// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
#ifndef __WX_BITMAP_H__
#define __WX_BITMAP_H__
-#ifdef __GNUG__
-#pragma interface "bitmap.h"
-#endif
-
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
wxBitmap(const char bits[], int width, int height, int depth = 1);
wxBitmap(const char **bits) { CreateFromXpm(bits); }
wxBitmap(char **bits) { CreateFromXpm((const char **)bits); }
- wxBitmap(const wxBitmap& bmp);
wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
wxBitmap(const wxImage& image, int depth = -1);
~wxBitmap() {}
- wxBitmap& operator = (const wxBitmap& bmp);
bool operator == (const wxBitmap& bmp) const;
bool operator != (const wxBitmap& bmp) const;
bool Ok() const;