// without tons of #ifdefs.
// ----------------------------------------------------------------------------
// without tons of #ifdefs.
// ----------------------------------------------------------------------------
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
void SetValue(int val);
void SetValue(const wxString& text);
void SetRange(int min, int max);
void SetValue(int val);
void SetValue(const wxString& text);
void SetRange(int min, int max);
void SetTextValue(int val);
// put the numeric value of the string in the text ctrl into val and return
void SetTextValue(int val);
// put the numeric value of the string in the text ctrl into val and return
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,