class WXDLLEXPORT wxHashTable;
class WXDLLEXPORT wxObjectRefData;
-#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
- #include "wx/ioswrap.h"
-#endif
-
-
// ----------------------------------------------------------------------------
// wxClassInfo
// ----------------------------------------------------------------------------
#endif // __WXDEBUG__
-
-// for some reason Borland seems to need this include.
-#if wxUSE_STD_IOSTREAM \
- && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT) \
- && defined(__BORLANDC__)
- #if wxUSE_IOSTREAMH
- #include <iostream.h>
- #else
- #include <iostream>
- #endif
-#endif // wxUSE_IOSTREAMH
-
// ----------------------------------------------------------------------------
// set up memory debugging macros
// ----------------------------------------------------------------------------
#endif // WXDEBUG && wxUSE_MEMORY_TRACING
+#if wxUSE_STD_IOSTREAM && (defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT)
+// needed by wxObject::Dump
+#include "wx/iosfwrap.h"
+#endif
// ----------------------------------------------------------------------------
// wxObject: the root class of wxWindows object hierarchy
class WXDLLEXPORT wxObjectRefData
{
- friend class wxObject;
+ friend class WXDLLEXPORT wxObject;
public:
wxObjectRefData() : m_count(1) { }