// without tons of #ifdefs.
// ----------------------------------------------------------------------------
-#if wxUSE_SPINBTN
+#if wxUSE_SPINBTN
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "spinctlg.h"
void SetValue(int val);
void SetValue(const wxString& text);
void SetRange(int min, int max);
+ void SetSelection(long from, long to);
// accessors
int GetValue() const;
// the subcontrols
wxTextCtrl *m_text;
wxSpinButton *m_btn;
-
+
private:
DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
};