#ifndef _WX_CONTAINR_H_
#define _WX_CONTAINR_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "containr.h"
#endif
// the focus and the default processing should take place
bool DoSetFocus();
+ // can our child get the focus?
+ bool AcceptsFocus() const;
+
// called from OnChildFocus() handler, i.e. when one of our (grand)
// children gets the focus
void SetLastFocus(wxWindow *win);
// a temporary override of m_winDefault, use the latter if NULL
wxWindow *m_winTmpDefault;
+ // a guard against infinite recursion
+ bool m_inSetFocus;
+
DECLARE_NO_COPY_CLASS(wxControlContainer)
};
virtual wxWindow *GetDefaultItem() const; \
virtual wxWindow *SetDefaultItem(wxWindow *child); \
virtual void SetTmpDefaultItem(wxWindow *win); \
+ virtual bool AcceptsFocus() const; \
\
protected: \
wxControlContainer m_container
void classname::OnFocus(wxFocusEvent& event) \
{ \
m_container.HandleOnFocus(event); \
+} \
+bool classname::AcceptsFocus() const \
+{ \
+ return m_container.AcceptsFocus(); \
}