#include "wx/dcscreen.h"
#endif
+#include "wx/stockitem.h"
#include "wx/msw/private.h"
// ----------------------------------------------------------------------------
wxFLAGS_MEMBER(wxBORDER_RAISED)
wxFLAGS_MEMBER(wxBORDER_STATIC)
wxFLAGS_MEMBER(wxBORDER_NONE)
-
+
// old style border flags
wxFLAGS_MEMBER(wxSIMPLE_BORDER)
wxFLAGS_MEMBER(wxSUNKEN_BORDER)
IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton, wxControl,"wx/button.h")
wxBEGIN_PROPERTIES_TABLE(wxButton)
- wxEVENT_PROPERTY( Click , wxEVT_COMMAND_BUTTON_CLICKED , wxCommandEvent)
+ wxEVENT_PROPERTY( Click , wxEVT_COMMAND_BUTTON_CLICKED , wxCommandEvent)
- wxPROPERTY( Font , wxFont , SetFont , GetFont , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
- wxPROPERTY( Label, wxString , SetLabel, GetLabel, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
+ wxPROPERTY( Font , wxFont , SetFont , GetFont , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Label, wxString , SetLabel, GetLabel, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
wxPROPERTY_FLAGS( WindowStyle , wxButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
bool wxButton::Create(wxWindow *parent,
wxWindowID id,
- const wxString& label,
+ const wxString& lbl,
const wxPoint& pos,
const wxSize& size,
long style,
const wxValidator& validator,
const wxString& name)
{
+ wxString label(lbl);
+ if (label.empty() && wxIsStockID(id))
+ label = wxGetStockLabel(id);
+
if ( !CreateControl(parent, id, pos, size, style, validator, name) )
- return FALSE;
+ return false;
WXDWORD exstyle;
WXDWORD msStyle = MSWGetStyle(style, &exstyle);
GetTextExtent(wxGetWindowText(GetHWND()), &wBtn, NULL);
int wChar, hChar;
- wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont());
+ wxGetCharSize(GetHWND(), &wChar, &hChar, GetFont());
// add a margin -- the button is wider than just its label
wBtn += 3*wChar;
NB: all this is quite complicated by now and the worst is that normally
it shouldn't be necessary at all as for the normal Windows programs
DefWindowProc() and IsDialogMessage() take care of all this
- automatically -- however in wxWindows programs this doesn't work for
+ automatically -- however in wxWidgets programs this doesn't work for
nested hierarchies (i.e. a notebook inside a notebook) for unknown
reason and so we have to reproduce all this code ourselves. It would be
very nice if we could avoid doing it.
wxCHECK_RET( parent, _T("button without parent?") );
- // set this one as the default button both for wxWindows ...
+ // set this one as the default button both for wxWidgets ...
wxWindow *winOldDefault = parent->SetDefaultItem(this);
// ... and Windows
- SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), FALSE);
- SetDefaultStyle(this, TRUE);
+ SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
+ SetDefaultStyle(this, true);
}
// set this button as being currently default
wxWindow *winOldDefault = parent->GetDefaultItem();
parent->SetTmpDefaultItem(this);
- SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), FALSE);
- SetDefaultStyle(this, TRUE);
+ SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), false);
+ SetDefaultStyle(this, true);
}
// unset this button as currently default, it may still stay permanent default
wxWindow *winOldDefault = parent->GetDefaultItem();
- SetDefaultStyle(this, FALSE);
- SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), TRUE);
+ SetDefaultStyle(this, false);
+ SetDefaultStyle(wxDynamicCast(winOldDefault, wxButton), true);
}
/* static */
bool wxButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
{
- bool processed = FALSE;
+ bool processed = false;
switch ( param )
{
// NOTE: Apparently older versions (NT 4?) of the common controls send
// BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
- // buttons, so in order to send two EVET_BUTTON events we should
+ // buttons, so in order to send two EVT_BUTTON events we should
// catch both types. Currently (Feb 2003) up-to-date versions of
// win98, win2k and winXP all send two BN_CLICKED messages for
// all button types, so we don't catch BN_DOUBLECLICKED anymore
WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
{
- // when we receive focus, we want to temporary become the default button in
+ // when we receive focus, we want to temporarily become the default button in
// our parent panel so that pressing "Enter" would activate us -- and when
// losing it we should restore the previous default button as well
if ( nMsg == WM_SETFOCUS )
if ( !wxControl::SetBackgroundColour(colour) )
{
// nothing to do
- return FALSE;
+ return false;
}
MakeOwnerDrawn();
Refresh();
- return TRUE;
+ return true;
}
bool wxButton::SetForegroundColour(const wxColour &colour)
if ( !wxControl::SetForegroundColour(colour) )
{
// nothing to do
- return FALSE;
+ return false;
}
MakeOwnerDrawn();
Refresh();
- return TRUE;
+ return true;
}
/*
DrawRect(hdc, r);
(void)SelectObject(hdc, hpenGrey);
- InflateRect(&r, -1, -1);
+ ::InflateRect(&r, -1, -1);
DrawRect(hdc, r);
}
{
DrawRect(hdc, r);
- InflateRect(&r, -1, -1);
+ ::InflateRect(&r, -1, -1);
}
wxDrawLine(hdc, r.left, r.bottom, r.right, r.bottom);
::DeleteObject(hbrushBackground);
- return TRUE;
+ return true;
}
#endif // __WIN32__