#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "frame.h"
-#endif
-
class WXDLLEXPORT wxFrame : public wxFrameBase
{
public:
// construction
wxFrame() { Init(); }
wxFrame(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr)
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_FRAME_STYLE,
+ const wxString& name = wxFrameNameStr)
{
Init();
{ return m_useNativeStatusBar; };
#endif // wxUSE_STATUSBAR
+#if wxUSE_MENUS
WXHMENU GetWinMenu() const { return m_hMenu; }
+#endif // wxUSE_MENUS
// event handlers
bool HandlePaint();
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
- // we add menu bar accel processing
- bool MSWTranslateMessage(WXMSG* pMsg);
+ // override base class version to add menu bar accel processing
+ virtual bool MSWTranslateMessage(WXMSG *msg)
+ {
+ return MSWDoTranslateMessage(this, msg);
+ }
+
+ // the real implementation of MSWTranslateMessage(), also used by
+ // wxMDIChildFrame
+ bool MSWDoTranslateMessage(wxFrame *frame, WXMSG *msg);
// window proc for the frames
- WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXLRESULT MSWWindowProc(WXUINT message,
+ WXWPARAM wParam,
+ WXLPARAM lParam);
- // handle WM_INITMENUPOPUP message
+ // handle WM_INITMENUPOPUP message to generate wxEVT_MENU_OPEN
bool HandleInitMenuPopup(WXHMENU hMenu);
virtual bool IsMDIChild() const { return false; }
static bool m_useNativeStatusBar;
#endif // wxUSE_STATUSBAR
+#if wxUSE_MENUS
+ // frame menu, NULL if none
+ WXHMENU m_hMenu;
+#endif // wxUSE_MENUS
+
private:
#if wxUSE_TOOLTIPS
WXHWND m_hwndToolTip;