// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "textctrlbase.h"
#endif
#if wxUSE_TEXTCTRL
#include "wx/control.h" // the base class
+#include "wx/dynarray.h"
// 16-bit Borland 4.0 doesn't seem to allow multiple inheritance with wxWindow
// and streambuf: it complains about deriving a huge class from the huge class
#ifndef NO_TEXT_WINDOW_STREAM
#if wxUSE_STD_IOSTREAM
- #include "wx/ioswrap.h" // for iostream classes if we need them
+ #include "wx/ioswrap.h" // derivation: we need the full decls.
#else // !wxUSE_STD_IOSTREAM
// can't compile this feature in if we don't use streams at all
#define NO_TEXT_WINDOW_STREAM
// ----------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern const wxChar*) wxTextCtrlNameStr;
-WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
// ----------------------------------------------------------------------------
// wxTextCtrl style flags
// ----------------------------------------------------------------------------
-// the flag bits 0x0001, 2, 4 and 8 are free but should be used only for the
+// the flag bits 0x0001, and 0x0004 are free but should be used only for the
// things which don't make sense for a text control used by wxTextEntryDialog
// because they would otherwise conflict with wxOK, wxCANCEL, wxCENTRE
+
+#define wxTE_NO_VSCROLL 0x0002
+#define wxTE_AUTO_SCROLL 0x0008
+
#define wxTE_READONLY 0x0010
#define wxTE_MULTILINE 0x0020
#define wxTE_PROCESS_TAB 0x0040
+// alignment flags
+#define wxTE_LEFT 0x0000 // 0x0000
+#define wxTE_CENTER wxALIGN_CENTER_HORIZONTAL // 0x0100
+#define wxTE_RIGHT wxALIGN_RIGHT // 0x0200
+#define wxTE_CENTRE wxTE_CENTER
+
// this style means to use RICHEDIT control and does something only under wxMSW
// and Win32 and is silently ignored under all other platforms
#define wxTE_RICH 0x0080
-#define wxTE_NO_VSCROLL 0x0100
-#define wxTE_AUTO_SCROLL 0x0200
+
#define wxTE_PROCESS_ENTER 0x0400
#define wxTE_PASSWORD 0x0800
// wxTE_RICH controls - can be used together with or instead of wxTE_RICH
#define wxTE_RICH2 0x8000
+// ----------------------------------------------------------------------------
+// Types for wxTextAttr
+// ----------------------------------------------------------------------------
+
+// Alignment
+
+enum wxTextAttrAlignment
+{
+ wxTEXT_ALIGNMENT_DEFAULT,
+ wxTEXT_ALIGNMENT_LEFT,
+ wxTEXT_ALIGNMENT_CENTRE,
+ wxTEXT_ALIGNMENT_CENTER = wxTEXT_ALIGNMENT_CENTRE,
+ wxTEXT_ALIGNMENT_RIGHT,
+ wxTEXT_ALIGNMENT_JUSTIFIED
+};
+
+// Flags to indicate which attributes are being applied
+
+#define wxTEXT_ATTR_TEXT_COLOUR 0x0001
+#define wxTEXT_ATTR_BACKGROUND_COLOUR 0x0002
+#define wxTEXT_ATTR_FONT_FACE 0x0004
+#define wxTEXT_ATTR_FONT_SIZE 0x0008
+#define wxTEXT_ATTR_FONT_WEIGHT 0x0010
+#define wxTEXT_ATTR_FONT_ITALIC 0x0020
+#define wxTEXT_ATTR_FONT_UNDERLINE 0x0040
+#define wxTEXT_ATTR_FONT \
+ wxTEXT_ATTR_FONT_FACE | wxTEXT_ATTR_FONT_SIZE | wxTEXT_ATTR_FONT_WEIGHT | wxTEXT_ATTR_FONT_ITALIC | wxTEXT_ATTR_FONT_UNDERLINE
+#define wxTEXT_ATTR_ALIGNMENT 0x0080
+#define wxTEXT_ATTR_LEFT_INDENT 0x0100
+#define wxTEXT_ATTR_RIGHT_INDENT 0x0200
+#define wxTEXT_ATTR_TABS 0x0400
+
// ----------------------------------------------------------------------------
// wxTextAttr: a structure containing the visual attributes of a text
// ----------------------------------------------------------------------------
{
public:
// ctors
- wxTextAttr() { }
+ wxTextAttr() { Init(); }
wxTextAttr(const wxColour& colText,
const wxColour& colBack = wxNullColour,
- const wxFont& font = wxNullFont)
- : m_colText(colText), m_colBack(colBack), m_font(font) { }
+ const wxFont& font = wxNullFont,
+ wxTextAttrAlignment alignment = wxTEXT_ALIGNMENT_DEFAULT);
+
+ // operations
+ void Init();
+
+ // operators
+ void operator= (const wxTextAttr& attr);
// setters
- void SetTextColour(const wxColour& colText) { m_colText = colText; }
- void SetBackgroundColour(const wxColour& colBack) { m_colBack = colBack; }
- void SetFont(const wxFont& font) { m_font = font; }
+ void SetTextColour(const wxColour& colText) { m_colText = colText; m_flags |= wxTEXT_ATTR_TEXT_COLOUR; }
+ void SetBackgroundColour(const wxColour& colBack) { m_colBack = colBack; m_flags |= wxTEXT_ATTR_BACKGROUND_COLOUR; }
+ void SetFont(const wxFont& font, long flags = wxTEXT_ATTR_FONT) { m_font = font; m_flags |= flags; }
+ void SetAlignment(wxTextAttrAlignment alignment) { m_textAlignment = alignment; m_flags |= wxTEXT_ATTR_ALIGNMENT; }
+ void SetTabs(const wxArrayInt& tabs) { m_tabs = tabs; m_flags |= wxTEXT_ATTR_TABS; }
+ void SetLeftIndent(int indent) { m_leftIndent = indent; m_flags |= wxTEXT_ATTR_LEFT_INDENT; }
+ void SetRightIndent(int indent) { m_rightIndent = indent; m_flags |= wxTEXT_ATTR_RIGHT_INDENT; }
+ void SetFlags(long flags) { m_flags = flags; }
// accessors
- bool HasTextColour() const { return m_colText.Ok(); }
- bool HasBackgroundColour() const { return m_colBack.Ok(); }
- bool HasFont() const { return m_font.Ok(); }
+ bool HasTextColour() const { return m_colText.Ok() && HasFlag(wxTEXT_ATTR_TEXT_COLOUR) ; }
+ bool HasBackgroundColour() const { return m_colBack.Ok() && HasFlag(wxTEXT_ATTR_BACKGROUND_COLOUR) ; }
+ bool HasFont() const { return m_font.Ok() && HasFlag(wxTEXT_ATTR_FONT) ; }
+ bool HasAlignment() const { return (m_textAlignment != wxTEXT_ALIGNMENT_DEFAULT) || ((m_flags & wxTEXT_ATTR_ALIGNMENT) != 0) ; }
+ bool HasTabs() const { return (m_flags & wxTEXT_ATTR_TABS) != 0 ; }
+ bool HasLeftIndent() const { return (m_flags & wxTEXT_ATTR_LEFT_INDENT) != 0 ; }
+ bool HasRightIndent() const { return (m_flags & wxTEXT_ATTR_RIGHT_INDENT) != 0 ; }
+ bool HasFlag(long flag) const { return (m_flags & flag) != 0; }
- // setters
const wxColour& GetTextColour() const { return m_colText; }
const wxColour& GetBackgroundColour() const { return m_colBack; }
const wxFont& GetFont() const { return m_font; }
+ wxTextAttrAlignment GetAlignment() const { return m_textAlignment; }
+ const wxArrayInt& GetTabs() const { return m_tabs; }
+ long GetLeftIndent() const { return m_leftIndent; }
+ long GetRightIndent() const { return m_rightIndent; }
+ long GetFlags() const { return m_flags; }
// returns false if we have any attributes set, true otherwise
bool IsDefault() const
{
- return !HasTextColour() && !HasBackgroundColour() && !HasFont();
+ return !HasTextColour() && !HasBackgroundColour() && !HasFont() && !HasAlignment() &&
+ !HasTabs() && !HasLeftIndent() && !HasRightIndent() ;
}
// return the attribute having the valid font and colours: it uses the
const wxTextCtrlBase *text);
private:
- wxColour m_colText,
- m_colBack;
- wxFont m_font;
+ long m_flags;
+ wxColour m_colText,
+ m_colBack;
+ wxFont m_font;
+ wxTextAttrAlignment m_textAlignment;
+ wxArrayInt m_tabs; // array of int: tab stops in 1/10 mm
+ int m_leftIndent; // left indent in 1/10 mm
+ int m_rightIndent; // right indent in 1/10 mm
};
// ----------------------------------------------------------------------------
virtual bool LoadFile(const wxString& file);
virtual bool SaveFile(const wxString& file = wxEmptyString);
- // clears the dirty flag
+ // sets/clears the dirty flag
+ virtual void MarkDirty() = 0;
virtual void DiscardEdits() = 0;
// set the max number of characters which may be entered in a single line
// methods allow to apply the given text style to the given selection or to
// set/get the style which will be used for all appended text
virtual bool SetStyle(long start, long end, const wxTextAttr& style);
+ virtual bool GetStyle(long position, wxTextAttr& style);
virtual bool SetDefaultStyle(const wxTextAttr& style);
virtual const wxTextAttr& GetDefaultStyle() const;
wxTextCtrl& operator<<(double d);
wxTextCtrl& operator<<(const wxChar c);
- // obsolete functions
-#if WXWIN_COMPATIBILITY
- bool Modified() const { return IsModified(); }
-#endif
+ // do the window-specific processing after processing the update event
+ virtual void DoUpdateWindowUI(wxUpdateUIEvent& event);
+
+ virtual bool ShouldInheritColours() const { return false; }
protected:
// the name of the last file loaded with LoadFile() which will be used by
// the text style which will be used for any new text added to the control
wxTextAttr m_defaultStyle;
+
+ DECLARE_NO_COPY_CLASS(wxTextCtrlBase)
};
// ----------------------------------------------------------------------------
#include "wx/gtk/textctrl.h"
#elif defined(__WXMAC__)
#include "wx/mac/textctrl.h"
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/textctrl.h"
#elif defined(__WXPM__)
#include "wx/os2/textctrl.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/textctrl.h"
#endif
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTextUrlEvent : public wxCommandEvent
{
public:
- wxTextUrlEvent(int id, const wxMouseEvent& evtMouse,
+ wxTextUrlEvent(int winid, const wxMouseEvent& evtMouse,
long start, long end)
- : wxCommandEvent(wxEVT_COMMAND_TEXT_URL, id)
+ : wxCommandEvent(wxEVT_COMMAND_TEXT_URL, winid)
, m_evtMouse(evtMouse), m_start(start), m_end(end)
{ }
m_end;
private:
- DECLARE_DYNAMIC_CLASS(wxTextUrlEvent)
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxTextUrlEvent)
public:
// for wxWin RTTI only, don't use
class WXDLLEXPORT wxStreamToTextRedirector
{
-public:
- wxStreamToTextRedirector(wxTextCtrl *text, wxSTD ostream *ostr = NULL)
- : m_ostr(ostr ? *ostr : wxSTD cout)
+private:
+ void Init(wxTextCtrl *text)
{
m_sbufOld = m_ostr.rdbuf();
m_ostr.rdbuf(text);
}
+public:
+ wxStreamToTextRedirector(wxTextCtrl *text)
+ : m_ostr(wxSTD cout)
+ {
+ Init(text);
+ }
+
+ wxStreamToTextRedirector(wxTextCtrl *text, wxSTD ostream *ostr)
+ : m_ostr(*ostr)
+ {
+ Init(text);
+ }
+
~wxStreamToTextRedirector()
{
m_ostr.rdbuf(m_sbufOld);