longHelp = wxEmptyString,
+ wxObject *data = NULL)
+ {
+ return AddTool(toolid, label, bitmap, bmpDisabled, wxITEM_CHECK,
+ shortHelp, longHelp, data);
+ }
+
+ // add a radio tool, i.e. a tool which can be toggled and releases any
+ // other toggled radio tools in the same group when it happens
+ wxToolBarToolBase *AddRadioTool(int toolid,
+ const wxString& label,
+ const wxBitmap& bitmap,
+ const wxBitmap& bmpDisabled = wxNullBitmap,
+ const wxString& shortHelp = wxEmptyString,
+ const wxString& longHelp = wxEmptyString,
+ wxObject *data = NULL)
+ {
+ return AddTool(toolid, label, bitmap, bmpDisabled, wxITEM_RADIO,
+ shortHelp, longHelp, data);
+ }
+
+
+ // insert the new tool at the given position, if pos == GetToolsCount(), it
+ // is equivalent to AddTool()
+ virtual wxToolBarToolBase *InsertTool
+ (
+ size_t pos,
+ int toolid,
+ const wxString& label,
+ const wxBitmap& bitmap,
+ const wxBitmap& bmpDisabled = wxNullBitmap,
+ wxItemKind kind = wxITEM_NORMAL,
+ const wxString& shortHelp = wxEmptyString,
+ const wxString& longHelp = wxEmptyString,
+ wxObject *clientData = NULL
+ );
+
+ virtual wxToolBarToolBase *AddTool (wxToolBarToolBase *tool);
+ virtual wxToolBarToolBase *InsertTool (size_t pos, wxToolBarToolBase *tool);
+
+ // add an arbitrary control to the toolbar (notice that the control will be
+ // deleted by the toolbar and that it will also adjust its position/size)
+ //
+ // the label is optional and, if specified, will be shown near the control
+ // NB: the control should have toolbar as its parent
+ virtual wxToolBarToolBase *
+ AddControl(wxControl *control, const wxString& label = wxEmptyString);
+
+ virtual wxToolBarToolBase *
+ InsertControl(size_t pos, wxControl *control,
+ const wxString& label = wxEmptyString);
+
+ // get the control with the given id or return NULL
+ virtual wxControl *FindControl( int toolid );
+
+ // add a separator to the toolbar
+ virtual wxToolBarToolBase *AddSeparator();
+ virtual wxToolBarToolBase *InsertSeparator(size_t pos);
+
+ // add a stretchable space to the toolbar: this is similar to a separator
+ // except that it's always blank and that all the extra space the toolbar
+ // has is [equally] distributed among the stretchable spaces in it
+ virtual wxToolBarToolBase *AddStretchableSpace();
+ virtual wxToolBarToolBase *InsertStretchableSpace(size_t pos);
+
+ // remove the tool from the toolbar: the caller is responsible for actually
+ // deleting the pointer
+ virtual wxToolBarToolBase *RemoveTool(int toolid);
+
+ // delete tool either by index or by position
+ virtual bool DeleteToolByPos(size_t pos);
+ virtual bool DeleteTool(int toolid);
+
+ // delete all tools
+ virtual void ClearTools();
+
+ // must be called after all buttons have been created to finish toolbar
+ // initialisation
+ //
+ // derived class versions should call the base one first, before doing
+ // platform-specific stuff
+ virtual bool Realize();
+
+ // tools state
+ // -----------
+
+ virtual void EnableTool(int toolid, bool enable);
+ virtual void ToggleTool(int toolid, bool toggle);
+
+ // Set this to be togglable (or not)
+ virtual void SetToggle(int toolid, bool toggle);
+
+ // set/get tools client data (not for controls)
+ virtual wxObject *GetToolClientData(int toolid) const;
+ virtual void SetToolClientData(int toolid, wxObject *clientData);
+
+ // returns tool pos, or wxNOT_FOUND if tool isn't found
+ virtual int GetToolPos(int id) const;
+
+ // return true if the tool is toggled
+ virtual bool GetToolState(int toolid) const;
+
+ virtual bool GetToolEnabled(int toolid) const;
+
+ virtual void SetToolShortHelp(int toolid, const wxString& helpString);
+ virtual wxString GetToolShortHelp(int toolid) const;
+ virtual void SetToolLongHelp(int toolid, const wxString& helpString);
+ virtual wxString GetToolLongHelp(int toolid) const;
+
+ virtual void SetToolNormalBitmap(int WXUNUSED(id),
+ const wxBitmap& WXUNUSED(bitmap)) {}
+ virtual void SetToolDisabledBitmap(int WXUNUSED(id),
+ const wxBitmap& WXUNUSED(bitmap)) {}
+
+
+ // margins/packing/separation
+ // --------------------------
+
+ virtual void SetMargins(int x, int y);
+ void SetMargins(const wxSize& size)
+ { SetMargins((int) size.x, (int) size.y); }
+ virtual void SetToolPacking(int packing)
+ { m_toolPacking = packing; }
+ virtual void SetToolSeparation(int separation)
+ { m_toolSeparation = separation; }
+
+ virtual wxSize GetToolMargins() const { return wxSize(m_xMargin, m_yMargin); }
+ virtual int GetToolPacking() const { return m_toolPacking; }
+ virtual int GetToolSeparation() const { return m_toolSeparation; }
+
+ // toolbar geometry
+ // ----------------
+
+ // set the number of toolbar rows
+ virtual void SetRows(int nRows);
+
+ // the toolbar can wrap - limit the number of columns or rows it may take
+ void SetMaxRowsCols(int rows, int cols)
+ { m_maxRows = rows; m_maxCols = cols; }
+ int GetMaxRows() const { return m_maxRows; }
+ int GetMaxCols() const { return m_maxCols; }
+
+ // get/set the size of the bitmaps used by the toolbar: should be called
+ // before adding any tools to the toolbar
+ virtual void SetToolBitmapSize(const wxSize& size)
+ { m_defaultWidth = size.x; m_defaultHeight = size.y; }
+ virtual wxSize GetToolBitmapSize() const
+ { return wxSize(m_defaultWidth, m_defaultHeight); }
+
+ // the button size in some implementations is bigger than the bitmap size:
+ // get the total button size (by default the same as bitmap size)
+ virtual wxSize GetToolSize() const
+ { return GetToolBitmapSize(); }
+
+ // returns a (non separator) tool containing the point (x, y) or NULL if
+ // there is no tool at this point (coordinates are client)
+ virtual wxToolBarToolBase *FindToolForPosition(wxCoord x,
+ wxCoord y) const = 0;
+
+ // find the tool by id
+ wxToolBarToolBase *FindById(int toolid) const;
+
+ // return true if this is a vertical toolbar, otherwise false
+ bool IsVertical() const;
+
+ // these methods allow to access tools by their index in the toolbar
+ size_t GetToolsCount() const { return m_tools.GetCount(); }
+ const wxToolBarToolBase *GetToolByPos(int pos) const { return m_tools[pos]; }
+
+#if WXWIN_COMPATIBILITY_2_8
+ // the old versions of the various methods kept for compatibility
+ // don't use in the new code!
+ // --------------------------------------------------------------
+ wxDEPRECATED_INLINE(
+ wxToolBarToolBase *AddTool(int toolid,
+ const wxBitmap& bitmap,
+ const wxBitmap& bmpDisabled,
+ bool toggle = false,
+ wxObject *clientData = NULL,
+ const wxString& shortHelpString = wxEmptyString,
+ const wxString& longHelpString = wxEmptyString)
+ ,
+ return AddTool(toolid, wxEmptyString,
+ bitmap, bmpDisabled,
+ toggle ? wxITEM_CHECK : wxITEM_NORMAL,
+ shortHelpString, longHelpString, clientData);
+ )
+ wxDEPRECATED_INLINE(
+ wxToolBarToolBase *AddTool(int toolid,
+ const wxBitmap& bitmap,
+ const wxString& shortHelpString = wxEmptyString,
+ const wxString& longHelpString = wxEmptyString)
+ ,
+ return AddTool(toolid, wxEmptyString,
+ bitmap, wxNullBitmap, wxITEM_NORMAL,
+ shortHelpString, longHelpString, NULL);
+ )
+ wxDEPRECATED_INLINE(
+ wxToolBarToolBase *AddTool(int toolid,
+ const wxBitmap& bitmap,
+ const wxBitmap& bmpDisabled,
+ bool toggle,
+ wxCoord xPos,
+ wxCoord yPos = wxDefaultCoord,
+ wxObject *clientData = NULL,
+ const wxString& shortHelp = wxEmptyString,
+ const wxString& longHelp = wxEmptyString)
+ ,
+ return DoAddTool(toolid, wxEmptyString, bitmap, bmpDisabled,
+ toggle ? wxITEM_CHECK : wxITEM_NORMAL,
+ shortHelp, longHelp, clientData, xPos, yPos);
+ )
+ wxDEPRECATED_INLINE(
+ wxToolBarToolBase *InsertTool(size_t pos,
+ int toolid,
+ const wxBitmap& bitmap,
+ const wxBitmap& bmpDisabled = wxNullBitmap,
+ bool toggle = false,
+ wxObject *clientData = NULL,
+ const wxString& shortHelp = wxEmptyString,
+ const wxString& longHelp = wxEmptyString)
+ ,
+ return InsertTool(pos, toolid, wxEmptyString, bitmap, bmpDisabled,
+ toggle ? wxITEM_CHECK : wxITEM_NORMAL,
+ shortHelp, longHelp, clientData);
+ )
+#endif // WXWIN_COMPATIBILITY_2_8
+
+ // event handlers
+ // --------------
+
+ // NB: these functions are deprecated, use EVT_TOOL_XXX() instead!
+
+ // Only allow toggle if returns true. Call when left button up.
+ virtual bool OnLeftClick(int toolid, bool toggleDown);
+
+ // Call when right button down.
+ virtual void OnRightClick(int toolid, long x, long y);
+
+ // Called when the mouse cursor enters a tool bitmap.
+ // Argument is wxID_ANY if mouse is exiting the toolbar.
+ virtual void OnMouseEnter(int toolid);
+
+ // more deprecated functions
+ // -------------------------
+
+ // use GetToolMargins() instead
+ wxSize GetMargins() const { return GetToolMargins(); }
+
+ // Tool factories,
+ // helper functions to create toolbar tools
+ // -------------------------
+ virtual wxToolBarToolBase *CreateTool(int toolid,
+ const wxString& label,
+ const wxBitmap& bmpNormal,
+ const wxBitmap& bmpDisabled = wxNullBitmap,
+ wxItemKind kind = wxITEM_NORMAL,
+ wxObject *clientData = NULL,
+ const wxString& shortHelp = wxEmptyString,
+ const wxString& longHelp = wxEmptyString) = 0;
+
+ virtual wxToolBarToolBase *CreateTool(wxControl *control,
+ const wxString& label) = 0;
+
+ // this one is not virtual but just a simple helper/wrapper around
+ // CreateTool() for separators
+ wxToolBarToolBase *CreateSeparator()
+ {
+ return CreateTool(wxID_SEPARATOR,
+ wxEmptyString,
+ wxNullBitmap, wxNullBitmap,
+ wxITEM_SEPARATOR, NULL,
+ wxEmptyString, wxEmptyString);
+ }
+
+
+ // implementation only from now on
+ // -------------------------------
+
+ // Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
+ virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE) ;
+
+ // don't want toolbars to accept the focus
+ virtual bool AcceptsFocus() const { return false; }
+
+#if wxUSE_MENUS
+ // Set dropdown menu
+ bool SetDropdownMenu(int toolid, wxMenu *menu);
+#endif