#ifndef _MYFRAME_H_
#define _MYFRAME_H_
-//-----------------------------------------------------------------------------
-// GCC interface
-//-----------------------------------------------------------------------------
-
-#ifdef __GNUG__
- #pragma interface "myframe.h"
-#endif
-
//-----------------------------------------------------------------------------
// Headers
//-----------------------------------------------------------------------------
// Constructor.
MyFrame( wxWindow* parent=(wxWindow *)NULL);
-private:
+private:
// Event handlers (these functions should _not_ be virtual)
+ void OnUnloadResourceMenuCommand(wxCommandEvent& event);
+ void OnReloadResourceMenuCommand(wxCommandEvent& event);
void OnExitToolOrMenuCommand(wxCommandEvent& event);
void OnAboutToolOrMenuCommand(wxCommandEvent& event);
void OnNonDerivedDialogToolOrMenuCommand(wxCommandEvent& event);
void OnDerivedDialogToolOrMenuCommand(wxCommandEvent& event);
void OnControlsToolOrMenuCommand(wxCommandEvent& event);
- void OnUncenteredToolOrMenuCommand(wxCommandEvent& event);
+ void OnUncenteredToolOrMenuCommand(wxCommandEvent& event);
void OnCustomClassToolOrMenuCommand(wxCommandEvent& event);
void OnPlatformPropertyToolOrMenuCommand(wxCommandEvent& event);
void OnArtProviderToolOrMenuCommand(wxCommandEvent& event);
void OnVariableExpansionToolOrMenuCommand(wxCommandEvent& event);
+ void OnRecursiveLoad(wxCommandEvent& event);
+ void OnAnimationCtrlPlay(wxCommandEvent& event);
- // Any class wishing to process wxWindows events must use this macro
+ // Any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};