+ { m_rendererNative.DrawSplitterSash(win, dc, size,
+ position, orient, flags); }
+
+ virtual void DrawComboBoxDropButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0)
+ { m_rendererNative.DrawComboBoxDropButton(win, dc, rect, flags); }
+
+ virtual void DrawDropArrow(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0)
+ { m_rendererNative.DrawDropArrow(win, dc, rect, flags); }
+
+ virtual void DrawCheckBox(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0 )
+ { m_rendererNative.DrawCheckBox( win, dc, rect, flags ); }
+
+ virtual void DrawPushButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0 )
+ { m_rendererNative.DrawPushButton( win, dc, rect, flags ); }
+
+ virtual void DrawItemSelectionRect(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0 )
+ { m_rendererNative.DrawItemSelectionRect( win, dc, rect, flags ); }
+
+ virtual void DrawFocusRect(wxWindow* win, wxDC& dc, const wxRect& rect, int flags = 0)
+ { m_rendererNative.DrawFocusRect( win, dc, rect, flags ); }