// ----------------------------------------------------------------------------
// wxPanel contains other controls and implements TAB traversal between them
// ----------------------------------------------------------------------------
// wxPanel contains other controls and implements TAB traversal between them
- Create(parent, -1, wxPoint(x, y), wxSize(width, height), style, name);
+ Create(parent, wxID_ANY, wxPoint(x, y), wxSize(width, height), style, name);
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxNO_BORDER,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxNO_BORDER,
- Create(parent, id, pos, size, style, name);
+ Create(parent, winid, pos, size, style, name);
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxNO_BORDER,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTAB_TRAVERSAL | wxNO_BORDER,
// calls layout for layout constraints and sizers
void OnSize(wxSizeEvent& event);
virtual void InitDialog();
#ifdef __WXUNIVERSAL__
// calls layout for layout constraints and sizers
void OnSize(wxSizeEvent& event);
virtual void InitDialog();
#ifdef __WXUNIVERSAL__
- virtual bool IsCanvasWindow() { return TRUE; }
- virtual bool ProvidesBackground() { return TRUE; }
+ virtual bool IsCanvasWindow() const { return true; }
+ virtual bool ProvidesBackground() const { return true; }