// without tons of #ifdefs.
// ----------------------------------------------------------------------------
// without tons of #ifdefs.
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma interface "spinctlg.h"
-#endif
-
-class WXDLLEXPORT wxSpinButton;
-class WXDLLEXPORT wxTextCtrl;
+class WXDLLIMPEXP_FWD_CORE wxSpinButton;
+class WXDLLIMPEXP_FWD_CORE wxTextCtrl;
// ----------------------------------------------------------------------------
// wxSpinCtrl is a combination of wxTextCtrl and wxSpinButton
// ----------------------------------------------------------------------------
// wxSpinCtrl is a combination of wxTextCtrl and wxSpinButton
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
void SetValue(int val);
void SetValue(const wxString& text);
void SetRange(int min, int max);
void SetValue(int val);
void SetValue(const wxString& text);
void SetRange(int min, int max);
void SetTextValue(int val);
// put the numeric value of the string in the text ctrl into val and return
void SetTextValue(int val);
// put the numeric value of the string in the text ctrl into val and return
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,