// headers
// ----------------------------------------------------------------------------
+#ifdef __VMS
+#define XtDisplay XTDISPLAY
+#endif
+
#include "wx/setup.h"
#include "wx/utils.h"
#include "wx/app.h"
#include <sysent.h>
#endif
+#ifdef __VMS__
+#pragma message disable nosimpint
+#endif
#include <Xm/Xm.h>
+#ifdef __VMS__
+#pragma message enable nosimpint
+#endif
#include "wx/unix/execute.h"
*height = DisplayHeight (dpy, DefaultScreen (dpy));
}
+void wxDisplaySizeMM(int *width, int *height)
+{
+ Display *dpy = (Display*) wxGetDisplay();
+
+ if ( width )
+ *width = DisplayWidthMM(dpy, DefaultScreen (dpy));
+ if ( height )
+ *height = DisplayHeightMM(dpy, DefaultScreen (dpy));
+}
+
+void wxClientDisplayRect(int *x, int *y, int *width, int *height)
+{
+ // This is supposed to return desktop dimensions minus any window
+ // manager panels, menus, taskbars, etc. If there is a way to do that
+ // for this platform please fix this function, otherwise it defaults
+ // to the entire desktop.
+ if (x) *x = 0;
+ if (y) *y = 0;
+ wxDisplaySize(width, height);
+}
+
+
// Configurable display in Motif
static WXDisplay *gs_currentDisplay = NULL;
static wxString gs_displayName;
else
return FALSE;
}
-
- return FALSE;
}
wxString wxGetDisplayName()
return gs_displayName;
}
+wxWindow* wxFindWindowAtPoint(const wxPoint& pt)
+{
+ return wxGenericFindWindowAtPoint(pt);
+}
+
// ----------------------------------------------------------------------------
// accelerators
// ----------------------------------------------------------------------------
// handling
return NULL;
- // The accelerator text is after the \t char.
+#if 0
+ // The accelerator text is after the \t char.
while (*s && *s != '\t')
s++;
if (*s == '\0')
}
delete[]tmp;
return wxBuffer;
+#endif
}
XmString wxFindAcceleratorText (const char *s)
// handling
return NULL;
- // The accelerator text is after the \t char.
+#if 0
+ // The accelerator text is after the \t char.
while (*s && *s != '\t')
s++;
if (*s == '\0')
s++;
XmString text = XmStringCreateSimple ((char *)s);
return text;
+#endif
}
// ----------------------------------------------------------------------------
xc -> green = color_defs[pixel].green;
xc -> blue = color_defs[pixel].blue;
xc -> flags = DoRed | DoGreen | DoBlue;
-
+
/* FIXME, TODO
if (!XAllocColor(d,cmp,xc))
cout << "wxAllocNearestColor : Warning : Cannot find nearest color !\n";