#if wxUSE_IMAGE && wxUSE_LIBPNG
#include "wx/imagpng.h"
+#include "wx/versioninfo.h"
#ifndef WX_PRECOMP
#include "wx/log.h"
// must be opaque then as otherwise we shouldn't be
// using the mask at all
- wxASSERT_MSG( IsOpaque(a), _T("logic error") );
+ wxASSERT_MSG( IsOpaque(a), wxT("logic error") );
// fall through
{
// must be opaque then as otherwise we shouldn't be
// using the mask at all
- wxASSERT_MSG( IsOpaque(a), _T("logic error") );
+ wxASSERT_MSG( IsOpaque(a), wxT("logic error") );
// if we couldn't find a unique colour for the
// mask, we can have real pixels with the same
png_structp png_ptr = png_create_read_struct
(
PNG_LIBPNG_VER_STRING,
- (voidp) NULL,
+ NULL,
wx_png_error,
wx_png_warning
);
#if wxUSE_PALETTE
if (color_type == PNG_COLOR_TYPE_PALETTE)
{
- const size_t ncolors = info_ptr->num_palette;
- unsigned char* r = new unsigned char[ncolors];
- unsigned char* g = new unsigned char[ncolors];
- unsigned char* b = new unsigned char[ncolors];
+ png_colorp palette = NULL;
+ int numPalette = 0;
+
+ (void) png_get_PLTE(png_ptr, info_ptr, &palette, &numPalette);
+
+ unsigned char* r = new unsigned char[numPalette];
+ unsigned char* g = new unsigned char[numPalette];
+ unsigned char* b = new unsigned char[numPalette];
- for (size_t j = 0; j < ncolors; j++)
+ for (int j = 0; j < numPalette; j++)
{
- r[j] = info_ptr->palette[j].red;
- g[j] = info_ptr->palette[j].green;
- b[j] = info_ptr->palette[j].blue;
+ r[j] = palette[j].red;
+ g[j] = palette[j].green;
+ b[j] = palette[j].blue;
}
- image->SetPalette(wxPalette(ncolors, r, g, b));
+ image->SetPalette(wxPalette(numPalette, r, g, b));
delete[] r;
delete[] g;
delete[] b;
return false;
}
+// ----------------------------------------------------------------------------
+// SaveFile() helpers
+// ----------------------------------------------------------------------------
+
+#if wxUSE_PALETTE
+
+static int PaletteFind(const png_color& clr, const png_color *pal, int palCount)
+{
+ for (int i = 0; i < palCount; ++i)
+ {
+ if ( (clr.red == pal[i].red)
+ && (clr.green == pal[i].green)
+ && (clr.blue == pal[i].blue))
+ {
+ return i;
+ }
+ }
+
+ return wxNOT_FOUND;
+}
+
+#endif // wxUSE_PALETTE
+
// ----------------------------------------------------------------------------
// writing PNGs
// ----------------------------------------------------------------------------
// explanation why this line is mandatory
png_set_write_fn( png_ptr, &wxinfo, wx_PNG_stream_writer, NULL);
- const int iColorType = image->HasOption(wxIMAGE_OPTION_PNG_FORMAT)
+ const bool bHasPngFormatOption
+ = image->HasOption(wxIMAGE_OPTION_PNG_FORMAT);
+
+ int iColorType = bHasPngFormatOption
? image->GetOptionInt(wxIMAGE_OPTION_PNG_FORMAT)
: wxPNG_TYPE_COLOUR;
- const int iBitDepth = image->HasOption(wxIMAGE_OPTION_PNG_BITDEPTH)
- ? image->GetOptionInt(wxIMAGE_OPTION_PNG_BITDEPTH)
- : 8;
bool bHasAlpha = image->HasAlpha();
bool bHasMask = image->HasMask();
- bool bUseAlpha = bHasAlpha || bHasMask;
+
+#if wxUSE_PALETTE
+ /*
+ Only save as an indexed image if the number of palette entries does not
+ exceed libpng's limit (256).
+ We assume here that we will need an extra palette entry if there's an
+ alpha or mask, regardless of whether a possibly needed conversion from
+ alpha to a mask fails (unlikely), or whether the mask colour already
+ can be found in the palette (more likely). In the latter case an extra
+ palette entry would not be required later on and the image could actually
+ be saved as a palettised PNG (instead now it will be saved as true colour).
+ A little bit of precision is lost, but at the benefit of a lot more
+ simplified code.
+ */
+ bool bUsePalette =
+ (!bHasPngFormatOption || iColorType == wxPNG_TYPE_PALETTE)
+ && image->HasPalette()
+ && image->GetPalette().GetColoursCount()
+ + ((bHasAlpha || bHasMask) ? 1 : 0) <= PNG_MAX_PALETTE_LENGTH;
+
+ wxImage temp_image(*image);
+ if (bUsePalette && image->HasAlpha() && !bHasMask)
+ {
+ /*
+ Only convert alpha to mask if saving as a palettised image was
+ explicitly requested. We don't want to lose alpha's precision
+ by converting to a mask just to be able to save palettised.
+ */
+ if (iColorType == wxPNG_TYPE_PALETTE
+ && temp_image.ConvertAlphaToMask())
+ {
+ image = &temp_image;
+ bHasMask = true;
+ bHasAlpha = image->HasAlpha();
+ }
+ else
+ {
+ bUsePalette = false;
+ iColorType = wxPNG_TYPE_COLOUR;
+ }
+ }
+#else
+ bool bUsePalette = false;
+#endif // wxUSE_PALETTE
+
+ /*
+ If saving palettised was requested but it was decided we can't use a
+ palette then reset the colour type to RGB.
+ */
+ if (!bUsePalette && iColorType == wxPNG_TYPE_PALETTE)
+ {
+ iColorType = wxPNG_TYPE_COLOUR;
+ }
+
+ bool bUseAlpha = !bUsePalette && (bHasAlpha || bHasMask);
+
+ png_color mask;
+ if (bHasMask)
+ {
+ mask.red = image->GetMaskRed();
+ mask.green = image->GetMaskGreen();
+ mask.blue = image->GetMaskBlue();
+ }
+
int iPngColorType;
+
+#if wxUSE_PALETTE
+ if (bUsePalette)
+ {
+ iPngColorType = PNG_COLOR_TYPE_PALETTE;
+ iColorType = wxPNG_TYPE_PALETTE;
+ }
+ else
+#endif // wxUSE_PALETTE
if ( iColorType==wxPNG_TYPE_COLOUR )
{
iPngColorType = bUseAlpha ? PNG_COLOR_TYPE_RGB_ALPHA
if (image->HasOption(wxIMAGE_OPTION_PNG_COMPRESSION_BUFFER_SIZE))
png_set_compression_buffer_size( png_ptr, image->GetOptionInt(wxIMAGE_OPTION_PNG_COMPRESSION_BUFFER_SIZE) );
+ int iBitDepth = !bUsePalette && image->HasOption(wxIMAGE_OPTION_PNG_BITDEPTH)
+ ? image->GetOptionInt(wxIMAGE_OPTION_PNG_BITDEPTH)
+ : 8;
+
png_set_IHDR( png_ptr, info_ptr, image->GetWidth(), image->GetHeight(),
iBitDepth, iPngColorType,
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE,
PNG_FILTER_TYPE_BASE);
+#if wxUSE_PALETTE
+ png_colorp palette = NULL;
+ int numPalette = 0;
+
+ if (bUsePalette)
+ {
+ const wxPalette& pal = image->GetPalette();
+ const int palCount = pal.GetColoursCount();
+ palette = (png_colorp) malloc(
+ (palCount + 1 /*headroom for trans */) * sizeof(png_color));
+
+ if (!palette)
+ {
+ png_destroy_write_struct( &png_ptr, (png_infopp)NULL );
+ if (verbose)
+ {
+ wxLogError(_("Couldn't save PNG image."));
+ }
+ return false;
+ }
+
+ for (int i = 0; i < palCount; ++i)
+ {
+ pal.GetRGB(i, &palette[i].red, &palette[i].green, &palette[i].blue);
+ }
+
+ numPalette = palCount;
+ if (bHasMask)
+ {
+ int index = PaletteFind(mask, palette, numPalette);
+
+ if (index)
+ {
+ if (index == wxNOT_FOUND)
+ {
+ numPalette++;
+ index = palCount;
+ palette[index] = mask;
+ }
+
+ wxSwap(palette[0], palette[index]);
+ }
+
+ png_byte trans = 0;
+ png_set_tRNS(png_ptr, info_ptr, &trans, 1, NULL);
+ }
+
+ png_set_PLTE(png_ptr, info_ptr, palette, numPalette);
+ free (palette);
+ palette = NULL;
+
+ // Let palette point to libpng's copy of the palette.
+ (void) png_get_PLTE(png_ptr, info_ptr, &palette, &numPalette);
+ }
+#endif // wxUSE_PALETTE
+
int iElements;
png_color_8 sig_bit;
break;
default:
- wxFAIL_MSG( _T("unsupported image resolution units") );
+ wxFAIL_MSG( wxT("unsupported image resolution units") );
}
if ( resX && resY )
int iHeight = image->GetHeight();
int iWidth = image->GetWidth();
- unsigned char uchMaskRed = 0, uchMaskGreen = 0, uchMaskBlue = 0;
-
- if ( bHasMask )
- {
- uchMaskRed = image->GetMaskRed();
- uchMaskGreen = image->GetMaskGreen();
- uchMaskBlue = image->GetMaskBlue();
- }
-
unsigned char *pColors = image->GetData();
for (int y = 0; y != iHeight; ++y)
unsigned char *pData = data;
for (int x = 0; x != iWidth; x++)
{
- unsigned char uchRed = *pColors++;
- unsigned char uchGreen = *pColors++;
- unsigned char uchBlue = *pColors++;
+ png_color clr;
+ clr.red = *pColors++;
+ clr.green = *pColors++;
+ clr.blue = *pColors++;
switch ( iColorType )
{
default:
- wxFAIL_MSG( _T("unknown wxPNG_TYPE_XXX") );
+ wxFAIL_MSG( wxT("unknown wxPNG_TYPE_XXX") );
// fall through
case wxPNG_TYPE_COLOUR:
- *pData++ = uchRed;
+ *pData++ = clr.red;
if ( iBitDepth == 16 )
*pData++ = 0;
- *pData++ = uchGreen;
+ *pData++ = clr.green;
if ( iBitDepth == 16 )
*pData++ = 0;
- *pData++ = uchBlue;
+ *pData++ = clr.blue;
if ( iBitDepth == 16 )
*pData++ = 0;
break;
// where do these coefficients come from? maybe we
// should have image options for them as well?
unsigned uiColor =
- (unsigned) (76.544*(unsigned)uchRed +
- 150.272*(unsigned)uchGreen +
- 36.864*(unsigned)uchBlue);
+ (unsigned) (76.544*(unsigned)clr.red +
+ 150.272*(unsigned)clr.green +
+ 36.864*(unsigned)clr.blue);
*pData++ = (unsigned char)((uiColor >> 8) & 0xFF);
if ( iBitDepth == 16 )
break;
case wxPNG_TYPE_GREY_RED:
- *pData++ = uchRed;
+ *pData++ = clr.red;
if ( iBitDepth == 16 )
*pData++ = 0;
break;
+
+#if wxUSE_PALETTE
+ case wxPNG_TYPE_PALETTE:
+ *pData++ = (unsigned char) PaletteFind(clr,
+ palette, numPalette);
+ break;
+#endif // wxUSE_PALETTE
}
if ( bUseAlpha )
if ( bHasMask )
{
- if ( (uchRed == uchMaskRed)
- && (uchGreen == uchMaskGreen)
- && (uchBlue == uchMaskBlue) )
+ if ( (clr.red == mask.red)
+ && (clr.green == mask.green)
+ && (clr.blue == mask.blue) )
uchAlpha = 0;
}
#endif // wxUSE_STREAMS
+/*static*/ wxVersionInfo wxPNGHandler::GetLibraryVersionInfo()
+{
+ // The version string seems to always have a leading space and a trailing
+ // new line, get rid of them both.
+ wxString str = png_get_header_version(NULL) + 1;
+ str.Replace("\n", "");
+
+ return wxVersionInfo("libpng",
+ PNG_LIBPNG_VER_MAJOR,
+ PNG_LIBPNG_VER_MINOR,
+ PNG_LIBPNG_VER_RELEASE,
+ str);
+}
+
#endif // wxUSE_LIBPNG