// without tons of #ifdefs.
// ----------------------------------------------------------------------------
-#if wxUSE_SPINBTN
+#if wxUSE_SPINBTN
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "spinctlg.h"
#endif
wxSpinCtrl() { Init(); }
wxSpinCtrl(wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
}
bool Create(wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
void SetValue(int val);
void SetValue(const wxString& text);
void SetRange(int min, int max);
+ void SetSelection(long from, long to);
// accessors
int GetValue() const;
// implementation from now on
// forward these functions to all subcontrols
- virtual bool Enable(bool enable = TRUE);
- virtual bool Show(bool show = TRUE);
+ virtual bool Enable(bool enable = true);
+ virtual bool Show(bool show = true);
// get the subcontrols
wxTextCtrl *GetText() const { return m_text; }
void SetTextValue(int val);
// put the numeric value of the string in the text ctrl into val and return
- // TRUE or return FALSE if the text ctrl doesn't contain a number or if the
+ // true or return false if the text ctrl doesn't contain a number or if the
// number is out of range
bool GetTextValue(int *val) const;
// the subcontrols
wxTextCtrl *m_text;
wxSpinButton *m_btn;
-
+
private:
DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
};
wxSpinCtrl() { Init(); }
wxSpinCtrl(wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
}
bool Create(wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID id = wxID_ANY,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,