// check if the given catalog is loaded
bool IsLoaded(const wxChar *szDomain) const;
+ // Retrieve the language info struct for the given language
+ //
+ // Returns NULL if no info found, pointer must *not* be deleted by caller
+ static const wxLanguageInfo *GetLanguageInfo(int lang);
+
// Add custom language to the list of known languages.
// Notes: 1) wxLanguageInfo contains platform-specific data
// 2) must be called before Init to have effect
bool m_bConvertEncoding;
static wxLanguageInfoArray *ms_languagesDB;
+
+ DECLARE_NO_COPY_CLASS(wxLocale)
};
// ----------------------------------------------------------------------------