//
// converts this string into a carbon foundation string with optional pc 2 mac encoding
+
+void wxMacCFStringHolder::Assign( CFStringRef ref , bool release )
+{
+ Release();
+ m_cfs = ref;
+ m_release = release;
+}
+
void wxMacCFStringHolder::Assign( const wxString &st , wxFontEncoding WXUNUSED_IN_UNICODE(encoding) )
{
Release() ;