#include "wx/ioswrap.h"
#endif
-#if !USE_SHARED_LIBRARY
-wxClassInfo wxObject::sm_classwxObject((char *) "wxObject", (char *) NULL, (char *) NULL, (int ) sizeof(wxObject), (wxObjectConstructorFn) NULL);
+wxClassInfo wxObject::sm_classwxObject((wxChar *) wxT("wxObject"), (wxChar *) NULL, (wxChar *) NULL, (int ) sizeof(wxObject), (wxObjectConstructorFn) NULL);
wxClassInfo* wxClassInfo::sm_first = (wxClassInfo *) NULL;
wxHashTable* wxClassInfo::sm_classTable = (wxHashTable*) NULL;
-#endif
/*
* wxWindows root object.
return FALSE;
}
-#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
+wxObject *wxObject::Clone() const
+{
+ wxObject *object = GetClassInfo()->CreateObject();
+ CopyObject(*object);
+ return object;
+}
+
+#ifdef __WXDEBUG__
+void wxObject::CopyObject(wxObject& object_dest) const
+#else // !Debug
+void wxObject::CopyObject(wxObject& WXUNUSED(object_dest)) const
+#endif // Debug/!Debug
+{
+ wxASSERT(object_dest.GetClassInfo()->IsKindOf(GetClassInfo()));
+}
+
+#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
void wxObject::Dump(ostream& str)
{
if (GetClassInfo() && GetClassInfo()->GetClassName())
#undef new
#endif
-void *wxObject::operator new (size_t size, char * fileName, int lineNum)
+void *wxObject::operator new (size_t size, wxChar * fileName, int lineNum)
{
return wxDebugAlloc(size, fileName, lineNum, TRUE);
}
#endif
// Cause problems for VC++ - crashes
-#if !defined(__VISUALC__) && wxUSE_ARRAY_MEMORY_OPERATORS
-void * wxObject::operator new[] (size_t size, char * fileName, int lineNum)
+#if (!defined(__VISUALC__) && wxUSE_ARRAY_MEMORY_OPERATORS ) || defined(__MWERKS__)
+void * wxObject::operator new[] (size_t size, wxChar * fileName, int lineNum)
{
return wxDebugAlloc(size, fileName, lineNum, TRUE, TRUE);
}
* Class info: provides run-time class type information.
*/
-wxClassInfo::wxClassInfo(char *cName, char *baseName1, char *baseName2, int sz, wxObjectConstructorFn constr)
+wxClassInfo::wxClassInfo(wxChar *cName, wxChar *baseName1, wxChar *baseName2, int sz, wxObjectConstructorFn constr)
{
m_className = cName;
m_baseClassName1 = baseName1;
return (wxObject *) NULL;
}
-wxClassInfo *wxClassInfo::FindClass(char *c)
+wxClassInfo *wxClassInfo::FindClass(wxChar *c)
{
wxClassInfo *p = sm_first;
while (p)
{
- if (p && p->GetClassName() && strcmp(p->GetClassName(), c) == 0)
+ if (p && p->GetClassName() && wxStrcmp(p->GetClassName(), c) == 0)
return p;
p = p->m_next;
}
// PROBABLY NO LONGER TRUE now I've done DLL creation right.
/*
#if WXMAKINGDLL
-if (GetClassName() && info->GetClassName() && (strcmp(GetClassName(), info->GetClassName()) == 0))
+if (GetClassName() && info->GetClassName() && (wxStrcmp(GetClassName(), info->GetClassName()) == 0))
return TRUE;
#else
*/
// Set pointers to base class(es) to speed up IsKindOf
void wxClassInfo::InitializeClasses()
{
+ // using IMPLEMENT_DYNAMIC_CLASS() macro twice (which may happen if you
+ // link any object module twice mistakenly) will break this function
+ // because it will enter an infinite loop and eventually die with "out of
+ // memory" - as this is quite hard to detect if you're unaware of this,
+ // try to do some checks here
+#ifdef __WXDEBUG__
+ // more classes than we'll ever have
+ static const size_t nMaxClasses = 10000;
+ size_t nClass = 0;
+#endif // Debug
+
wxClassInfo::sm_classTable = new wxHashTable(wxKEY_STRING);
// Index all class infos by their class name
while (info)
{
if (info->m_className)
+ {
+ wxASSERT_MSG( ++nClass < nMaxClasses,
+ _T("an infinite loop detected - have you used "
+ "IMPLEMENT_DYNAMIC_CLASS() twice (may be by "
+ "linking some object module(s) twice)?") );
+
sm_classTable->Put(info->m_className, (wxObject *)info);
+ }
+
info = info->m_next;
}
wxClassInfo::sm_classTable = NULL;
}
-wxObject *wxCreateDynamicObject(const char *name)
+wxObject *wxCreateDynamicObject(const wxChar *name)
{
if (wxClassInfo::sm_classTable)
{
wxClassInfo *info = wxClassInfo::sm_first;
while (info)
{
- if (info->m_className && strcmp(info->m_className, name) == 0)
+ if (info->m_className && wxStrcmp(info->m_className, name) == 0)
return info->CreateObject();
info = info->m_next;
}
return (wxObject*) NULL;
}
- return (wxObject*) NULL;
}
#if wxUSE_SERIAL
#include "wx/serbase.h"
#include "wx/dynlib.h"
-#include "wx/msgdlg.h"
wxObject* wxCreateStoredObject( wxInputStream &stream )
{
void wxObject::UnRef()
{
- if (m_refData) {
- assert(m_refData->m_count > 0);
- --(m_refData->m_count);
- if (m_refData->m_count == 0)
+ if ( m_refData )
+ {
+ wxASSERT_MSG( m_refData->m_count > 0, _T("invalid ref data count") );
+
+ if ( !--m_refData->m_count )
delete m_refData;
+
+ m_refData = (wxObjectRefData *) NULL;
}
- m_refData = (wxObjectRefData *) NULL;
}
/*