#include "wx/msw/private.h"
-#if defined(__WXWINCE__)
+#if defined(__WXWINCE__) && !defined(__HANDHELDPC__)
#include <ole2.h>
#include <shellapi.h>
#if _WIN32_WCE < 400
if (m_AnyInternalData)
{
int n = GetItemCount();
- int i = 0;
m_ignoreChangeMessages = TRUE;
- for (i = 0; i < n; i++)
+ for (int i = 0; i < n; i++)
wxDeleteInternalData(this, i);
m_ignoreChangeMessages = FALSE;
event.m_col = nmHDR->iItem;
break;
-#if defined(__WXWINCE__) && _WIN32_WCE < 400
+#if defined(__WXWINCE__) && !defined(__HANDHELDPC__) && _WIN32_WCE < 400
case GN_CONTEXTMENU:
#endif //__WXWINCE__
case NM_RCLICK:
// where did the click occur?
POINT ptClick;
-#if defined(__WXWINCE__) && _WIN32_WCE < 400
+#if defined(__WXWINCE__) && !defined(__HANDHELDPC__) && _WIN32_WCE < 400
if(nmhdr->code == GN_CONTEXTMENU) {
ptClick = ((NMRGINFO*)nmhdr)->ptAction;
} else
// there's a GPF in Windows.
// By returning TRUE here, we avoid further processing
// of this strange message.
- if ( info->iItem >= GetColumnCount() )
+ if ( (unsigned)info->iItem >= (unsigned)GetColumnCount() )
return TRUE;
}
// fall through
case LVN_ITEMCHANGED:
// we translate this catch all message into more interesting
- // (and more easy to process) wxWindows events
+ // (and more easy to process) wxWidgets events
// first of all, we deal with the state change events only and
// only for valid items (item == -1 for the virtual list
event.m_item.m_data = GetItemData(iItem);
break;
-#if defined(__WXWINCE__) && _WIN32_WCE < 400
+#if defined(__WXWINCE__) && !defined(__HANDHELDPC__) && _WIN32_WCE < 400
case GN_CONTEXTMENU:
#endif //__WXWINCE__
case NM_RCLICK:
LV_HITTESTINFO lvhti;
wxZeroMemory(lvhti);
-#if defined(__WXWINCE__) && _WIN32_WCE < 400
+#if defined(__WXWINCE__) && !defined(__HANDHELDPC__) && _WIN32_WCE < 400
if(nmhdr->code == GN_CONTEXTMENU) {
lvhti.pt = ((NMRGINFO*)nmhdr)->ptAction;
} else
wxSize clientSize = GetClientSize();
wxRect itemRect;
- int cy=0;
int itemCount = GetItemCount();
int i;
{
if (GetItemRect(i, itemRect))
{
- cy = itemRect.GetTop();
+ int cy = itemRect.GetTop();
if (i != 0) // Don't draw the first one
{
dc.DrawLine(0, cy, clientSize.x, cy);