// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __SPLITTERH_G__
#define __SPLITTERH_G__
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma interface "splitter.h"
-#endif
-
#include "wx/window.h" // base class declaration
#include "wx/containr.h" // wxControlContainer
// The MFC splitter window manages scrollbars as well so is able to
// put sash buttons on the scrollbars, but we probably don't want to go down
// this path.
-// 2) for wxWindows 2.0, we must find a way to set the WS_CLIPCHILDREN style
+// 2) for wxWidgets 2.0, we must find a way to set the WS_CLIPCHILDREN style
// to prevent flickering. (WS_CLIPCHILDREN doesn't work in all cases so can't be
// standard).
}
// Normal constructor
- wxSplitterWindow(wxWindow *parent, wxWindowID id = -1,
+ wxSplitterWindow(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_3D,
- const wxString& name = "splitter")
+ const wxString& name = wxT("splitter"))
{
Init();
Create(parent, id, pos, size, style, name);
virtual ~wxSplitterWindow();
- bool Create(wxWindow *parent, wxWindowID id = -1,
+ bool Create(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_3D,
- const wxString& name = "splitter");
+ const wxString& name = wxT("splitter"));
// Gets the only or left/top pane
wxWindow *GetWindow1() const { return m_windowOne; }
// Associates the given window with window 2, drawing the appropriate sash
// and changing the split mode.
- // Does nothing and returns FALSE if the window is already split.
+ // Does nothing and returns false if the window is already split.
// A sashPosition of 0 means choose a default sash position,
// negative sashPosition specifies the size of right/lower pane as it's
// absolute value rather than the size of left/upper pane.
// parameter should be NULL)
bool ReplaceWindow(wxWindow *winOld, wxWindow *winNew);
+ // Make sure the child window sizes are updated. This is useful
+ // for reducing flicker by updating the sizes before a
+ // window is shown, if you know the overall size is correct.
+ void UpdateSize();
+
// Is the window split?
bool IsSplit() const { return (m_windowTwo != NULL); }
void SetSashSize(int width) { m_sashSize = width; }
// Sets the border size
- void SetBorderSize(int width) { m_borderSize = width; }
+ void SetBorderSize(int WXUNUSED(width)) { }
// Gets the sash size
- int GetSashSize() const { return m_sashSize; }
+ int GetSashSize() const;
// Gets the border size
- int GetBorderSize() const { return m_borderSize; }
+ int GetBorderSize() const;
// Set the sash position
- void SetSashPosition(int position, bool redraw = TRUE);
+ void SetSashPosition(int position, bool redraw = true);
// Gets the sash position
int GetSashPosition() const { return m_sashPosition; }
+ // Set the sash gravity
+ void SetSashGravity(double gravity);
+
+ // Gets the sash gravity
+ double GetSashGravity() const { return m_sashGravity; }
+
// If this is zero, we can remove panes by dragging the sash.
void SetMinimumPaneSize(int min);
int GetMinimumPaneSize() const { return m_minimumPaneSize; }
virtual int OnSashPositionChanging(int newSashPosition);
// Called when the sash position is about to be changed, return
- // FALSE from here to prevent the change from taking place.
+ // false from here to prevent the change from taking place.
// Repositions sash to minimum position if pane would be too small.
// newSashPosition here is always positive or zero.
virtual bool OnSashPositionChange(int newSashPosition);
void OnSize(wxSizeEvent& event);
// In live mode, resize child windows in idle time
- void OnIdle(wxIdleEvent& event);
-
- // Draws borders
- virtual void DrawBorders(wxDC& dc);
+ void OnInternalIdle();
// Draws the sash
virtual void DrawSash(wxDC& dc);
virtual void DrawSashTracker(int x, int y);
// Tests for x, y over sash
- virtual bool SashHitTest(int x, int y, int tolerance = 2);
+ virtual bool SashHitTest(int x, int y, int tolerance = 5);
// Resizes subwindows
virtual void SizeWindows();
- // Initialize colours
- void InitColours();
-
void SetNeedUpdating(bool needUpdating) { m_needUpdating = needUpdating; }
bool GetNeedUpdating() const { return m_needUpdating ; }
+#ifdef __WXMAC__
+ virtual bool MacClipGrandChildren() const { return true ; }
+#endif
+
protected:
// event handlers
-#ifdef __WXMSW__
+#if defined(__WXMSW__) || defined(__WXMAC__)
void OnSetCursor(wxSetCursorEvent& event);
#endif // wxMSW
- // send the given event, return FALSE if the event was processed and vetoed
+ // send the given event, return false if the event was processed and vetoed
// by the user code
inline bool DoSendEvent(wxSplitterEvent& event);
-protected:
// common part of all ctors
void Init();
// set the real sash position, sashPos here must be positive
//
- // returns TRUE if the sash position has been changed, FALSE otherwise
+ // returns true if the sash position has been changed, false otherwise
bool DoSetSashPosition(int sashPos);
// set the sash position and send an event about it having been changed
void SetSashPositionAndNotify(int sashPos);
+ // callbacks executed when we detect that the mouse has entered or left
+ // the sash
+ virtual void OnEnterSash();
+ virtual void OnLeaveSash();
+
// set the cursor appropriate for the current split mode
void SetResizeCursor();
+ // redraw the splitter if its "hotness" changed if necessary
+ void RedrawIfHotSensitive(bool isHot);
+
+ // return the best size of the splitter equal to best sizes of its
+ // subwindows
+ virtual wxSize DoGetBestSize() const;
+
+
wxSplitMode m_splitMode;
- bool m_permitUnsplitAlways;
- bool m_needUpdating; // when in live mode, set this to TRUE to resize children in idle
wxWindow* m_windowOne;
wxWindow* m_windowTwo;
int m_dragMode;
int m_oldX;
int m_oldY;
- int m_borderSize;
- int m_sashSize; // Sash width or height
int m_sashPosition; // Number of pixels from left or top
+ double m_sashGravity;
+ int m_sashSize;
+ wxSize m_lastSize;
int m_requestedSashPosition;
int m_sashPositionCurrent; // while dragging
int m_firstX;
int m_minimumPaneSize;
wxCursor m_sashCursorWE;
wxCursor m_sashCursorNS;
- wxPen* m_sashTrackerPen;
- wxPen* m_lightShadowPen;
- wxPen* m_mediumShadowPen;
- wxPen* m_darkShadowPen;
- wxPen* m_hilightPen;
- wxBrush* m_faceBrush;
- wxPen* m_facePen;
+ wxPen *m_sashTrackerPen;
+
+ // when in live mode, set this to true to resize children in idle
+ bool m_needUpdating:1;
+ bool m_permitUnsplitAlways:1;
+ bool m_isHot:1;
+ bool m_checkRequestedSashPosition:1;
private:
WX_DECLARE_CONTROL_CONTAINER();
DECLARE_DYNAMIC_CLASS(wxSplitterWindow)
DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxSplitterWindow)
};
// ----------------------------------------------------------------------------
} pt; // position of double click for DCLICK event
} m_data;
- DECLARE_DYNAMIC_CLASS(wxSplitterEvent)
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxSplitterEvent)
};
typedef void (wxEvtHandler::*wxSplitterEventFunction)(wxSplitterEvent&);
-#define EVT_SPLITTER_SASH_POS_CHANGED(id, fn) \
- DECLARE_EVENT_TABLE_ENTRY( \
- wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, \
- id, \
- -1, \
- (wxObjectEventFunction)(wxEventFunction)(wxSplitterEventFunction) &fn, \
- NULL \
- ),
-
-#define EVT_SPLITTER_SASH_POS_CHANGING(id, fn) \
- DECLARE_EVENT_TABLE_ENTRY( \
- wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING, \
- id, \
- -1, \
- (wxObjectEventFunction)(wxEventFunction)(wxSplitterEventFunction) &fn, \
- NULL \
- ),
-
-#define EVT_SPLITTER_DCLICK(id, fn) \
- DECLARE_EVENT_TABLE_ENTRY( \
- wxEVT_COMMAND_SPLITTER_DOUBLECLICKED, \
- id, \
- -1, \
- (wxObjectEventFunction)(wxEventFunction)(wxSplitterEventFunction) &fn, \
- NULL \
- ),
-
-#define EVT_SPLITTER_UNSPLIT(id, fn) \
- DECLARE_EVENT_TABLE_ENTRY( \
- wxEVT_COMMAND_SPLITTER_UNSPLIT, \
- id, \
- -1, \
- (wxObjectEventFunction)(wxEventFunction)(wxSplitterEventFunction) &fn, \
- NULL \
- ),
+#define wxSplitterEventHandler(func) \
+ (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxSplitterEventFunction, &func)
+
+#define wx__DECLARE_SPLITTEREVT(evt, id, fn) \
+ wx__DECLARE_EVT1(wxEVT_COMMAND_SPLITTER_ ## evt, id, wxSplitterEventHandler(fn))
+
+#define EVT_SPLITTER_SASH_POS_CHANGED(id, fn) \
+ wx__DECLARE_SPLITTEREVT(SASH_POS_CHANGED, id, fn)
+
+#define EVT_SPLITTER_SASH_POS_CHANGING(id, fn) \
+ wx__DECLARE_SPLITTEREVT(SASH_POS_CHANGING, id, fn)
+
+#define EVT_SPLITTER_DCLICK(id, fn) \
+ wx__DECLARE_SPLITTEREVT(DOUBLECLICKED, id, fn)
+
+#define EVT_SPLITTER_UNSPLIT(id, fn) \
+ wx__DECLARE_SPLITTEREVT(UNSPLIT, id, fn)
#endif // __SPLITTERH_G__