void Center(int direction = wxHORIZONTAL);
void Centre(int direction = wxHORIZONTAL);
%name(ClientToScreenXY)void ClientToScreen(int *BOTH, int *BOTH);
+#ifndef __WXGTK__
wxPoint ClientToScreen(const wxPoint& pt);
+#endif
bool Close(int force = FALSE);
bool Destroy();
void DestroyChildren();
void Refresh(bool eraseBackground = TRUE, const wxRect* rect = NULL);
void ReleaseMouse();
%name(ScreenToClientXY)void ScreenToClient(int *BOTH, int *BOTH);
+#ifndef __WXGTK__
wxPoint ScreenToClient(const wxPoint& pt);
+#endif
void ScrollWindow(int dx, int dy, const wxRect* rect = NULL);
void SetAcceleratorTable(const wxAcceleratorTable& accel);
int checkable = FALSE);
%name(AppendMenu)void Append(int id, const wxString& item, wxMenu *subMenu,
const wxString& helpString = wxPyEmptyStr);
+#ifndef __WXGTK__
%name(AppendItem)void Append(const wxMenuItem* item);
+#endif
void AppendSeparator();
void Break();
/////////////////////////////////////////////////////////////////////////////
//
// $Log$
+// Revision 1.14 1999/02/23 23:48:33 RD
+// reenabled some methods for wxPython on wxGTK
+//
+// Revision 1.13 1999/02/20 10:02:38 RD
+//
+// Changes needed to enable wxGTK compatibility.
+//
// Revision 1.12 1999/02/20 09:03:03 RD
// Added wxWindow_FromHWND(hWnd) for wxMSW to construct a wxWindow from a
// window handle. If you can get the window handle into the python code,