#include "wx/arrstr.h"
#include "wx/msgout.h"
-#if wxUSE_THREADS
- #include "wx/thread.h"
-#endif // wxUSE_THREADS
-
#ifdef __WXMSW__
// for OutputDebugString()
#include "wx/msw/private.h"
#include <wtime.h>
#endif
-#include "wx/datetime.h"
+#include "wx/time.h"
// the suffix we add to the button to show that the dialog can be expanded
-#define EXPAND_SUFFIX _T(" >>")
+#define EXPAND_SUFFIX wxT(" >>")
#define CAN_SAVE_FILES (wxUSE_FILE && wxUSE_FILEDLG)
// allows to exclude the usage of wxDateTime
static wxString TimeStamp(const wxString& format, time_t t)
{
-#if wxUSE_DATETIME
wxChar buf[4096];
struct tm tm;
if ( !wxStrftime(buf, WXSIZEOF(buf), format, wxLocaltime_r(&t, &tm)) )
{
// buffer is too small?
- wxFAIL_MSG(_T("strftime() failed"));
+ wxFAIL_MSG(wxT("strftime() failed"));
}
return wxString(buf);
-#else // !wxUSE_DATETIME
- return wxEmptyString;
-#endif // wxUSE_DATETIME/!wxUSE_DATETIME
}
void wxLogGui::Flush()
{
+ wxLog::Flush();
+
if ( !m_bHasMessages )
return;
wxFrame *pFrame = NULL;
// check if the frame was passed to us explicitly
- wxUIntPtr ptr;
+ wxUIntPtr ptr = 0;
if ( info.GetNumValue(wxLOG_KEY_FRAME, &ptr) )
{
pFrame = static_cast<wxFrame *>(wxUIntToPtr(ptr));
m_bHasMessages = true;
break;
- default:
- // let the base class deal with debug/trace messages as well as any
- // custom levels
+ case wxLOG_Debug:
+ case wxLOG_Trace:
+ // let the base class deal with debug/trace messages
wxLog::DoLogRecord(level, msg, info);
+ break;
+
+ case wxLOG_FatalError:
+ case wxLOG_Max:
+ // fatal errors are shown immediately and terminate the program so
+ // we should never see them here
+ wxFAIL_MSG("unexpected log level");
+ break;
+
+ case wxLOG_Progress:
+ case wxLOG_User:
+ // just ignore those: passing them to the base class would result
+ // in asserts from DoLogText() because DoLogTextAtLevel() would
+ // call it as it doesn't know how to handle these levels otherwise
+ break;
}
}
#endif // CAN_SAVE_FILES
void OnClear(wxCommandEvent& event);
- // this function is safe to call from any thread (notice that it should be
- // also called from the main thread to ensure that the messages logged from
- // it appear in correct order with the messages from the other threads)
- void AddLogMessage(const wxString& message);
-
- // actually append the messages logged from secondary threads to the text
- // control during idle time in the main thread
- virtual void OnInternalIdle();
+ // do show the message in the text control
+ void ShowLogMessage(const wxString& message)
+ {
+ m_pTextCtrl->AppendText(message + wxS('\n'));
+ }
private:
// use standard ids for our commands!
// common part of OnClose() and OnCloseWindow()
void DoClose();
- // do show the message in the text control
- void DoShowLogMessage(const wxString& message)
- {
- m_pTextCtrl->AppendText(message + wxS('\n'));
- }
-
wxTextCtrl *m_pTextCtrl;
wxLogWindow *m_log;
- // queue of messages logged from other threads which need to be displayed
- wxArrayString m_pendingMessages;
-
-#if wxUSE_THREADS
- // critical section to protect access to m_pendingMessages
- wxCriticalSection m_critSection;
-#endif // wxUSE_THREADS
-
-
DECLARE_EVENT_TABLE()
wxDECLARE_NO_COPY_CLASS(wxLogFrame);
};
wxMenuBar *pMenuBar = new wxMenuBar;
wxMenu *pMenu = new wxMenu;
#if CAN_SAVE_FILES
- pMenu->Append(Menu_Save, _("&Save..."), _("Save log contents to file"));
+ pMenu->Append(Menu_Save, _("Save &As..."), _("Save log contents to file"));
#endif // CAN_SAVE_FILES
pMenu->Append(Menu_Clear, _("C&lear"), _("Clear the log contents"));
pMenu->AppendSeparator();
m_pTextCtrl->Clear();
}
-void wxLogFrame::OnInternalIdle()
-{
- {
- wxCRIT_SECT_LOCKER(locker, m_critSection);
-
- const size_t count = m_pendingMessages.size();
- for ( size_t n = 0; n < count; n++ )
- {
- DoShowLogMessage(m_pendingMessages[n]);
- }
-
- m_pendingMessages.clear();
- } // release m_critSection
-
- wxFrame::OnInternalIdle();
-}
-
-void wxLogFrame::AddLogMessage(const wxString& message)
-{
- wxCRIT_SECT_LOCKER(locker, m_critSection);
-
-#if wxUSE_THREADS
- if ( !wxThread::IsMain() || !m_pendingMessages.empty() )
- {
- // message needs to be queued for later showing
- m_pendingMessages.Add(message);
-
- wxWakeUpIdle();
- }
- else // we are the main thread and no messages are queued, so we can
- // log the message directly
-#endif // wxUSE_THREADS
- {
- DoShowLogMessage(message);
- }
-}
-
wxLogFrame::~wxLogFrame()
{
m_log->OnFrameDelete(this);
bool bShow,
bool bDoPass)
{
+ // Initialize it to NULL to ensure that we don't crash if any log messages
+ // are generated before the frame is fully created (while this doesn't
+ // happen normally, it might, in principle).
+ m_pLogFrame = NULL;
+
PassMessages(bDoPass);
m_pLogFrame = new wxLogFrame(pParent, this, szTitle);
void wxLogWindow::DoLogTextAtLevel(wxLogLevel level, const wxString& msg)
{
- // first let the previous logger show it
- wxLogPassThrough::DoLogTextAtLevel(level, msg);
-
if ( !m_pLogFrame )
return;
if ( level == wxLOG_Trace )
return;
- m_pLogFrame->AddLogMessage(msg);
+ m_pLogFrame->ShowLogMessage(msg);
}
wxFrame *wxLogWindow::GetFrame() const
bool isPda = (wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA);
// create the controls which are always shown and layout them: we use
- // sizers even though our window is not resizeable to calculate the size of
+ // sizers even though our window is not resizable to calculate the size of
// the dialog properly
wxBoxSizer *sizerTop = new wxBoxSizer(wxVERTICAL);
wxBoxSizer *sizerAll = new wxBoxSizer(isPda ? wxVERTICAL : wxHORIZONTAL);
// create the list ctrl now
m_listctrl = new wxListCtrl(parent, wxID_ANY,
wxDefaultPosition, wxDefaultSize,
- wxSUNKEN_BORDER |
+ wxBORDER_SIMPLE |
wxLC_REPORT |
wxLC_NO_HEADER |
wxLC_SINGLE_SEL);
// no need to translate these strings as they're not shown to the
// user anyhow (we use wxLC_NO_HEADER style)
- m_listctrl->InsertColumn(0, _T("Message"));
+ m_listctrl->InsertColumn(0, wxT("Message"));
if (hasTimeStamp)
- m_listctrl->InsertColumn(1, _T("Time"));
+ m_listctrl->InsertColumn(1, wxT("Time"));
// prepare the imagelist
static const int ICON_SIZE = 16;
wxImageList *imageList = new wxImageList(ICON_SIZE, ICON_SIZE);
// order should be the same as in the switch below!
- static const wxChar* icons[] =
+ static const char* const icons[] =
{
wxART_ERROR,
wxART_WARNING,
// This may very well fail if there are insufficient colours available.
// Degrade gracefully.
- if ( !bmp.Ok() )
+ if ( !bmp.IsOk() )
{
loadedIcons = false;