+\func{void}{wxSplitPath}{\param{const wxString\&}{ fullname}, \param{wxString *}{ path}, \param{wxString *}{ name}, \param{wxString *}{ ext}}
+
+{\bf NB:} This function is obsolete, please use
+\helpref{wxFileName::SplitPath}{wxfilenamesplitpath} instead.
+
+This function splits a full file name into components: the path (including possible disk/drive
+specification under Windows), the base name and the extension. Any of the output parameters
+({\it path}, {\it name} or {\it ext}) may be NULL if you are not interested in the value of
+a particular component.
+
+wxSplitPath() will correctly handle filenames with both DOS and Unix path separators under
+Windows, however it will not consider backslashes as path separators under Unix (where backslash
+is a valid character in a filename).
+
+On entry, {\it fullname} should be non-NULL (it may be empty though).
+
+On return, {\it path} contains the file path (without the trailing separator), {\it name}
+contains the file name and {\it ext} contains the file extension without leading dot. All
+three of them may be empty if the corresponding component is. The old contents of the
+strings pointed to by these parameters will be overwritten in any case (if the pointers
+are not NULL).
+
+
+\membersection{::wxTransferFileToStream}\label{wxtransferfiletostream}
+
+\func{bool}{wxTransferFileToStream}{\param{const wxString\& }{filename}, \param{ostream\& }{stream}}
+
+Copies the given file to {\it stream}. Useful when converting an old application to
+use streams (within the document/view framework, for example).
+
+\wxheading{Include files}
+
+<wx/docview.h>
+
+
+\membersection{::wxTransferStreamToFile}\label{wxtransferstreamtofile}
+
+\func{bool}{wxTransferStreamToFile}{\param{istream\& }{stream} \param{const wxString\& }{filename}}
+
+Copies the given stream to the file {\it filename}. Useful when converting an old application to
+use streams (within the document/view framework, for example).
+
+\wxheading{Include files}
+
+<wx/docview.h>
+
+
+
+\section{Network, user and OS functions}\label{networkfunctions}
+
+The functions in this section are used to retrieve information about the
+current computer and/or user characteristics.
+
+
+\membersection{::wxGetEmailAddress}\label{wxgetemailaddress}
+
+\func{wxString}{wxGetEmailAddress}{\void}
+
+\func{bool}{wxGetEmailAddress}{\param{char * }{buf}, \param{int }{sz}}
+
+Copies the user's email address into the supplied buffer, by
+concatenating the values returned by \helpref{wxGetFullHostName}{wxgetfullhostname}\rtfsp
+and \helpref{wxGetUserId}{wxgetuserid}.
+
+Returns true if successful, false otherwise.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetFreeMemory}\label{wxgetfreememory}
+
+\func{wxMemorySize}{wxGetFreeMemory}{\void}
+
+Returns the amount of free memory in bytes under environments which
+support it, and -1 if not supported or failed to perform measurement.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetFullHostName}\label{wxgetfullhostname}
+
+\func{wxString}{wxGetFullHostName}{\void}
+
+Returns the FQDN (fully qualified domain host name) or an empty string on
+error.
+
+\wxheading{See also}
+
+\helpref{wxGetHostName}{wxgethostname}
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetHomeDir}\label{wxgethomedir}
+
+\func{wxString}{wxGetHomeDir}{\void}
+
+Return the (current) user's home directory.
+
+\wxheading{See also}
+
+\helpref{wxGetUserHome}{wxgetuserhome}\\
+\helpref{wxStandardPaths}{wxstandardpaths}
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetHostName}\label{wxgethostname}
+
+\func{wxString}{wxGetHostName}{\void}
+
+\func{bool}{wxGetHostName}{\param{char * }{buf}, \param{int }{sz}}
+
+Copies the current host machine's name into the supplied buffer. Please note
+that the returned name is {\it not} fully qualified, i.e. it does not include
+the domain name.
+
+Under Windows or NT, this function first looks in the environment
+variable SYSTEM\_NAME; if this is not found, the entry {\bf HostName}\rtfsp
+in the {\bf wxWidgets} section of the WIN.INI file is tried.
+
+The first variant of this function returns the hostname if successful or an
+empty string otherwise. The second (deprecated) function returns true
+if successful, false otherwise.
+
+\wxheading{See also}
+
+\helpref{wxGetFullHostName}{wxgetfullhostname}
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetOsDescription}\label{wxgetosdescription}
+
+\func{wxString}{wxGetOsDescription}{\void}
+
+Returns the string containing the description of the current platform in a
+user-readable form. For example, this function may return strings like
+{\tt Windows NT Version 4.0} or {\tt Linux 2.2.2 i386}.
+
+\wxheading{See also}
+
+\helpref{::wxGetOsVersion}{wxgetosversion}
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetOsVersion}\label{wxgetosversion}
+
+\func{wxOperatingSystemId}{wxGetOsVersion}{\param{int *}{major = NULL}, \param{int *}{minor = NULL}}
+
+Gets the version and the operating system ID for currently running OS.
+See \helpref{wxPlatformInfo}{wxplatforminfo} for more details about wxOperatingSystemId.
+
+\wxheading{See also}
+
+\helpref{::wxGetOsDescription}{wxgetosdescription},
+\helpref{wxPlatformInfo}{wxplatforminfo}
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxIsPlatformLittleEndian}\label{wxisplatformlittleendian}
+
+\func{bool}{wxIsPlatformLittleEndian}{\void}
+
+Returns \true if the current platform is little endian (instead of big endian).
+The check is performed at run-time.
+
+\wxheading{See also}
+
+\helpref{Byte order macros}{byteordermacros}
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxIsPlatform64Bit}\label{wxisplatform64bit}
+
+\func{bool}{wxIsPlatform64Bit}{\void}
+
+Returns \true if the operating system the program is running under is 64 bit.
+The check is performed at run-time and may differ from the value available at
+compile-time (at compile-time you can just check if {\tt sizeof(void*)==8})
+since the program could be running in emulation mode or in a mixed 32/64 bit system
+(bi-architecture operating system).
+
+Very important: this function is not 100\% reliable on some systems given the fact
+that there isn't always a standard way to do a reliable check on the OS architecture.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetUserHome}\label{wxgetuserhome}
+
+\func{wxString}{wxGetUserHome}{\param{const wxString\& }{user = ""}}
+
+Returns the home directory for the given user. If the \arg{user} is empty
+(default value), this function behaves like
+\helpref{wxGetHomeDir}{wxgethomedir} i.e. returns the current user home
+directory.
+
+If the home directory couldn't be determined, an empty string is returned.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetUserId}\label{wxgetuserid}
+
+\func{wxString}{wxGetUserId}{\void}
+
+\func{bool}{wxGetUserId}{\param{char * }{buf}, \param{int }{sz}}
+
+This function returns the "user id" also known as "login name" under Unix i.e.
+something like "jsmith". It uniquely identifies the current user (on this system).
+
+Under Windows or NT, this function first looks in the environment
+variables USER and LOGNAME; if neither of these is found, the entry {\bf UserId}\rtfsp
+in the {\bf wxWidgets} section of the WIN.INI file is tried.
+
+The first variant of this function returns the login name if successful or an
+empty string otherwise. The second (deprecated) function returns true
+if successful, false otherwise.
+
+\wxheading{See also}
+
+\helpref{wxGetUserName}{wxgetusername}
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetUserName}\label{wxgetusername}
+
+\func{wxString}{wxGetUserName}{\void}
+
+\func{bool}{wxGetUserName}{\param{char * }{buf}, \param{int }{sz}}
+
+This function returns the full user name (something like "Mr. John Smith").
+
+Under Windows or NT, this function looks for the entry {\bf UserName}\rtfsp
+in the {\bf wxWidgets} section of the WIN.INI file. If PenWindows
+is running, the entry {\bf Current} in the section {\bf User} of
+the PENWIN.INI file is used.
+
+The first variant of this function returns the user name if successful or an
+empty string otherwise. The second (deprecated) function returns \true
+if successful, \false otherwise.
+
+\wxheading{See also}
+
+\helpref{wxGetUserId}{wxgetuserid}
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+
+\section{String functions}\label{stringfunctions}
+
+\membersection{::wxGetTranslation}\label{wxgettranslation}
+
+\func{const wxString\& }{wxGetTranslation}{\param{const wxString\& }{str},
+ \param{const wxString\& }{domain = wxEmptyString}}
+
+\func{const wxString\& }{wxGetTranslation}{\param{const wxString\& }{str}, \param{const wxString\& }{strPlural}, \param{size\_t }{n},
+ \param{const wxString\& }{domain = wxEmptyString}}
+
+This function returns the translation of string {\it str} in the current
+\helpref{locale}{wxlocale}. If the string is not found in any of the loaded
+message catalogs (see \helpref{internationalization overview}{internationalization}), the
+original string is returned. In debug build, an error message is logged -- this
+should help to find the strings which were not yet translated. If
+{\it domain} is specified then only that domain/catalog is searched
+for a matching string. As this function
+is used very often, an alternative (and also common in Unix world) syntax is
+provided: the \helpref{\_()}{underscore} macro is defined to do the same thing
+as wxGetTranslation.
+
+The second form is used when retrieving translation of string that has
+different singular and plural form in English or different plural forms in some
+other language. It takes two extra arguments: as above, \arg{str}
+parameter must contain the singular form of the string to be converted and
+is used as the key for the search in the catalog. The \arg{strPlural} parameter
+is the plural form (in English). The parameter \arg{n} is used to determine the
+plural form. If no message catalog is found \arg{str} is returned if `n == 1',
+otherwise \arg{strPlural}.
+
+See \urlref{GNU gettext manual}{http://www.gnu.org/manual/gettext/html\_chapter/gettext\_10.html\#SEC150}
+for additional information on plural forms handling. For a shorter alternative
+see the \helpref{wxPLURAL()}{wxplural} macro.
+
+Both versions call \helpref{wxLocale::GetString}{wxlocalegetstring}.
+
+Note that this function is not suitable for literal strings in Unicode
+builds, since the literal strings must be enclosed into
+\helpref{\_T()}{underscoret} or \helpref{wxT}{wxt} macro which makes them
+unrecognised by \texttt{xgettext}, and so they are not extracted to the message
+catalog. Instead, use the \helpref{\_()}{underscore} and
+\helpref{wxPLURAL}{wxplural} macro for all literal strings.
+
+
+\membersection{::wxIsEmpty}\label{wxisempty}
+
+\func{bool}{wxIsEmpty}{\param{const char *}{ p}}
+
+Returns \true if the pointer is either {\tt NULL} or points to an empty
+string, \false otherwise.
+
+
+\membersection{::wxStrcmp}\label{wxstrcmp}
+
+\func{int}{wxStrcmp}{\param{const char *}{p1}, \param{const char *}{p2}}
+
+Returns a negative value, 0, or positive value if {\it p1} is less than, equal
+to or greater than {\it p2}. The comparison is case-sensitive.
+
+This function complements the standard C function {\it stricmp()} which performs
+case-insensitive comparison.
+
+
+\membersection{::wxStricmp}\label{wxstricmp}
+
+\func{int}{wxStricmp}{\param{const char *}{p1}, \param{const char *}{p2}}
+
+Returns a negative value, 0, or positive value if {\it p1} is less than, equal
+to or greater than {\it p2}. The comparison is case-insensitive.
+
+This function complements the standard C function {\it strcmp()} which performs
+case-sensitive comparison.
+
+
+\membersection{::wxStringEq}\label{wxstringeq}
+
+\func{bool}{wxStringEq}{\param{const wxString\& }{s1}, \param{const wxString\& }{s2}}
+
+{\bf NB:} This function is obsolete, use \helpref{wxString}{wxstring} instead.
+
+A macro defined as:
+
+\begin{verbatim}
+#define wxStringEq(s1, s2) (s1 && s2 && (strcmp(s1, s2) == 0))
+\end{verbatim}
+
+
+\membersection{::wxStringMatch}\label{wxstringmatch}
+
+\func{bool}{wxStringMatch}{\param{const wxString\& }{s1}, \param{const wxString\& }{s2},\\
+ \param{bool}{ subString = true}, \param{bool}{ exact = false}}
+
+{\bf NB:} This function is obsolete, use \helpref{wxString::Find}{wxstringfind} instead.
+
+Returns \true if the substring {\it s1} is found within {\it s2},
+ignoring case if {\it exact} is false. If {\it subString} is \false,
+no substring matching is done.
+
+
+\membersection{::wxStringTokenize}\label{wxstringtokenize}
+
+\func{wxArrayString}{wxStringTokenize}{\param{const wxString\& }{str},\\
+ \param{const wxString\& }{delims = wxDEFAULT\_DELIMITERS},\\
+ \param{wxStringTokenizerMode }{mode = wxTOKEN\_DEFAULT}}
+
+This is a convenience function wrapping
+\helpref{wxStringTokenizer}{wxstringtokenizer} which simply returns all tokens
+found in the given \arg{str} in an array.
+
+Please see
+\helpref{wxStringTokenizer::wxStringTokenizer}{wxstringtokenizerwxstringtokenizer}
+for the description of the other parameters.
+
+
+\membersection{::wxStrlen}\label{wxstrlen}
+
+\func{size\_t}{wxStrlen}{\param{const char *}{ p}}
+
+This is a safe version of standard function {\it strlen()}: it does exactly the
+same thing (i.e. returns the length of the string) except that it returns 0 if
+{\it p} is the {\tt NULL} pointer.
+
+
+\membersection{::wxSnprintf}\label{wxsnprintf}
+
+\func{int}{wxSnprintf}{\param{wxChar *}{buf}, \param{size\_t }{len}, \param{const wxChar *}{format}, \param{}{...}}
+
+This function replaces the dangerous standard function {\tt sprintf()} and is
+like {\tt snprintf()} available on some platforms. The only difference with
+sprintf() is that an additional argument - buffer size - is taken and the
+buffer is never overflowed.
+
+Returns the number of characters copied to the buffer or -1 if there is not
+enough space.
+
+\wxheading{See also}
+
+\helpref{wxVsnprintf}{wxvsnprintf}, \helpref{wxString::Printf}{wxstringprintf}
+
+
+\membersection{wxT}\label{wxt}
+
+\func{wxChar}{wxT}{\param{char }{ch}}
+
+\func{const wxChar *}{wxT}{\param{const char *}{s}}
+
+wxT() is a macro which can be used with character and string literals (in other
+words, {\tt 'x'} or {\tt "foo"}) to automatically convert them to Unicode in
+Unicode build configuration. Please see the
+\helpref{Unicode overview}{unicode} for more information.
+
+This macro is simply returns the value passed to it without changes in ASCII
+build. In fact, its definition is:
+\begin{verbatim}
+#ifdef UNICODE
+#define wxT(x) L ## x
+#else // !Unicode
+#define wxT(x) x
+#endif
+\end{verbatim}
+
+
+\membersection{wxTRANSLATE}\label{wxtranslate}
+
+\func{const wxChar *}{wxTRANSLATE}{\param{const char *}{s}}
+
+This macro doesn't do anything in the program code -- it simply expands to the
+value of its argument.
+
+However it does have a purpose which is to mark the literal strings for the
+extraction into the message catalog created by {\tt xgettext} program. Usually
+this is achieved using \helpref{\_()}{underscore} but that macro not only marks
+the string for extraction but also expands into a
+\helpref{wxGetTranslation}{wxgettranslation} function call which means that it
+cannot be used in some situations, notably for static array
+initialization.
+
+Here is an example which should make it more clear: suppose that you have a
+static array of strings containing the weekday names and which have to be
+translated (note that it is a bad example, really, as
+\helpref{wxDateTime}{wxdatetime} already can be used to get the localized week
+day names already). If you write
+
+\begin{verbatim}
+static const char * const weekdays[] = { _("Mon"), ..., _("Sun") };
+...
+// use weekdays[n] as usual
+\end{verbatim}
+
+the code wouldn't compile because the function calls are forbidden in the array
+initializer. So instead you should do
+
+\begin{verbatim}
+static const char * const weekdays[] = { wxTRANSLATE("Mon"), ..., wxTRANSLATE("Sun") };
+...
+// use wxGetTranslation(weekdays[n])
+\end{verbatim}
+
+here.
+
+Note that although the code {\bf would} compile if you simply omit
+wxTRANSLATE() in the above, it wouldn't work as expected because there would be
+no translations for the weekday names in the program message catalog and
+wxGetTranslation wouldn't find them.
+
+
+\membersection{::wxVsnprintf}\label{wxvsnprintf}
+
+\func{int}{wxVsnprintf}{\param{wxChar *}{buf}, \param{size\_t }{len}, \param{const wxChar *}{format}, \param{va\_list }{argPtr}}
+
+The same as \helpref{wxSnprintf}{wxsnprintf} but takes a {\tt va\_list }
+argument instead of arbitrary number of parameters.
+
+Note that if \texttt{wxUSE\_PRINTF\_POS\_PARAMS} is set to 1, then this function supports
+positional arguments (see \helpref{wxString::Printf}{wxstringprintf} for more information).
+However other functions of the same family (wxPrintf, wxSprintf, wxFprintf, wxVfprintf,
+wxVfprintf, wxVprintf, wxVsprintf) currently do not to support positional parameters
+even when \texttt{wxUSE\_PRINTF\_POS\_PARAMS} is 1.
+
+\wxheading{See also}
+
+\helpref{wxSnprintf}{wxsnprintf}, \helpref{wxString::PrintfV}{wxstringprintfv}
+
+
+
+\membersection{\_}\label{underscore}
+
+\func{const wxString\&}{\_}{\param{const wxString\&}{s}}
+
+This macro expands into a call to \helpref{wxGetTranslation}{wxgettranslation}
+function, so it marks the message for the extraction by {\tt xgettext} just as
+\helpref{wxTRANSLATE}{wxtranslate} does, but also returns the translation of
+the string for the current locale during execution.
+
+Don't confuse this macro with \helpref{\_T()}{underscoret}!
+
+
+\membersection{wxPLURAL}\label{wxplural}
+
+\func{const wxString\&}{wxPLURAL}{\param{const wxString\&}{sing}, \param{const wxString\&}{plur}, \param{size\_t}{n}}
+
+This macro is identical to \helpref{\_()}{underscore} but for the plural variant
+of \helpref{wxGetTranslation}{wxgettranslation}.
+
+
+\membersection{\_T}\label{underscoret}
+
+\func{wxChar}{\_T}{\param{char }{ch}}
+
+\func{const wxChar *}{\_T}{\param{const wxChar }{ch}}
+
+This macro is exactly the same as \helpref{wxT}{wxt} and is defined in
+wxWidgets simply because it may be more intuitive for Windows programmers as
+the standard Win32 headers also define it (as well as yet another name for the
+same macro which is {\tt \_TEXT()}).
+
+Don't confuse this macro with \helpref{\_()}{underscore}!
+
+
+
+\section{Dialog functions}\label{dialogfunctions}
+
+Below are a number of convenience functions for getting input from the
+user or displaying messages. Note that in these functions the last three
+parameters are optional. However, it is recommended to pass a parent frame
+parameter, or (in MS Windows or Motif) the wrong window frame may be brought to
+the front when the dialog box is popped up.
+
+
+\membersection{::wxAboutBox}\label{wxaboutbox}
+
+\func{void}{wxAboutBox}{\param{const wxAboutDialogInfo\& }{info}}
+
+This function shows the standard about dialog containing the information
+specified in \arg{info}. If the current platform has a native about dialog
+which is capable of showing all the fields in \arg{info}, the native dialog is
+used, otherwise the function falls back to the generic wxWidgets version of the
+dialog, i.e. does the same thing as \helpref{wxGenericAboutBox()}{wxgenericaboutbox}.
+
+Here is an example of how this function may be used:
+\begin{verbatim}
+void MyFrame::ShowSimpleAboutDialog(wxCommandEvent& WXUNUSED(event))
+{
+ wxAboutDialogInfo info;
+ info.SetName(_("My Program"));
+ info.SetVersion(_("1.2.3 Beta"));
+ info.SetDescription(_("This program does something great."));
+ info.SetCopyright(_T("(C) 2007 Me <my@email.addre.ss>"));
+
+ wxAboutBox(info);
+}
+\end{verbatim}
+
+Please see the \helpref{dialogs sample}{sampledialogs} for more examples of
+using this function and \helpref{wxAboutDialogInfo}{wxaboutdialoginfo} for the
+description of the information which can be shown in the about dialog.
+
+\wxheading{Include files}
+
+<wx/aboutdlg.h>
+
+
+\membersection{::wxBeginBusyCursor}\label{wxbeginbusycursor}
+
+\func{void}{wxBeginBusyCursor}{\param{wxCursor *}{cursor = wxHOURGLASS\_CURSOR}}
+
+Changes the cursor to the given cursor for all windows in the application.
+Use \helpref{wxEndBusyCursor}{wxendbusycursor} to revert the cursor back
+to its previous state. These two calls can be nested, and a counter
+ensures that only the outer calls take effect.
+
+See also \helpref{wxIsBusy}{wxisbusy}, \helpref{wxBusyCursor}{wxbusycursor}.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxBell}\label{wxbell}
+
+\func{void}{wxBell}{\void}
+
+Ring the system bell.
+
+Note that this function is categorized as a GUI one and so is not thread-safe.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxCreateFileTipProvider}\label{wxcreatefiletipprovider}
+
+\func{wxTipProvider *}{wxCreateFileTipProvider}{\param{const wxString\& }{filename},
+ \param{size\_t }{currentTip}}
+
+This function creates a \helpref{wxTipProvider}{wxtipprovider} which may be
+used with \helpref{wxShowTip}{wxshowtip}.
+
+\docparam{filename}{The name of the file containing the tips, one per line}
+\docparam{currentTip}{The index of the first tip to show - normally this index
+is remembered between the 2 program runs.}
+
+\wxheading{See also}
+
+\helpref{Tips overview}{tipsoverview}
+
+\wxheading{Include files}
+
+<wx/tipdlg.h>
+
+
+\membersection{::wxDirSelector}\label{wxdirselector}
+
+\func{wxString}{wxDirSelector}{\param{const wxString\& }{message = wxDirSelectorPromptStr},\\
+ \param{const wxString\& }{default\_path = ""},\\
+ \param{long }{style = 0}, \param{const wxPoint\& }{pos = wxDefaultPosition},\\
+ \param{wxWindow *}{parent = NULL}}
+
+Pops up a directory selector dialog. The arguments have the same meaning as
+those of wxDirDialog::wxDirDialog(). The message is displayed at the top,
+and the default\_path, if specified, is set as the initial selection.
+
+The application must check for an empty return value (if the user pressed
+Cancel). For example:
+
+\begin{verbatim}
+const wxString& dir = wxDirSelector("Choose a folder");
+if ( !dir.empty() )
+{
+ ...
+}
+\end{verbatim}
+
+\wxheading{Include files}
+
+<wx/dirdlg.h>
+
+
+\membersection{::wxFileSelector}\label{wxfileselector}
+
+\func{wxString}{wxFileSelector}{\param{const wxString\& }{message}, \param{const wxString\& }{default\_path = ""},\\
+ \param{const wxString\& }{default\_filename = ""}, \param{const wxString\& }{default\_extension = ""},\\
+ \param{const wxString\& }{wildcard = "*.*"}, \param{int }{flags = 0}, \param{wxWindow *}{parent = NULL},\\
+ \param{int}{ x = -1}, \param{int}{ y = -1}}
+
+Pops up a file selector box. In Windows, this is the common file selector
+dialog. In X, this is a file selector box with the same functionality.
+The path and filename are distinct elements of a full file pathname.
+If path is empty, the current directory will be used. If filename is empty,
+no default filename will be supplied. The wildcard determines what files
+are displayed in the file selector, and file extension supplies a type
+extension for the required filename. Flags may be a combination of wxFD\_OPEN,
+wxFD\_SAVE, wxFD\_OVERWRITE\_PROMPT or wxFD\_FILE\_MUST\_EXIST. Note that wxFD\_MULTIPLE
+can only be used with \helpref{wxFileDialog}{wxfiledialog} and not here as this
+function only returns a single file name.
+
+Both the Unix and Windows versions implement a wildcard filter. Typing a
+filename containing wildcards (*, ?) in the filename text item, and
+clicking on Ok, will result in only those files matching the pattern being
+displayed.
+
+The wildcard may be a specification for multiple types of file
+with a description for each, such as:
+
+\begin{verbatim}
+ "BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif"
+\end{verbatim}
+
+The application must check for an empty return value (the user pressed
+Cancel). For example:
+
+\begin{verbatim}
+wxString filename = wxFileSelector("Choose a file to open");
+if ( !filename.empty() )
+{
+ // work with the file
+ ...
+}
+//else: cancelled by user
+\end{verbatim}
+
+\wxheading{Include files}
+
+<wx/filedlg.h>
+
+
+\membersection{::wxEndBusyCursor}\label{wxendbusycursor}
+
+\func{void}{wxEndBusyCursor}{\void}
+
+Changes the cursor back to the original cursor, for all windows in the application.
+Use with \helpref{wxBeginBusyCursor}{wxbeginbusycursor}.
+
+See also \helpref{wxIsBusy}{wxisbusy}, \helpref{wxBusyCursor}{wxbusycursor}.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGenericAboutBox}\label{wxgenericaboutbox}
+
+\func{void}{wxGenericAboutBox}{\param{const wxAboutDialogInfo\& }{info}}
+
+This function does the same thing as \helpref{wxAboutBox}{wxaboutbox} except
+that it always uses the generic wxWidgets version of the dialog instead of the
+native one. This is mainly useful if you need to customize the dialog by e.g.
+adding custom controls to it (customizing the native dialog is not currently
+supported).
+
+See the \helpref{dialogs sample}{sampledialogs} for an example of about dialog
+customization.
+
+\wxheading{See also}
+
+\helpref{wxAboutDialogInfo}{wxaboutdialoginfo}
+
+\wxheading{Include files}
+
+<wx/aboutdlg.h>\\
+<wx/generic/aboutdlgg.h>
+
+
+\membersection{::wxGetColourFromUser}\label{wxgetcolourfromuser}
+
+\func{wxColour}{wxGetColourFromUser}{\param{wxWindow *}{parent}, \param{const wxColour\& }{colInit}, \param{const wxString\& }{caption = wxEmptyString}, \param{wxColourData *}{data = \NULL}}
+
+Shows the colour selection dialog and returns the colour selected by user or
+invalid colour (use \helpref{wxColour:IsOk}{wxcolourisok} to test whether a colour
+is valid) if the dialog was cancelled.
+
+\wxheading{Parameters}
+
+\docparam{parent}{The parent window for the colour selection dialog}
+
+\docparam{colInit}{If given, this will be the colour initially selected in the dialog.}
+
+\docparam{caption}{If given, this will be used for the dialog caption.}
+
+\docparam{data}{Optional object storing additional colour dialog settings, such
+as custom colours. If none is provided the same settings as the last time are
+used.}
+
+\wxheading{Include files}
+
+<wx/colordlg.h>
+
+
+\membersection{::wxGetFontFromUser}\label{wxgetfontfromuser}
+
+\func{wxFont}{wxGetFontFromUser}{\param{wxWindow *}{parent}, \param{const wxFont\& }{fontInit}, \param{const wxString\& }{caption = wxEmptyString}}
+
+Shows the font selection dialog and returns the font selected by user or
+invalid font (use \helpref{wxFont:IsOk}{wxfontisok} to test whether a font
+is valid) if the dialog was cancelled.
+
+\wxheading{Parameters}
+
+\docparam{parent}{The parent window for the font selection dialog}
+
+\docparam{fontInit}{If given, this will be the font initially selected in the dialog.}
+
+\docparam{caption}{If given, this will be used for the dialog caption.}
+
+\wxheading{Include files}
+
+<wx/fontdlg.h>
+
+
+
+\membersection{::wxGetMultipleChoices}\label{wxgetmultiplechoices}
+
+\func{size\_t}{wxGetMultipleChoices}{\\
+ \param{wxArrayInt\& }{selections},\\
+ \param{const wxString\& }{message},\\
+ \param{const wxString\& }{caption},\\
+ \param{const wxArrayString\& }{aChoices},\\
+ \param{wxWindow *}{parent = NULL},\\
+ \param{int}{ x = -1}, \param{int}{ y = -1},\\
+ \param{bool}{ centre = true},\\
+ \param{int }{width=150}, \param{int }{height=200}}
+
+\func{size\_t}{wxGetMultipleChoices}{\\
+ \param{wxArrayInt\& }{selections},\\
+ \param{const wxString\& }{message},\\
+ \param{const wxString\& }{caption},\\
+ \param{int}{ n}, \param{const wxString\& }{choices[]},\\
+ \param{wxWindow *}{parent = NULL},\\
+ \param{int}{ x = -1}, \param{int}{ y = -1},\\
+ \param{bool}{ centre = true},\\
+ \param{int }{width=150}, \param{int }{height=200}}
+
+Pops up a dialog box containing a message, OK/Cancel buttons and a
+multiple-selection listbox. The user may choose an arbitrary (including 0)
+number of items in the listbox whose indices will be returned in
+{\it selection} array. The initial contents of this array will be used to
+select the items when the dialog is shown.
+
+You may pass the list of strings to choose from either using {\it choices}
+which is an array of {\it n} strings for the listbox or by using a single
+{\it aChoices} parameter of type \helpref{wxArrayString}{wxarraystring}.
+
+If {\it centre} is true, the message text (which may include new line
+characters) is centred; if false, the message is left-justified.
+
+\wxheading{Include files}
+
+<wx/choicdlg.h>
+
+\perlnote{In wxPerl there is just an array reference in place of {\tt n}
+and {\tt choices}, and no {\tt selections} parameter; the function
+returns an array containing the user selections.}
+
+
+\membersection{::wxGetNumberFromUser}\label{wxgetnumberfromuser}
+
+\func{long}{wxGetNumberFromUser}{
+ \param{const wxString\& }{message},
+ \param{const wxString\& }{prompt},
+ \param{const wxString\& }{caption},
+ \param{long }{value},
+ \param{long }{min = 0},
+ \param{long }{max = 100},
+ \param{wxWindow *}{parent = NULL},
+ \param{const wxPoint\& }{pos = wxDefaultPosition}}
+
+Shows a dialog asking the user for numeric input. The dialogs title is set to
+{\it caption}, it contains a (possibly) multiline {\it message} above the
+single line {\it prompt} and the zone for entering the number.
+
+The number entered must be in the range {\it min}..{\it max} (both of which
+should be positive) and {\it value} is the initial value of it. If the user
+enters an invalid value or cancels the dialog, the function will return -1.
+
+Dialog is centered on its {\it parent} unless an explicit position is given in
+{\it pos}.
+
+\wxheading{Include files}
+
+<wx/numdlg.h>
+
+
+\membersection{::wxGetPasswordFromUser}\label{wxgetpasswordfromuser}
+
+\func{wxString}{wxGetPasswordFromUser}{\param{const wxString\& }{message}, \param{const wxString\& }{caption = ``Input text"},\\
+ \param{const wxString\& }{default\_value = ``"}, \param{wxWindow *}{parent = NULL},\\
+ \param{int}{ x = wxDefaultCoord}, \param{int}{ y = wxDefaultCoord}, \param{bool}{ centre = true}}
+
+Similar to \helpref{wxGetTextFromUser}{wxgettextfromuser} but the text entered
+in the dialog is not shown on screen but replaced with stars. This is intended
+to be used for entering passwords as the function name implies.
+
+\wxheading{Include files}
+
+<wx/textdlg.h>
+
+
+\membersection{::wxGetTextFromUser}\label{wxgettextfromuser}
+
+\func{wxString}{wxGetTextFromUser}{\param{const wxString\& }{message}, \param{const wxString\& }{caption = ``Input text"},\\
+ \param{const wxString\& }{default\_value = ``"}, \param{wxWindow *}{parent = NULL},\\
+ \param{int}{ x = wxDefaultCoord}, \param{int}{ y = wxDefaultCoord}, \param{bool}{ centre = true}}
+
+Pop up a dialog box with title set to {\it caption}, {\it message}, and a
+\rtfsp{\it default\_value}. The user may type in text and press OK to return this text,
+or press Cancel to return the empty string.
+
+If {\it centre} is true, the message text (which may include new line characters)
+is centred; if false, the message is left-justified.
+
+\wxheading{Include files}
+
+<wx/textdlg.h>
+
+
+\membersection{::wxGetSingleChoice}\label{wxgetsinglechoice}
+
+\func{wxString}{wxGetSingleChoice}{\param{const wxString\& }{message},\\
+ \param{const wxString\& }{caption},\\
+ \param{const wxArrayString\& }{aChoices},\\
+ \param{wxWindow *}{parent = NULL},\\
+ \param{int}{ x = -1}, \param{int}{ y = -1},\\
+ \param{bool}{ centre = true},\\
+ \param{int }{width=150}, \param{int }{height=200}}
+
+\func{wxString}{wxGetSingleChoice}{\param{const wxString\& }{message},\\
+ \param{const wxString\& }{caption},\\
+ \param{int}{ n}, \param{const wxString\& }{choices[]},\\
+ \param{wxWindow *}{parent = NULL},\\
+ \param{int}{ x = -1}, \param{int}{ y = -1},\\
+ \param{bool}{ centre = true},\\
+ \param{int }{width=150}, \param{int }{height=200}}
+
+Pops up a dialog box containing a message, OK/Cancel buttons and a
+single-selection listbox. The user may choose an item and press OK to return a
+string or Cancel to return the empty string. Use
+\helpref{wxGetSingleChoiceIndex}{wxgetsinglechoiceindex} if empty string is a
+valid choice and if you want to be able to detect pressing Cancel reliably.
+
+You may pass the list of strings to choose from either using {\it choices}
+which is an array of {\it n} strings for the listbox or by using a single
+{\it aChoices} parameter of type \helpref{wxArrayString}{wxarraystring}.
+
+If {\it centre} is true, the message text (which may include new line
+characters) is centred; if false, the message is left-justified.
+
+\wxheading{Include files}
+
+<wx/choicdlg.h>
+
+\perlnote{In wxPerl there is just an array reference in place of {\tt n}
+and {\tt choices}.}
+
+
+\membersection{::wxGetSingleChoiceIndex}\label{wxgetsinglechoiceindex}
+
+\func{int}{wxGetSingleChoiceIndex}{\param{const wxString\& }{message},\\
+ \param{const wxString\& }{caption},\\
+ \param{const wxArrayString\& }{aChoices},\\
+ \param{wxWindow *}{parent = NULL}, \param{int}{ x = -1}, \param{int}{ y = -1},\\
+ \param{bool}{ centre = true}, \param{int }{width=150}, \param{int }{height=200}}
+
+\func{int}{wxGetSingleChoiceIndex}{\param{const wxString\& }{message},\\
+ \param{const wxString\& }{caption},\\
+ \param{int}{ n}, \param{const wxString\& }{choices[]},\\
+ \param{wxWindow *}{parent = NULL}, \param{int}{ x = -1}, \param{int}{ y = -1},\\
+ \param{bool}{ centre = true}, \param{int }{width=150}, \param{int }{height=200}}
+
+As {\bf wxGetSingleChoice} but returns the index representing the selected
+string. If the user pressed cancel, -1 is returned.
+
+\wxheading{Include files}
+
+<wx/choicdlg.h>
+
+\perlnote{In wxPerl there is just an array reference in place of {\tt n}
+and {\tt choices}.}
+
+
+\membersection{::wxGetSingleChoiceData}\label{wxgetsinglechoicedata}
+
+\func{wxString}{wxGetSingleChoiceData}{\param{const wxString\& }{message},\\
+ \param{const wxString\& }{caption},\\
+ \param{const wxArrayString\& }{aChoices},\\
+ \param{const wxString\& }{client\_data[]},\\
+ \param{wxWindow *}{parent = NULL},\\
+ \param{int}{ x = -1}, \param{int}{ y = -1},\\
+ \param{bool}{ centre = true}, \param{int }{width=150}, \param{int }{height=200}}
+
+\func{wxString}{wxGetSingleChoiceData}{\param{const wxString\& }{message},\\
+ \param{const wxString\& }{caption},\\
+ \param{int}{ n}, \param{const wxString\& }{choices[]},\\
+ \param{const wxString\& }{client\_data[]},\\
+ \param{wxWindow *}{parent = NULL},\\
+ \param{int}{ x = -1}, \param{int}{ y = -1},\\
+ \param{bool}{ centre = true}, \param{int }{width=150}, \param{int }{height=200}}
+
+As {\bf wxGetSingleChoice} but takes an array of client data pointers
+corresponding to the strings, and returns one of these pointers or NULL if
+Cancel was pressed. The {\it client\_data} array must have the same number of
+elements as {\it choices} or {\it aChoices}!
+
+\wxheading{Include files}
+
+<wx/choicdlg.h>
+
+\perlnote{In wxPerl there is just an array reference in place of {\tt n}
+and {\tt choices}, and the client data array must have the
+same length as the choices array.}
+
+
+\membersection{::wxInfoMessageBox}\label{wxinfomessagebox}
+
+\func{void}{wxInfoMessageBox}{\param{wxWindow (}{parent = \NULL}}
+
+Shows a message box with the information about the wxWidgets build used,
+including its version, most important build parameters and the version of the
+underlying GUI toolkit. This is mainly used for diagnostic purposes and can be
+invoked by Ctrl-Alt-middle clicking on any wxWindow which doesn't otherwise
+handle this event.
+
+\newsince{2.9.0}
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxIsBusy}\label{wxisbusy}
+
+\func{bool}{wxIsBusy}{\void}
+
+Returns true if between two \helpref{wxBeginBusyCursor}{wxbeginbusycursor} and\rtfsp
+\helpref{wxEndBusyCursor}{wxendbusycursor} calls.
+
+See also \helpref{wxBusyCursor}{wxbusycursor}.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxMessageBox}\label{wxmessagebox}
+
+\func{int}{wxMessageBox}{\param{const wxString\& }{message}, \param{const wxString\& }{caption = ``Message"}, \param{int}{ style = wxOK},\\
+ \param{wxWindow *}{parent = NULL}, \param{int}{ x = -1}, \param{int}{ y = -1}}
+
+General purpose message dialog. {\it style} may be a bit list of the
+following identifiers:
+
+\begin{twocollist}\itemsep=0pt
+\twocolitem{wxYES\_NO}{Puts Yes and No buttons on the message box. May be combined with
+wxCANCEL.}
+\twocolitem{wxCANCEL}{Puts a Cancel button on the message box. May only be combined with
+wxYES\_NO or wxOK.}
+\twocolitem{wxOK}{Puts an Ok button on the message box. May be combined with wxCANCEL.}
+\twocolitem{wxICON\_EXCLAMATION}{Displays an exclamation mark symbol.}
+\twocolitem{wxICON\_HAND}{Displays an error symbol.}
+\twocolitem{wxICON\_ERROR}{Displays an error symbol - the same as wxICON\_HAND.}
+\twocolitem{wxICON\_QUESTION}{Displays a question mark symbol.}
+\twocolitem{wxICON\_INFORMATION}{Displays an information symbol.}
+\end{twocollist}
+
+The return value is one of: wxYES, wxNO, wxCANCEL, wxOK.
+
+For example:
+
+\begin{verbatim}
+ ...
+ int answer = wxMessageBox("Quit program?", "Confirm",
+ wxYES_NO | wxCANCEL, main_frame);
+ if (answer == wxYES)
+ main_frame->Close();
+ ...
+\end{verbatim}
+
+{\it message} may contain newline characters, in which case the
+message will be split into separate lines, to cater for large messages.
+
+\wxheading{Include files}
+
+<wx/msgdlg.h>
+
+
+\membersection{::wxShowTip}\label{wxshowtip}
+
+\func{bool}{wxShowTip}{\param{wxWindow *}{parent},
+ \param{wxTipProvider *}{tipProvider},
+ \param{bool }{showAtStartup = true}}
+
+This function shows a "startup tip" to the user. The return value is the
+state of the `Show tips at startup' checkbox.
+
+\docparam{parent}{The parent window for the modal dialog}
+
+\docparam{tipProvider}{An object which is used to get the text of the tips.
+It may be created with the \helpref{wxCreateFileTipProvider}{wxcreatefiletipprovider} function.}
+
+\docparam{showAtStartup}{Should be true if startup tips are shown, false
+otherwise. This is used as the initial value for "Show tips at startup"
+checkbox which is shown in the tips dialog.}
+
+\wxheading{See also}
+
+\helpref{Tips overview}{tipsoverview}
+
+\wxheading{Include files}
+
+<wx/tipdlg.h>
+
+
+
+
+\section{Math functions}\label{mathfunctions}
+
+\wxheading{Include files}
+
+<wx/math.h>
+
+
+\membersection{wxFinite}\label{wxfinite}
+
+\func{int}{wxFinite}{\param{double }{x}}
+
+Returns a non-zero value if {\it x} is neither infinite nor NaN (not a number),
+returns 0 otherwise.
+
+
+\membersection{wxIsNaN}\label{wxisnan}
+
+\func{bool}{wxIsNaN}{\param{double }{x}}
+
+Returns a non-zero value if {\it x} is NaN (not a number), returns 0
+otherwise.
+
+
+
+
+\section{GDI functions}\label{gdifunctions}
+
+The following are relevant to the GDI (Graphics Device Interface).
+
+\wxheading{Include files}
+
+<wx/gdicmn.h>
+
+
+\membersection{wxBITMAP}\label{wxbitmapmacro}
+
+\func{}{wxBITMAP}{bitmapName}
+
+This macro loads a bitmap from either application resources (on the platforms
+for which they exist, i.e. Windows and OS2) or from an XPM file. It allows to
+avoid using {\tt \#ifdef}s when creating bitmaps.
+
+\wxheading{See also}
+
+\helpref{Bitmaps and icons overview}{wxbitmapoverview},
+\helpref{wxICON}{wxiconmacro}
+
+\wxheading{Include files}
+
+<wx/gdicmn.h>
+
+
+\membersection{::wxClientDisplayRect}\label{wxclientdisplayrect}
+
+\func{void}{wxClientDisplayRect}{\param{int *}{x}, \param{int *}{y},
+\param{int *}{width}, \param{int *}{height}}
+
+\func{wxRect}{wxGetClientDisplayRect}{\void}
+
+Returns the dimensions of the work area on the display. On Windows
+this means the area not covered by the taskbar, etc. Other platforms
+are currently defaulting to the whole display until a way is found to
+provide this info for all window managers, etc.
+
+
+\membersection{::wxColourDisplay}\label{wxcolourdisplay}
+
+\func{bool}{wxColourDisplay}{\void}
+
+Returns true if the display is colour, false otherwise.
+
+
+\membersection{::wxDisplayDepth}\label{wxdisplaydepth}
+
+\func{int}{wxDisplayDepth}{\void}
+
+Returns the depth of the display (a value of 1 denotes a monochrome display).
+
+
+\membersection{::wxDisplaySize}\label{wxdisplaysize}
+
+\func{void}{wxDisplaySize}{\param{int *}{width}, \param{int *}{height}}
+
+\func{wxSize}{wxGetDisplaySize}{\void}
+
+Returns the display size in pixels.
+
+
+\membersection{::wxDisplaySizeMM}\label{wxdisplaysizemm}
+
+\func{void}{wxDisplaySizeMM}{\param{int *}{width}, \param{int *}{height}}
+
+\func{wxSize}{wxGetDisplaySizeMM}{\void}
+
+Returns the display size in millimeters.
+
+
+\membersection{::wxDROP\_ICON}\label{wxdropicon}
+
+\func{wxIconOrCursor}{wxDROP\_ICON}{\param{const char *}{name}}
+
+This macro creates either a cursor (MSW) or an icon (elsewhere) with the given
+name. Under MSW, the cursor is loaded from the resource file and the icon is
+loaded from XPM file under other platforms.
+
+This macro should be used with
+\helpref{wxDropSource constructor}{wxdropsourcewxdropsource}.
+
+\wxheading{Include files}
+
+<wx/dnd.h>
+
+
+\membersection{wxICON}\label{wxiconmacro}
+
+\func{}{wxICON}{iconName}
+
+This macro loads an icon from either application resources (on the platforms
+for which they exist, i.e. Windows and OS2) or from an XPM file. It allows to
+avoid using {\tt \#ifdef}s when creating icons.
+
+\wxheading{See also}
+
+\helpref{Bitmaps and icons overview}{wxbitmapoverview},
+\helpref{wxBITMAP}{wxbitmapmacro}
+
+\wxheading{Include files}
+
+<wx/gdicmn.h>
+
+
+\membersection{::wxMakeMetafilePlaceable}\label{wxmakemetafileplaceable}
+
+\func{bool}{wxMakeMetafilePlaceable}{\param{const wxString\& }{filename}, \param{int }{minX}, \param{int }{minY},
+ \param{int }{maxX}, \param{int }{maxY}, \param{float }{scale=1.0}}
+
+Given a filename for an existing, valid metafile (as constructed using \helpref{wxMetafileDC}{wxmetafiledc})
+makes it into a placeable metafile by prepending a header containing the given
+bounding box. The bounding box may be obtained from a device context after drawing
+into it, using the functions wxDC::MinX, wxDC::MinY, wxDC::MaxX and wxDC::MaxY.
+
+In addition to adding the placeable metafile header, this function adds
+the equivalent of the following code to the start of the metafile data:
+
+\begin{verbatim}
+ SetMapMode(dc, MM_ANISOTROPIC);
+ SetWindowOrg(dc, minX, minY);
+ SetWindowExt(dc, maxX - minX, maxY - minY);
+\end{verbatim}
+
+This simulates the wxMM\_TEXT mapping mode, which wxWidgets assumes.
+
+Placeable metafiles may be imported by many Windows applications, and can be
+used in RTF (Rich Text Format) files.
+
+{\it scale} allows the specification of scale for the metafile.
+
+This function is only available under Windows.
+
+
+\membersection{::wxSetCursor}\label{wxsetcursor}
+
+\func{void}{wxSetCursor}{\param{wxCursor *}{cursor}}
+
+Globally sets the cursor; only has an effect in Windows and GTK.
+See also \helpref{wxCursor}{wxcursor}, \helpref{wxWindow::SetCursor}{wxwindowsetcursor}.
+
+
+
+\section{Printer settings}\label{printersettings}
+
+{\bf NB:} These routines are obsolete and should no longer be used!
+
+The following functions are used to control PostScript printing. Under
+Windows, PostScript output can only be sent to a file.
+
+\wxheading{Include files}
+
+<wx/dcps.h>
+
+
+\membersection{::wxGetPrinterCommand}\label{wxgetprintercommand}
+
+\func{wxString}{wxGetPrinterCommand}{\void}
+
+Gets the printer command used to print a file. The default is {\tt lpr}.
+
+
+\membersection{::wxGetPrinterFile}\label{wxgetprinterfile}
+
+\func{wxString}{wxGetPrinterFile}{\void}
+
+Gets the PostScript output filename.
+
+
+\membersection{::wxGetPrinterMode}\label{wxgetprintermode}
+
+\func{int}{wxGetPrinterMode}{\void}
+
+Gets the printing mode controlling where output is sent (PS\_PREVIEW, PS\_FILE or PS\_PRINTER).
+The default is PS\_PREVIEW.
+
+
+\membersection{::wxGetPrinterOptions}\label{wxgetprinteroptions}
+
+\func{wxString}{wxGetPrinterOptions}{\void}
+
+Gets the additional options for the print command (e.g. specific printer). The default is nothing.
+
+
+\membersection{::wxGetPrinterOrientation}\label{wxgetprinterorientation}
+
+\func{int}{wxGetPrinterOrientation}{\void}
+
+Gets the orientation (PS\_PORTRAIT or PS\_LANDSCAPE). The default is PS\_PORTRAIT.
+
+
+\membersection{::wxGetPrinterPreviewCommand}\label{wxgetprinterpreviewcommand}
+
+\func{wxString}{wxGetPrinterPreviewCommand}{\void}
+
+Gets the command used to view a PostScript file. The default depends on the platform.
+
+
+\membersection{::wxGetPrinterScaling}\label{wxgetprinterscaling}
+
+\func{void}{wxGetPrinterScaling}{\param{float *}{x}, \param{float *}{y}}
+
+Gets the scaling factor for PostScript output. The default is 1.0, 1.0.
+
+
+\membersection{::wxGetPrinterTranslation}\label{wxgetprintertranslation}
+
+\func{void}{wxGetPrinterTranslation}{\param{float *}{x}, \param{float *}{y}}
+
+Gets the translation (from the top left corner) for PostScript output. The default is 0.0, 0.0.
+
+
+\membersection{::wxSetPrinterCommand}\label{wxsetprintercommand}
+
+\func{void}{wxSetPrinterCommand}{\param{const wxString\& }{command}}
+
+Sets the printer command used to print a file. The default is {\tt lpr}.
+
+
+\membersection{::wxSetPrinterFile}\label{wxsetprinterfile}
+
+\func{void}{wxSetPrinterFile}{\param{const wxString\& }{filename}}
+
+Sets the PostScript output filename.
+
+
+\membersection{::wxSetPrinterMode}\label{wxsetprintermode}
+
+\func{void}{wxSetPrinterMode}{\param{int }{mode}}
+
+Sets the printing mode controlling where output is sent (PS\_PREVIEW, PS\_FILE or PS\_PRINTER).
+The default is PS\_PREVIEW.
+
+
+\membersection{::wxSetPrinterOptions}\label{wxsetprinteroptions}
+
+\func{void}{wxSetPrinterOptions}{\param{const wxString\& }{options}}
+
+Sets the additional options for the print command (e.g. specific printer). The default is nothing.
+
+
+\membersection{::wxSetPrinterOrientation}\label{wxsetprinterorientation}
+
+\func{void}{wxSetPrinterOrientation}{\param{int}{ orientation}}
+
+Sets the orientation (PS\_PORTRAIT or PS\_LANDSCAPE). The default is PS\_PORTRAIT.
+
+
+\membersection{::wxSetPrinterPreviewCommand}\label{wxsetprinterpreviewcommand}
+
+\func{void}{wxSetPrinterPreviewCommand}{\param{const wxString\& }{command}}
+
+Sets the command used to view a PostScript file. The default depends on the platform.
+
+
+\membersection{::wxSetPrinterScaling}\label{wxsetprinterscaling}
+
+\func{void}{wxSetPrinterScaling}{\param{float }{x}, \param{float }{y}}
+
+Sets the scaling factor for PostScript output. The default is 1.0, 1.0.
+
+
+\membersection{::wxSetPrinterTranslation}\label{wxsetprintertranslation}
+
+\func{void}{wxSetPrinterTranslation}{\param{float }{x}, \param{float }{y}}
+
+Sets the translation (from the top left corner) for PostScript output. The default is 0.0, 0.0.
+
+
+
+\section{Clipboard functions}\label{clipsboard}
+
+These clipboard functions are implemented for Windows only. The use of these functions
+is deprecated and the code is no longer maintained. Use the \helpref{wxClipboard}{wxclipboard}
+class instead.
+
+\wxheading{Include files}
+
+<wx/clipbrd.h>
+
+
+\membersection{::wxClipboardOpen}\label{functionwxclipboardopen}
+
+\func{bool}{wxClipboardOpen}{\void}
+
+Returns true if this application has already opened the clipboard.
+
+
+\membersection{::wxCloseClipboard}\label{wxcloseclipboard}
+
+\func{bool}{wxCloseClipboard}{\void}
+
+Closes the clipboard to allow other applications to use it.
+
+
+\membersection{::wxEmptyClipboard}\label{wxemptyclipboard}
+
+\func{bool}{wxEmptyClipboard}{\void}
+
+Empties the clipboard.
+
+
+\membersection{::wxEnumClipboardFormats}\label{wxenumclipboardformats}
+
+\func{int}{wxEnumClipboardFormats}{\param{int}{ dataFormat}}
+
+Enumerates the formats found in a list of available formats that belong
+to the clipboard. Each call to this function specifies a known
+available format; the function returns the format that appears next in
+the list.
+
+{\it dataFormat} specifies a known format. If this parameter is zero,
+the function returns the first format in the list.
+
+The return value specifies the next known clipboard data format if the
+function is successful. It is zero if the {\it dataFormat} parameter specifies
+the last format in the list of available formats, or if the clipboard
+is not open.
+
+Before it enumerates the formats function, an application must open the clipboard by using the
+wxOpenClipboard function.
+
+
+\membersection{::wxGetClipboardData}\label{wxgetclipboarddata}
+
+\func{wxObject *}{wxGetClipboardData}{\param{int}{ dataFormat}}
+
+Gets data from the clipboard.
+
+{\it dataFormat} may be one of:
+
+\begin{itemize}\itemsep=0pt
+\item wxCF\_TEXT or wxCF\_OEMTEXT: returns a pointer to new memory containing a null-terminated text string.
+\item wxCF\_BITMAP: returns a new wxBitmap.
+\end{itemize}
+
+The clipboard must have previously been opened for this call to succeed.
+
+
+\membersection{::wxGetClipboardFormatName}\label{wxgetclipboardformatname}
+
+\func{bool}{wxGetClipboardFormatName}{\param{int}{ dataFormat}, \param{const wxString\& }{formatName}, \param{int}{ maxCount}}
+
+Gets the name of a registered clipboard format, and puts it into the buffer {\it formatName} which is of maximum
+length {\it maxCount}. {\it dataFormat} must not specify a predefined clipboard format.
+
+
+\membersection{::wxIsClipboardFormatAvailable}\label{wxisclipboardformatavailable}
+
+\func{bool}{wxIsClipboardFormatAvailable}{\param{int}{ dataFormat}}
+
+Returns true if the given data format is available on the clipboard.
+
+
+\membersection{::wxOpenClipboard}\label{wxopenclipboard}
+
+\func{bool}{wxOpenClipboard}{\void}
+
+Opens the clipboard for passing data to it or getting data from it.
+
+
+\membersection{::wxRegisterClipboardFormat}\label{wxregisterclipboardformat}
+
+\func{int}{wxRegisterClipboardFormat}{\param{const wxString\& }{formatName}}
+
+Registers the clipboard data format name and returns an identifier.
+
+
+\membersection{::wxSetClipboardData}\label{wxsetclipboarddata}
+
+\func{bool}{wxSetClipboardData}{\param{int}{ dataFormat}, \param{wxObject*}{ data}, \param{int}{ width}, \param{int}{ height}}
+
+Passes data to the clipboard.
+
+{\it dataFormat} may be one of:
+
+\begin{itemize}\itemsep=0pt
+\item wxCF\_TEXT or wxCF\_OEMTEXT: {\it data} is a null-terminated text string.
+\item wxCF\_BITMAP: {\it data} is a wxBitmap.
+\item wxCF\_DIB: {\it data} is a wxBitmap. The bitmap is converted to a DIB (device independent bitmap).
+\item wxCF\_METAFILE: {\it data} is a wxMetafile. {\it width} and {\it height} are used to give recommended dimensions.
+\end{itemize}
+
+The clipboard must have previously been opened for this call to succeed.
+
+
+\section{Miscellaneous functions and macros}\label{miscellany}
+
+
+\membersection{wxBase64Decode}\label{wxbase64decode}
+
+\func{size\_t}{wxBase64Decode}{\param{void *}{dst}, \param{size\_t }{dstLen},
+\param{const char * }{src}, \param{size\_t }{srcLen = wxNO\_LEN},
+\param{wxBase64DecodeMode }{mode = wxBase64DecodeMode\_Strict},
+\param{size\_t }{*posErr = \NULL}}
+
+\func{wxMemoryBuffer}{wxBase64Decode}{\\
+\param{const char * }{src}, \param{size\_t }{srcLen = wxNO\_LEN},\\
+\param{wxBase64DecodeMode }{mode = wxBase64DecodeMode\_Strict},\\
+\param{size\_t }{*posErr = \NULL}}
+
+\func{wxMemoryBuffer}{wxBase64Decode}{\\
+\param{const wxString\& }{src},\\
+\param{wxBase64DecodeMode }{mode = wxBase64DecodeMode\_Strict},\\
+\param{size\_t }{*posErr = \NULL}}
+
+These function decode a Base64-encoded string. The first version is a raw
+decoding function and decodes the data into the provided buffer \arg{dst} of
+the given size \arg{dstLen}. An error is returned if the buffer is not large
+enough -- that is not at least \helpref{wxBase64DecodedSize(srcLen)}{wxbase64decodedsize}
+bytes. The second version allocates memory internally and returns it as
+\helpref{wxMemoryBuffer}{wxmemorybuffer} and is recommended for normal use.
+
+The first version returns the number of bytes written to the buffer or the
+necessary buffer size if \arg{dst} was \NULL or \texttt{wxCONV\_FAILED} on
+error, e.g. if the output buffer is too small or invalid characters were
+encountered in the input string. The second version returns a buffer with the
+base64 decoded binary equivalent of the input string. In neither case is the
+buffer NUL-terminated.
+
+\wxheading{Parameters}
+
+\docparam{dst}{Pointer to output buffer, may be \NULL to just compute the
+necessary buffer size.}
+
+\docparam{dstLen}{The size of the output buffer, ignored if \arg{dst} is
+\NULL.}
+
+\docparam{src}{The input string, must not be \NULL. For the version using
+wxString, the input string should contain only ASCII characters.}
+
+\docparam{srcLen}{The length of the input string or special value
+\texttt{wxNO\_LEN} if the string is \NUL-terminated and the length should be
+computed by this function itself.}
+
+\docparam{mode}{This parameter specifies the function behaviour when invalid
+characters are encountered in input. By default, any such character stops the
+decoding with error. If the mode is wxBase64DecodeMode\_SkipWS, then the white
+space characters are silently skipped instead. And if it is
+wxBase64DecodeMode\_Relaxed, then all invalid characters are skipped.}
+
+\docparam{posErr}{If this pointer is non-\NULL and an error occurs during
+decoding, it is filled with the index of the invalid character.}
+
+\wxheading{Include files}
+
+<wx/base64.h>
+
+
+\membersection{wxBase64DecodedSize}\label{wxbase64decodedsize}
+
+\func{size\_t}{wxBase64DecodedSize}{\param{size\_t }{srcLen}}
+
+Returns the size of the buffer necessary to contain the data encoded in a
+base64 string of length \arg{srcLen}. This can be useful for allocating a
+buffer to be passed to \helpref{wxBase64Decode}{wxbase64decode}.
+
+
+\membersection{wxBase64Encode}\label{wxbase64encode}
+
+\func{size\_t}{wxBase64Encode}{\param{char *}{dst}, \param{size\_t }{dstLen},
+\param{const void *}{src}, \param{size\_t }{srcLen}}
+
+\func{wxString}{wxBase64Encode}{\param{const void *}{src}, \param{size\_t }{srcLen}}
+
+\func{wxString}{wxBase64Encode}{\param{const wxMemoryBuffer\& }{buf}}
+
+These functions encode the given data using base64. The first of them is the
+raw encoding function writing the output string into provided buffer while the
+other ones return the output as wxString. There is no error return for these
+functions except for the first one which returns \texttt{wxCONV\_FAILED} if the
+output buffer is too small. To allocate the buffer of the correct size, use
+\helpref{wxBase64EncodedSize}{wxbase64encodedsize} or call this function with
+\arg{dst} set to \NULL -- it will then return the necessary buffer size.
+
+\wxheading{Parameters}
+
+\docparam{dst}{The output buffer, may be \NULL to retrieve the needed buffer
+size.}
+
+\docparam{dstLen}{The output buffer size, ignored if \arg{dst} is \NULL.}
+
+\docparam{src}{The input buffer, must not be \NULL.}
+
+\docparam{srcLen}{The length of the input data.}
+
+\wxheading{Include files}
+
+<wx/base64.h>
+
+
+\membersection{wxBase64EncodedSize}\label{wxbase64encodedsize}
+
+\func{size\_t}{wxBase64EncodedSize}{\param{size\_t }{len}}
+
+Returns the length of the string with base64 representation of a buffer of
+specified size \arg{len}. This can be useful for allocating the buffer passed
+to \helpref{wxBase64Encode}{wxbase64encode}.
+
+
+\membersection{wxCONCAT}\label{wxconcat}
+
+\func{}{wxCONCAT}{\param{}{x}, \param{}{y}}
+
+This macro returns the concatenation of two tokens \arg{x} and \arg{y}.
+
+
+\membersection{wxDECLARE\_APP}\label{wxdeclareapp}
+
+\func{}{wxDECLARE\_APP}{className}
+
+This is used in headers to create a forward declaration of the
+\helpref{wxGetApp}{wxgetapp} function implemented by
+\helpref{wxIMPLEMENT\_APP}{wximplementapp}. It creates the declaration
+{\tt className\& wxGetApp(void)}.
+
+Example:
+
+\begin{verbatim}
+ wxDECLARE_APP(MyApp)
+\end{verbatim}
+
+\wxheading{Include files}
+
+<wx/app.h>
+
+
+\membersection{wxDYNLIB\_FUNCTION}\label{wxdynlibfunction}
+
+\func{}{wxDYNLIB\_FUNCTION}{\param{}{type}, \param{}{name}, \param{}{dynlib}}
+
+When loading a function from a DLL you always have to cast the returned
+{\tt void *} pointer to the correct type and, even more annoyingly, you have to
+repeat this type twice if you want to declare and define a function pointer all
+in one line
+
+This macro makes this slightly less painful by allowing you to specify the
+type only once, as the first parameter, and creating a variable of this type
+named after the function but with {\tt pfn} prefix and initialized with the
+function \arg{name} from the \helpref{wxDynamicLibrary}{wxdynamiclibrary}
+\arg{dynlib}.
+
+\wxheading{Parameters}
+
+\docparam{type}{the type of the function}
+
+\docparam{name}{the name of the function to load, not a string (without quotes,
+it is quoted automatically by the macro)}
+
+\docparam{dynlib}{the library to load the function from}
+
+
+
+\membersection{wxDEPRECATED}\label{wxdeprecated}
+
+This macro can be used around a function declaration to generate warnings
+indicating that this function is deprecated (i.e. obsolete and planned to be
+removed in the future) when it is used. Only Visual C++ 7 and higher and g++
+compilers currently support this functionality.
+
+Example of use:
+\begin{verbatim}
+ // old function, use wxString version instead
+ wxDEPRECATED( void wxGetSomething(char *buf, size_t len) );
+
+ // ...
+ wxString wxGetSomething();
+\end{verbatim}
+
+
+\membersection{wxDEPRECATED\_BUT\_USED\_INTERNALLY}\label{wxdeprecatedbutusedinternally}
+
+This is a special version of \helpref{wxDEPRECATED}{wxdeprecated} macro which
+only does something when the deprecated function is used from the code outside
+wxWidgets itself but doesn't generate warnings when it is used from wxWidgets.
+It is used with the virtual functions which are called by the library itself --
+even if such function is deprecated the library still has to call it to ensure
+that the existing code overriding it continues to work, but the use of this
+macro ensures that a deprecation warning will be generated if this function is
+used from the user code or, in case of Visual C++, even when it is simply
+overridden.
+
+
+\membersection{wxDEPRECATED\_INLINE}\label{wxdeprecatedinline}
+
+\func{}{wxDEPRECATED\_INLINE}{\param{}{func}, \param{}{body}}
+
+This macro is similar to \helpref{wxDEPRECATED}{wxdeprecated} but can be used
+to not only declare the function \arg{func} as deprecated but to also provide
+its (inline) implementation \arg{body}.
+
+It can be used as following:
+\begin{verbatim}
+ class wxFoo
+ {
+ public:
+ // OldMethod() is deprecated, use NewMethod() instead
+ void NewMethod();
+ wxDEPRECATED_INLINE( void OldMethod(), NewMethod() );
+ };
+\end{verbatim}
+
+\membersection{wxEXPLICIT}\label{wxexplicit}
+
+{\tt wxEXPLICIT} is a macro which expands to the C++ {\tt explicit} keyword if
+the compiler supports it or nothing otherwise. Thus, it can be used even in the
+code which might have to be compiled with an old compiler without support for
+this language feature but still take advantage of it when it is available.
+
+
+
+\membersection{::wxGetKeyState}\label{wxgetkeystate}
+
+\func{bool}{wxGetKeyState}{\param{wxKeyCode }{key}}
+
+For normal keys, returns \true if the specified key is currently down.
+
+For togglable keys (Caps Lock, Num Lock and Scroll Lock), returns
+\true if the key is toggled such that its LED indicator is lit. There is
+currently no way to test whether togglable keys are up or down.
+
+Even though there are virtual key codes defined for mouse buttons, they
+cannot be used with this function currently.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{wxLL}\label{wxll}
+
+\func{wxLongLong\_t}{wxLL}{\param{}{number}}
+
+This macro is defined for the platforms with a native 64 bit integer type and
+allows to define 64 bit compile time constants:
+
+\begin{verbatim}
+ #ifdef wxLongLong_t
+ wxLongLong_t ll = wxLL(0x1234567890abcdef);
+ #endif
+\end{verbatim}
+
+\wxheading{Include files}
+
+<wx/longlong.h>
+
+\wxheading{See also}
+
+\helpref{wxULL}{wxull}, \helpref{wxLongLong}{wxlonglong}
+
+
+\membersection{wxLongLongFmtSpec}\label{wxlonglongfmtspec}
+
+This macro is defined to contain the {\tt printf()} format specifier using
+which 64 bit integer numbers (i.e. those of type {\tt wxLongLong\_t}) can be
+printed. Example of using it:
+
+\begin{verbatim}
+ #ifdef wxLongLong_t
+ wxLongLong_t ll = wxLL(0x1234567890abcdef);
+ printf("Long long = %" wxLongLongFmtSpec "x\n", ll);
+ #endif
+\end{verbatim}
+
+\wxheading{See also}
+
+\helpref{wxLL}{wxll}
+
+\wxheading{Include files}
+
+<wx/longlong.h>
+
+
+\membersection{::wxNewId}\label{wxnewid}
+
+\func{long}{wxNewId}{\void}
+
+This function is deprecated as the ids generated by it can conflict with the
+ids defined by the user code, use \texttt{wxID\_ANY} to assign ids which are
+guaranteed to not conflict with the user-defined ids for the controls and menu
+items you create instead of using this function.
+
+
+Generates an integer identifier unique to this run of the program.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{wxON\_BLOCK\_EXIT}\label{wxonblockexit}
+
+\func{}{wxON\_BLOCK\_EXIT0}{\param{}{func}}
+
+\func{}{wxON\_BLOCK\_EXIT1}{\param{}{func}, \param{}{p1}}
+
+\func{}{wxON\_BLOCK\_EXIT2}{\param{}{func}, \param{}{p1}, \param{}{p2}}
+
+This family of macros allows to ensure that the global function \arg{func}
+with 0, 1, 2 or more parameters (up to some implementaton-defined limit) is
+executed on scope exit, whether due to a normal function return or because an
+exception has been thrown. A typical example of its usage:
+\begin{verbatim}
+ void *buf = malloc(size);
+ wxON_BLOCK_EXIT1(free, buf);
+\end{verbatim}
+
+Please see the original article by Andrei Alexandrescu and Petru Marginean
+published in December 2000 issue of \emph{C/C++ Users Journal} for more
+details.
+
+\wxheading{Include files}
+
+<wx/scopeguard.h>
+
+\wxheading{See also}
+
+\helpref{wxON\_BLOCK\_EXIT\_OBJ}{wxonblockexitobj}
+
+
+\membersection{wxON\_BLOCK\_EXIT\_OBJ}\label{wxonblockexitobj}
+
+\func{}{wxON\_BLOCK\_EXIT\_OBJ0}{\param{}{obj}, \param{}{method}}
+
+\func{}{wxON\_BLOCK\_EXIT\_OBJ1}{\param{}{obj}, \param{}{method}, \param{}{p1}}
+
+\func{}{wxON\_BLOCK\_EXIT\_OBJ2}{\param{}{obj}, \param{}{method}, \param{}{p1}, \param{}{p2}}
+
+This family of macros is similar to \helpref{wxON\_BLOCK\_EXIT}{wxonblockexit}
+but calls a method of the given object instead of a free function.
+
+\wxheading{Include files}
+
+<wx/scopeguard.h>
+
+
+\membersection{::wxRegisterId}\label{wxregisterid}
+
+\func{void}{wxRegisterId}{\param{long}{ id}}
+
+Ensures that ids subsequently generated by {\bf NewId} do not clash with
+the given {\bf id}.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxDDECleanUp}\label{wxddecleanup}
+
+\func{void}{wxDDECleanUp}{\void}
+
+Called when wxWidgets exits, to clean up the DDE system. This no longer needs to be
+called by the application.
+
+See also \helpref{wxDDEInitialize}{wxddeinitialize}.
+
+\wxheading{Include files}
+
+<wx/dde.h>
+
+
+\membersection{::wxDDEInitialize}\label{wxddeinitialize}
+
+\func{void}{wxDDEInitialize}{\void}
+
+Initializes the DDE system. May be called multiple times without harm.
+
+This no longer needs to be called by the application: it will be called
+by wxWidgets if necessary.
+
+See also \helpref{wxDDEServer}{wxddeserver}, \helpref{wxDDEClient}{wxddeclient}, \helpref{wxDDEConnection}{wxddeconnection},\rtfsp
+\helpref{wxDDECleanUp}{wxddecleanup}.
+
+\wxheading{Include files}
+
+<wx/dde.h>
+
+
+\membersection{::wxEnableTopLevelWindows}\label{wxenabletoplevelwindows}
+
+\func{void}{wxEnableTopLevelWindows}{\param{bool}{ enable = true}}
+
+This function enables or disables all top level windows. It is used by
+\helpref{::wxSafeYield}{wxsafeyield}.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxFindMenuItemId}\label{wxfindmenuitemid}
+
+\func{int}{wxFindMenuItemId}{\param{wxFrame *}{frame}, \param{const wxString\& }{menuString}, \param{const wxString\& }{itemString}}
+
+Find a menu item identifier associated with the given frame's menu bar.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxFindWindowByLabel}\label{wxfindwindowbylabel}
+
+\func{wxWindow *}{wxFindWindowByLabel}{\param{const wxString\& }{label}, \param{wxWindow *}{parent=NULL}}
+
+{\bf NB:} This function is obsolete, please use
+\helpref{wxWindow::FindWindowByLabel}{wxwindowfindwindowbylabel} instead.
+
+Find a window by its label. Depending on the type of window, the label may be a window title
+or panel item label. If {\it parent} is NULL, the search will start from all top-level
+frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
+The search is recursive in both cases.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxFindWindowByName}\label{wxfindwindowbyname}
+
+\func{wxWindow *}{wxFindWindowByName}{\param{const wxString\& }{name}, \param{wxWindow *}{parent=NULL}}
+
+{\bf NB:} This function is obsolete, please use
+\helpref{wxWindow::FindWindowByName}{wxwindowfindwindowbyname} instead.
+
+Find a window by its name (as given in a window constructor or {\bf Create} function call).
+If {\it parent} is NULL, the search will start from all top-level
+frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
+The search is recursive in both cases.
+
+If no such named window is found, {\bf wxFindWindowByLabel} is called.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxFindWindowAtPoint}\label{wxfindwindowatpoint}
+
+\func{wxWindow *}{wxFindWindowAtPoint}{\param{const wxPoint\& }{pt}}
+
+Find the deepest window at the given mouse position in screen coordinates,
+returning the window if found, or NULL if not.
+
+
+\membersection{::wxFindWindowAtPointer}\label{wxfindwindowatpointer}
+
+\func{wxWindow *}{wxFindWindowAtPointer}{\param{wxPoint\& }{pt}}
+
+Find the deepest window at the mouse pointer position, returning the window
+and current pointer position in screen coordinates.
+
+
+\membersection{wxFromString}\label{wxfromstring}
+
+\func{bool}{wxFromString}{\param{const wxString\& }{str},
+ \param{wxColour* }{col}}
+
+\func{bool}{wxFromString}{\param{const wxString\& }{str},
+ \param{wxFont* }{col}}
+
+Converts string to the type of the second argument. Returns \true on success.
+See also: \helpref{wxToString}{wxtostring}.
+
+
+\membersection{::wxGetActiveWindow}\label{wxgetactivewindow}
+
+\func{wxWindow *}{wxGetActiveWindow}{\void}
+
+Gets the currently active window (implemented for MSW and GTK only currently,
+always returns \NULL in the other ports).
+
+\wxheading{Include files}
+
+<wx/window.h>
+
+
+\membersection{::wxGetBatteryState}\label{wxgetbatterystate}
+
+\func{wxBatteryState}{wxGetBatteryState}{\void}
+
+Returns battery state as one of \texttt{wxBATTERY\_NORMAL\_STATE},
+\texttt{wxBATTERY\_LOW\_STATE}, \texttt{wxBATTERY\_CRITICAL\_STATE},
+\texttt{wxBATTERY\_SHUTDOWN\_STATE} or \texttt{wxBATTERY\_UNKNOWN\_STATE}.
+\texttt{wxBATTERY\_UNKNOWN\_STATE} is also the default on platforms where
+this feature is not implemented (currently everywhere but MS Windows).
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetDisplayName}\label{wxgetdisplayname}
+
+\func{wxString}{wxGetDisplayName}{\void}
+
+Under X only, returns the current display name. See also \helpref{wxSetDisplayName}{wxsetdisplayname}.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetPowerType}\label{wxgetpowertype}
+
+\func{wxPowerType}{wxGetPowerType}{\void}
+
+Returns the type of power source as one of \texttt{wxPOWER\_SOCKET},
+\texttt{wxPOWER\_BATTERY} or \texttt{wxPOWER\_UNKNOWN}.
+\texttt{wxPOWER\_UNKNOWN} is also the default on platforms where this
+feature is not implemented (currently everywhere but MS Windows).
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetMousePosition}\label{wxgetmouseposition}
+
+\func{wxPoint}{wxGetMousePosition}{\void}
+
+Returns the mouse position in screen coordinates.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxGetMouseState}\label{wxgetmousestate}
+
+\func{wxMouseState}{wxGetMouseState}{\void}
+
+Returns the current state of the mouse. Returns a wxMouseState
+instance that contains the current position of the mouse pointer in
+screen coordinates, as well as boolean values indicating the up/down
+status of the mouse buttons and the modifier keys.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+wxMouseState has the following interface:
+
+\begin{verbatim}
+class wxMouseState
+{
+public:
+ wxMouseState();
+
+ wxCoord GetX();
+ wxCoord GetY();
+
+ bool LeftDown();
+ bool MiddleDown();
+ bool RightDown();
+
+ bool ControlDown();
+ bool ShiftDown();
+ bool AltDown();
+ bool MetaDown();
+ bool CmdDown();
+
+ void SetX(wxCoord x);
+ void SetY(wxCoord y);
+
+ void SetLeftDown(bool down);
+ void SetMiddleDown(bool down);
+ void SetRightDown(bool down);
+
+ void SetControlDown(bool down);
+ void SetShiftDown(bool down);
+ void SetAltDown(bool down);
+ void SetMetaDown(bool down);
+};
+\end{verbatim}
+
+
+
+\membersection{::wxGetStockLabel}\label{wxgetstocklabel}
+
+\func{wxString}{wxGetStockLabel}{\param{wxWindowID }{id}, \param{bool }{withCodes = true}, \param{const wxString\& }{accelerator = wxEmptyString}}
+
+Returns label that should be used for given {\it id} element.
+
+\wxheading{Parameters}
+
+\docparam{id}{given id of the \helpref{wxMenuItem}{wxmenuitem}, \helpref{wxButton}{wxbutton}, \helpref{wxToolBar}{wxtoolbar} tool, etc.}
+
+\docparam{withCodes}{if false then strip accelerator code from the label;
+useful for getting labels without accelerator char code like for toolbar tooltip or
+on platforms without traditional keyboard like smartphones}
+
+\docparam{accelerator}{optional accelerator string automatically added to label; useful
+for building labels for \helpref{wxMenuItem}{wxmenuitem}}
+
+\wxheading{Include files}
+
+<wx/stockitem.h>
+
+
+\membersection{::wxGetTopLevelParent}\label{wxgettoplevelparent}
+
+\func{wxWindow *}{wxGetTopLevelParent}{\param{wxWindow }{*win}}
+
+Returns the first top level parent of the given window, or in other words, the
+frame or dialog containing it, or {\tt NULL}.
+
+\wxheading{Include files}
+
+<wx/window.h>
+
+
+\membersection{::wxLaunchDefaultBrowser}\label{wxlaunchdefaultbrowser}
+
+\func{bool}{wxLaunchDefaultBrowser}{\param{const wxString\& }{url}, \param{int }{flags = $0$}}
+
+Open the \arg{url} in user's default browser. If \arg{flags} parameter contains
+\texttt{wxBROWSER\_NEW\_WINDOW} flag, a new window is opened for the URL
+(currently this is only supported under Windows). The \arg{url} may also be a
+local file path (with or without \texttt{file://} prefix), if it doesn't
+correspond to an existing file and the URL has no scheme \texttt{http://} is
+prepended to it by default.
+
+Returns \true if the application was successfully launched.
+
+Note that for some configurations of the running user, the application which
+is launched to open the given URL may be URL-dependent (e.g. a browser may be used for
+local URLs while another one may be used for remote URLs).
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxLoadUserResource}\label{wxloaduserresource}
+
+\func{wxString}{wxLoadUserResource}{\param{const wxString\& }{resourceName}, \param{const wxString\& }{resourceType=``TEXT"}}
+
+Loads a user-defined Windows resource as a string. If the resource is found, the function creates
+a new character array and copies the data into it. A pointer to this data is returned. If unsuccessful, NULL is returned.
+
+The resource must be defined in the {\tt .rc} file using the following syntax:
+
+\begin{verbatim}
+myResource TEXT file.ext
+\end{verbatim}
+
+where {\tt file.ext} is a file that the resource compiler can find.
+
+This function is available under Windows only.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxPostDelete}\label{wxpostdelete}
+
+\func{void}{wxPostDelete}{\param{wxObject *}{object}}
+
+Tells the system to delete the specified object when
+all other events have been processed. In some environments, it is
+necessary to use this instead of deleting a frame directly with the
+delete operator, because some GUIs will still send events to a deleted window.
+
+Now obsolete: use \helpref{wxWindow::Close}{wxwindowclose} instead.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxPostEvent}\label{wxpostevent}
+
+\func{void}{wxPostEvent}{\param{wxEvtHandler *}{dest}, \param{wxEvent\& }{event}}
+
+In a GUI application, this function posts {\it event} to the specified {\it dest}
+object using \helpref{wxEvtHandler::AddPendingEvent}{wxevthandleraddpendingevent}.
+Otherwise, it dispatches {\it event} immediately using
+\helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent}.
+See the respective documentation for details (and caveats).
+
+\wxheading{Include files}
+
+<wx/app.h>
+
+
+\membersection{::wxSetDisplayName}\label{wxsetdisplayname}
+
+\func{void}{wxSetDisplayName}{\param{const wxString\& }{displayName}}
+
+Under X only, sets the current display name. This is the X host and display name such
+as ``colonsay:0.0", and the function indicates which display should be used for creating
+windows from this point on. Setting the display within an application allows multiple
+displays to be used.
+
+See also \helpref{wxGetDisplayName}{wxgetdisplayname}.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{::wxStripMenuCodes}\label{wxstripmenucodes}
+
+\func{wxString}{wxStripMenuCodes}{\param{const wxString\& }{str}, \param{int }{flags = wxStrip\_All}}
+
+Strips any menu codes from \arg{str} and returns the result.
+
+By default, the functions strips both the mnemonics character (\texttt{'\&'})
+which is used to indicate a keyboard shortkey, and the accelerators, which are
+used only in the menu items and are separated from the main text by the
+\texttt{$\backslash$t} (TAB) character. By using \arg{flags} of
+\texttt{wxStrip\_Mnemonics} or \texttt{wxStrip\_Accel} to strip only the former
+or the latter part, respectively.
+
+Notice that in most cases
+\helpref{wxMenuItem::GetLabelFromText}{wxmenuitemgetlabelfromtext} or
+\helpref{wxControl::GetLabelText}{wxcontrolgetlabeltext} can be used instead.
+
+\wxheading{Include files}
+
+<wx/utils.h>
+
+
+\membersection{wxSTRINGIZE}\label{wxstringize}
+
+\func{}{wxSTRINGIZE}{\param{}{x}}
+
+Returns the string representation of the given symbol which can be either a
+literal or a macro (hence the advantage of using this macro instead of the
+standard preprocessor \texttt{\#} operator which doesn't work with macros).
+
+Notice that this macro always produces a \texttt{char} string, use
+\helpref{wxSTRINGIZE\_T}{wxstringizet} to build a wide string Unicode build.
+
+\wxheading{See also}
+
+\helpref{wxCONCAT}{wxconcat}
+
+
+\membersection{wxSTRINGIZE\_T}\label{wxstringizet}
+
+\func{}{wxSTRINGIZE\_T}{\param{}{x}}
+
+Returns the string representation of the given symbol as either an ASCII or
+Unicode string, depending on the current build. This is the Unicode-friendly
+equivalent of \helpref{wxSTRINGIZE}{wxstringize}.
+
+
+\membersection{wxSUPPRESS\_GCC\_PRIVATE\_DTOR\_WARNING}\label{wxsuppressgccprivatedtorwarning}
+
+\func{}{wxSUPPRESS\_GCC\_PRIVATE\_DTOR\_WARNING}{\param{}{name}}
+
+GNU C++ compiler gives a warning for any class whose destructor is private
+unless it has a friend. This warning may sometimes be useful but it doesn't
+make sense for reference counted class which always delete themselves (hence
+destructor should be private) but don't necessarily have any friends, so this
+macro is provided to disable the warning in such case. The \arg{name} parameter
+should be the name of the class but is only used to construct a unique friend
+class name internally. Example of using the macro:
+
+\begin{verbatim}
+ class RefCounted
+ {
+ public:
+ RefCounted() { m_nRef = 1; }
+ void IncRef() { m_nRef++ ; }
+ void DecRef() { if ( !--m_nRef ) delete this; }
+
+ private:
+ ~RefCounted() { }
+
+ wxSUPPRESS_GCC_PRIVATE_DTOR(RefCounted)
+ };
+\end{verbatim}
+
+Notice that there should be no semicolon after this macro.
+
+
+\membersection{wxToString}\label{wxtostring}
+
+\func{wxString}{wxToString}{\param{const wxColour\& }{col}}
+
+\func{wxString}{wxToString}{\param{const wxFont\& }{col}}
+
+Converts its argument to string.
+See also: \helpref{wxFromString}{wxfromstring}.
+
+
+\membersection{wxULL}\label{wxull}
+
+\func{wxLongLong\_t}{wxULL}{\param{}{number}}
+
+This macro is defined for the platforms with a native 64 bit integer type and
+allows to define unsigned 64 bit compile time constants:
+
+\begin{verbatim}
+ #ifdef wxLongLong_t
+ unsigned wxLongLong_t ll = wxULL(0x1234567890abcdef);
+ #endif
+\end{verbatim}
+
+\wxheading{Include files}
+
+<wx/longlong.h>
+
+\wxheading{See also}
+
+\helpref{wxLL}{wxll}, \helpref{wxLongLong}{wxlonglong}
+
+
+\membersection{wxVaCopy}\label{wxvacopy}
+
+\func{void}{wxVaCopy}{\param{va\_list }{argptrDst}, \param{va\_list}{ argptrSrc}}
+
+This macro is the same as the standard C99 \texttt{va\_copy} for the compilers
+which support it or its replacement for those that don't. It must be used to
+preserve the value of a \texttt{va\_list} object if you need to use it after
+passing it to another function because it can be modified by the latter.
+
+As with \texttt{va\_start}, each call to \texttt{wxVaCopy} must have a matching
+\texttt{va\_end}.
+
+
+
+\membersection{\_\_WXFUNCTION\_\_}\label{wxfunction}
+
+\func{}{\_\_WXFUNCTION\_\_}{\void}
+
+This macro expands to the name of the current function if the compiler supports
+any of \texttt{\_\_FUNCTION\_\_}, \texttt{\_\_func\_\_} or equivalent variables
+or macros or to \NULL if none of them is available.
+
+
+
+\section{Byte order macros}\label{byteordermacros}
+
+The endian-ness issues (that is the difference between big-endian and
+little-endian architectures) are important for the portable programs working
+with the external binary data (for example, data files or data coming from
+network) which is usually in some fixed, platform-independent format. The
+macros are helpful for transforming the data to the correct format.
+
+
+\membersection{wxINTXX\_SWAP\_ALWAYS}\label{intswapalways}
+
+\func{wxInt32}{wxINT32\_SWAP\_ALWAYS}{\param{wxInt32 }{value}}
+
+\func{wxUint32}{wxUINT32\_SWAP\_ALWAYS}{\param{wxUint32 }{value}}
+
+\func{wxInt16}{wxINT16\_SWAP\_ALWAYS}{\param{wxInt16 }{value}}
+
+\func{wxUint16}{wxUINT16\_SWAP\_ALWAYS}{\param{wxUint16 }{value}}
+
+These macros will swap the bytes of the {\it value} variable from little
+endian to big endian or vice versa unconditionally, i.e. independently of the
+current platform.
+
+
+\membersection{wxINTXX\_SWAP\_ON\_BE}\label{intswaponbe}
+
+\func{wxInt32}{wxINT32\_SWAP\_ON\_BE}{\param{wxInt32 }{value}}
+
+\func{wxUint32}{wxUINT32\_SWAP\_ON\_BE}{\param{wxUint32 }{value}}
+
+\func{wxInt16}{wxINT16\_SWAP\_ON\_BE}{\param{wxInt16 }{value}}
+
+\func{wxUint16}{wxUINT16\_SWAP\_ON\_BE}{\param{wxUint16 }{value}}
+
+This macro will swap the bytes of the {\it value} variable from little
+endian to big endian or vice versa if the program is compiled on a
+big-endian architecture (such as Sun work stations). If the program has
+been compiled on a little-endian architecture, the value will be unchanged.
+
+Use these macros to read data from and write data to a file that stores
+data in little-endian (for example Intel i386) format.
+
+
+\membersection{wxINTXX\_SWAP\_ON\_LE}\label{intswaponle}
+
+\func{wxInt32}{wxINT32\_SWAP\_ON\_LE}{\param{wxInt32 }{value}}
+
+\func{wxUint32}{wxUINT32\_SWAP\_ON\_LE}{\param{wxUint32 }{value}}
+
+\func{wxInt16}{wxINT16\_SWAP\_ON\_LE}{\param{wxInt16 }{value}}
+
+\func{wxUint16}{wxUINT16\_SWAP\_ON\_LE}{\param{wxUint16 }{value}}
+
+This macro will swap the bytes of the {\it value} variable from little
+endian to big endian or vice versa if the program is compiled on a
+little-endian architecture (such as Intel PCs). If the program has
+been compiled on a big-endian architecture, the value will be unchanged.
+
+Use these macros to read data from and write data to a file that stores
+data in big-endian format.
+
+
+\membersection{wxFORCE\_LINK\_THIS\_MODULE}\label{wxforcelinkthismodule}
+
+\func{}{wxFORCE\_LINK\_THIS\_MODULE}{moduleName}
+
+This macro can be used in conjunction with the
+\helpref{wxFORCE\_LINK\_MODULE}{wxforcelinkmodule} macro to force
+the linker to include in its output a specific object file.
+
+In particular, you should use this macro in the source file which you want
+to force for inclusion. The \tt{moduleName} needs to be a name not already
+in use in other \tt{wxFORCE\_LINK\_THIS\_MODULE} macros, but is not required
+to be e.g. the same name of the source file (even if it's a good choice).
+
+\wxheading{Include files}
+
+<wx/link.h>
+
+
+\membersection{wxFORCE\_LINK\_MODULE}\label{wxforcelinkmodule}
+
+\func{}{wxFORCE\_LINK\_MODULE}{moduleName}
+
+This macro can be used in conjunction with the
+\helpref{wxFORCE\_LINK\_THIS\_MODULE}{wxforcelinkthismodule} macro to force
+the linker to include in its output a specific object file.
+
+In particular, you should use this macro in a source file which you know
+for sure is linked in the output (e.g. the source file containing the "main()"
+of your app). The \tt{moduleName} is the name of the module you want to forcefully link
+(i.e. the name you used in the relative \helpref{wxFORCE\_LINK\_THIS\_MODULE}{wxforcelinkthismodule} macro.
+
+\wxheading{Include files}
+
+<wx/link.h>
+
+
+\membersection{wxIMPLEMENT\_APP}\label{wximplementapp}
+
+\func{}{wxIMPLEMENT\_APP}{className}
+
+This is used in the application class implementation file to make the application class
+known to wxWidgets for dynamic construction. You use this as:
+
+\begin{verbatim}
+ wxIMPLEMENT_APP(MyApp)
+\end{verbatim}
+
+See also \helpref{wxDECLARE\_APP}{wxdeclareapp}.
+
+\wxheading{Include files}
+
+<wx/app.h>
+
+
+\section{RTTI functions}\label{rttimacros}
+
+wxWidgets uses its own RTTI ("run-time type identification") system which
+predates the current standard C++ RTTI and so is kept for backwards
+compatibility reasons but also because it allows some things which the
+standard RTTI doesn't directly support (such as creating a class from its
+name).
+
+The standard C++ RTTI can be used in the user code without any problems and in
+general you shouldn't need to use the functions and the macros in this section
+unless you are thinking of modifying or adding any wxWidgets classes.
+
+\wxheading{See also}
+
+\helpref{RTTI overview}{runtimeclassoverview}
+
+
+\membersection{CLASSINFO}\label{classinfo}
+
+\func{wxClassInfo *}{CLASSINFO}{className}
+
+Returns a pointer to the wxClassInfo object associated with this class.
+
+\wxheading{Include files}
+
+<wx/object.h>
+
+
+\membersection{DECLARE\_ABSTRACT\_CLASS}\label{declareabstractclass}
+
+\func{}{DECLARE\_ABSTRACT\_CLASS}{className}
+
+Used inside a class declaration to declare that the class should be
+made known to the class hierarchy, but objects of this class cannot be created
+dynamically. The same as DECLARE\_CLASS.
+
+Example:
+
+\begin{verbatim}
+class wxCommand: public wxObject
+{
+ DECLARE_ABSTRACT_CLASS(wxCommand)
+
+ private:
+ ...
+ public:
+ ...
+};
+\end{verbatim}
+
+\wxheading{Include files}
+
+<wx/object.h>
+
+
+\membersection{DECLARE\_APP}\label{declareapp}
+
+\func{}{DECLARE\_APP}{className}
+
+This is used in headers to create a forward declaration of the
+\helpref{wxGetApp}{wxgetapp} function implemented by
+\helpref{IMPLEMENT\_APP}{implementapp}. It creates the declaration
+{\tt className\& wxGetApp(void)}.
+
+Example:
+
+\begin{verbatim}
+ DECLARE_APP(MyApp)
+\end{verbatim}
+
+\wxheading{Include files}
+
+<wx/app.h>
+
+
+\membersection{DECLARE\_CLASS}\label{declareclass}
+
+\func{}{DECLARE\_CLASS}{className}
+
+Used inside a class declaration to declare that the class should be
+made known to the class hierarchy, but objects of this class cannot be created
+dynamically. The same as DECLARE\_ABSTRACT\_CLASS.
+
+\wxheading{Include files}
+
+<wx/object.h>
+
+
+\membersection{DECLARE\_DYNAMIC\_CLASS}\label{declaredynamicclass}
+
+\func{}{DECLARE\_DYNAMIC\_CLASS}{className}
+
+Used inside a class declaration to make the class known to wxWidgets RTTI
+system and also declare that the objects of this class should be dynamically
+creatable from run-time type information. Notice that this implies that the
+class should have a default constructor, if this is not the case consider using
+\helpref{DECLARE\_CLASS}{declareclass}.
+
+Example:
+
+\begin{verbatim}
+class wxFrame: public wxWindow
+{
+ DECLARE_DYNAMIC_CLASS(wxFrame)
+
+ private:
+ const wxString& frameTitle;
+ public:
+ ...
+};
+\end{verbatim}
+
+\wxheading{Include files}
+
+<wx/object.h>
+
+
+\membersection{IMPLEMENT\_ABSTRACT\_CLASS}\label{implementabstractclass}
+
+\func{}{IMPLEMENT\_ABSTRACT\_CLASS}{className, baseClassName}
+
+Used in a C++ implementation file to complete the declaration of
+a class that has run-time type information. The same as IMPLEMENT\_CLASS.
+
+Example:
+
+\begin{verbatim}
+IMPLEMENT_ABSTRACT_CLASS(wxCommand, wxObject)
+
+wxCommand::wxCommand(void)
+{
+...
+}
+\end{verbatim}
+
+\wxheading{Include files}
+
+<wx/object.h>
+
+
+\membersection{IMPLEMENT\_ABSTRACT\_CLASS2}\label{implementabstractclass2}
+
+\func{}{IMPLEMENT\_ABSTRACT\_CLASS2}{className, baseClassName1, baseClassName2}
+
+Used in a C++ implementation file to complete the declaration of
+a class that has run-time type information and two base classes. The same as IMPLEMENT\_CLASS2.
+
+\wxheading{Include files}
+
+<wx/object.h>
+
+
+\membersection{IMPLEMENT\_APP}\label{implementapp}
+
+\func{}{IMPLEMENT\_APP}{className}
+
+This is used in the application class implementation file to make the application class known to
+wxWidgets for dynamic construction. You use this instead of
+
+Old form:
+
+\begin{verbatim}
+ MyApp myApp;
+\end{verbatim}
+
+New form:
+
+\begin{verbatim}
+ IMPLEMENT_APP(MyApp)
+\end{verbatim}
+
+See also \helpref{DECLARE\_APP}{declareapp}.
+
+\wxheading{Include files}
+
+<wx/app.h>
+
+
+\membersection{IMPLEMENT\_CLASS}\label{implementclass}
+
+\func{}{IMPLEMENT\_CLASS}{className, baseClassName}
+
+Used in a C++ implementation file to complete the declaration of
+a class that has run-time type information. The same as IMPLEMENT\_ABSTRACT\_CLASS.
+
+\wxheading{Include files}
+
+<wx/object.h>
+
+
+\membersection{IMPLEMENT\_CLASS2}\label{implementclass2}
+
+\func{}{IMPLEMENT\_CLASS2}{className, baseClassName1, baseClassName2}
+
+Used in a C++ implementation file to complete the declaration of a
+class that has run-time type information and two base classes. The
+same as IMPLEMENT\_ABSTRACT\_CLASS2.
+
+\wxheading{Include files}
+
+<wx/object.h>