+ m_backgroundBrush = rBrush;
+ if (!m_backgroundBrush.Ok())
+ return;
+ if (m_pCanvas)
+ {
+ bool bCustomColours = TRUE;
+
+ //
+ // If we haven't specified wxUSER_COLOURS, don't allow the panel/dialog box to
+ // change background colours from the control-panel specified colours.
+ //
+ if (m_pCanvas->IsKindOf(CLASSINFO(wxWindow)) &&
+ ((m_pCanvas->GetWindowStyleFlag() & wxUSER_COLOURS) != wxUSER_COLOURS))
+ bCustomColours = FALSE;
+ if (bCustomColours)
+ {
+ if (m_backgroundBrush.GetStyle()==wxTRANSPARENT)
+ {
+ m_pCanvas->SetTransparent(TRUE);
+ }
+ else
+ {
+ //
+ // Setting the background brush of a DC
+ // doesn't affect the window background colour. However,
+ // I'm leaving in the transparency setting because it's needed by
+ // various controls (e.g. wxStaticText) to determine whether to draw
+ // transparently or not. TODO: maybe this should be a new function
+ // wxWindow::SetTransparency(). Should that apply to the child itself, or the
+ // parent?
+ // m_canvas->SetBackgroundColour(m_backgroundBrush.GetColour());
+ //
+ m_pCanvas->SetTransparent(FALSE);
+ }
+ }
+ }
+ COLORREF vNewColor = m_backgroundBrush.GetColour().GetPixel();
+ (void)::GpiSetBackColor((HPS)m_hPS, (LONG)vNewColor);
+} // end of wxDC::SetBackground