m_hAlign = hAlign;
m_vAlign = vAlign;
}
+ void SetSize(int num_rows, int num_cols);
+ void SetOverflow( bool allow ) { m_overflow = allow; }
void SetReadOnly(bool isReadOnly = TRUE)
{ m_isReadOnly = isReadOnly ? ReadOnly : ReadWrite; }
const wxColour& GetBackgroundColour() const;
const wxFont& GetFont() const;
void GetAlignment(int *hAlign, int *vAlign) const;
+ void GetSize(int *num_rows, int *num_cols) const;
+ bool GetOverflow() const { return m_overflow; }
wxGridCellRenderer *GetRenderer(wxGrid* grid, int row, int col) const;
wxGridCellEditor *GetEditor(wxGrid* grid, int row, int col) const;
wxFont m_font;
int m_hAlign,
m_vAlign;
+ int m_sizeRows,
+ m_sizeCols;
+ bool m_overflow;
wxGridCellRenderer* m_renderer;
wxGridCellEditor* m_editor;
int GetBatchCount() { return m_batchCount; }
+ virtual void Refresh(bool eraseb=true, wxRect* rect= NULL);
+
// Use this, rather than wxWindow::Refresh(), to force an
// immediate repainting of the grid. Has no effect if you are
// already inside a BeginBatch / EndBatch block.
void DisableDragGridSize() { EnableDragGridSize(FALSE); }
bool CanDragGridSize() { return m_canDragGridSize; }
- // this sets the specified attribute for all cells in this row/col
+ // this sets the specified attribute for this cell or in this row/col
+ void SetAttr(int row, int col, wxGridCellAttr *attr);
void SetRowAttr(int row, wxGridCellAttr *attr);
void SetColAttr(int col, wxGridCellAttr *attr);
wxFont GetCellFont( int row, int col );
void GetDefaultCellAlignment( int *horiz, int *vert );
void GetCellAlignment( int row, int col, int *horiz, int *vert );
+ bool GetDefaultCellOverflow();
+ bool GetCellOverflow( int row, int col );
+ void GetCellSize( int row, int col, int *num_rows, int *num_cols );
void SetDefaultRowSize( int height, bool resizeExistingRows = FALSE );
void SetRowSize( int row, int height );
void SetCellFont( int row, int col, const wxFont& );
void SetDefaultCellAlignment( int horiz, int vert );
void SetCellAlignment( int row, int col, int horiz, int vert );
+ void SetDefaultCellOverflow( bool allow );
+ void SetCellOverflow( int row, int col, bool allow );
+ void SetCellSize( int row, int col, int num_rows, int num_cols );
// takes ownership of the pointer
void SetDefaultRenderer(wxGridCellRenderer *renderer);