- void DrawCellValue( wxDC& dc, const wxRect&, int row, int col );
-
- // this one is useful when you just need to draw one or a few
+ void DrawCellValue( wxDC& dc, const wxRect&, int row, int col,
+ const wxString& value = wxEmptyString, bool useValueArg = FALSE );
+
+ // this updates the displayed cell text value but not the underlying
+ // table cell value (it is used to echo text being entered into
+ // the top edit control when in-place editing is turned off)
+ //
+ void DrawCellValue( const wxGridCellCoords& coords, const wxString& value );
+
+ // these are useful when you just need to draw one or a few