// from multibyte string
// (NB: nLength is right now number of Unicode characters, not
// characters in psz! So try not to use it yet!)
- wxString(const char *psz, wxMBConv& conv = wxConvLibc, size_t nLength = wxSTRING_MAXLEN);
+ wxString(const char *psz, wxMBConv& conv, size_t nLength = wxSTRING_MAXLEN);
// from wxWCharBuffer (i.e. return from wxGetString)
wxString(const wxWCharBuffer& psz)
{ InitWith(psz, 0, wxSTRING_MAXLEN); }
// the behaviour of these functions with the strings containing anything
// else than 7 bit ASCII characters is undefined, use at your own risk.
#if wxUSE_UNICODE
- static wxString FromAscii(const char *ascii);
+ static wxString FromAscii(const char *ascii); // string
+ static wxString FromAscii(const char ascii); // char
const wxCharBuffer ToAscii() const;
#else // ANSI
static wxString FromAscii(const char *ascii) { return wxString( ascii ); }
+ static wxString FromAscii(const char ascii) { return wxString( ascii ); }
const char *ToAscii() const { return c_str(); }
#endif // Unicode/!Unicode
- // conversions with (possible) format convertions: have to return a
+ // conversions with (possible) format conversions: have to return a
// buffer with temporary data
//
// the functions defined (in either Unicode or ANSI) mode are mb_str() to
// returns true if the string is empty
bool empty() const { return IsEmpty(); }
// inform string about planned change in size
- void reserve(size_t size) { Alloc(size); }
+ void reserve(size_t sz) { Alloc(sz); }
// lib.string.access
// return the character at position n