#ifndef _WX_UNIV_RADIOBOX_H_
#define _WX_UNIV_RADIOBOX_H_
-class WXDLLEXPORT wxRadioButton;
+class WXDLLIMPEXP_FWD_CORE wxRadioButton;
#include "wx/statbox.h"
#include "wx/dynarray.h"
virtual void SetSelection(int n);
virtual int GetSelection() const;
- virtual size_t GetCount() const { return m_buttons.GetCount(); }
+ virtual unsigned int GetCount() const
+ { return (unsigned int)m_buttons.GetCount(); }
- virtual wxString GetString(int n) const;
- virtual void SetString(int n, const wxString& label);
+ virtual wxString GetString(unsigned int n) const;
+ virtual void SetString(unsigned int n, const wxString& label);
- virtual bool Enable(int n, bool enable = true);
- virtual bool Show(int n, bool show = true);
+ virtual bool Enable(unsigned int n, bool enable = true);
+ virtual bool Show(unsigned int n, bool show = true);
- virtual bool IsItemEnabled(int n) const;
- virtual bool IsItemShown(int n) const;
+ virtual bool IsItemEnabled(unsigned int n) const;
+ virtual bool IsItemShown(unsigned int n) const;
// we also override the wxControl methods to avoid virtual function hiding
virtual bool Enable(bool enable = true);
bool OnKeyDown(wxKeyEvent& event);
protected:
+ virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
+
// override the base class methods dealing with window positioning/sizing
// as we must move/size the buttons as well
virtual void DoMoveWindow(int x, int y, int width, int height);