+ wxFont(int size,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ Create(size, family, style, weight, underlined, face, encoding);
+ }
+
+ wxFont(const wxSize& pixelSize,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ Create(10, family, style, weight, underlined, face, encoding);
+ SetPixelSize(pixelSize);
+ }
+
+ bool Create(int size,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+
+ // wxMOTIF-specific
+ bool Create(const wxString& fontname,
+ wxFontEncoding fontenc = wxFONTENCODING_DEFAULT);
+ bool Create(const wxNativeFontInfo& fontinfo);
+
+ virtual ~wxFont();
+
+ // implement base class pure virtuals
+ virtual int GetPointSize() const;
+ virtual wxFontStyle GetStyle() const;
+ virtual wxFontWeight GetWeight() const;
+ virtual bool GetUnderlined() const;
+ virtual wxString GetFaceName() const;
+ virtual wxFontEncoding GetEncoding() const;
+ virtual const wxNativeFontInfo *GetNativeFontInfo() const;
+
+ virtual void SetPointSize(int pointSize);
+ virtual void SetFamily(wxFontFamily family);
+ virtual void SetStyle(wxFontStyle style);
+ virtual void SetWeight(wxFontWeight weight);
+ virtual bool SetFaceName(const wxString& faceName);
+ virtual void SetUnderlined(bool underlined);
+ virtual void SetEncoding(wxFontEncoding encoding);
+
+ wxDECLARE_COMMON_FONT_METHODS();
+
+ // Implementation
+
+ // Find an existing, or create a new, XFontStruct
+ // based on this wxFont and the given scale. Append the
+ // font to list in the private data for future reference.
+
+ // TODO This is a fairly basic implementation, that doesn't
+ // allow for different facenames, and also doesn't do a mapping
+ // between 'standard' facenames (e.g. Arial, Helvetica, Times Roman etc.)
+ // and the fonts that are available on a particular system.
+ // Maybe we need to scan the user's machine to build up a profile
+ // of the fonts and a mapping file.
+
+ // Return font struct, and optionally the Motif font list
+ wxXFont *GetInternalFont(double scale = 1.0,
+ WXDisplay* display = NULL) const;
+
+ // These two are helper functions for convenient access of the above.
+#if wxMOTIF_USE_RENDER_TABLE
+ WXFontSet GetFontSet(double scale, WXDisplay* display = NULL) const;
+ WXRenderTable GetRenderTable(WXDisplay* display) const;
+#else // if !wxMOTIF_USE_RENDER_TABLE
+ WXFontStructPtr GetFontStruct(double scale = 1.0,
+ WXDisplay* display = NULL) const;
+ WXFontList GetFontList(double scale = 1.0,
+ WXDisplay* display = NULL) const;
+#endif // !wxMOTIF_USE_RENDER_TABLE
+ // returns either a XmFontList or XmRenderTable, depending
+ // on Motif version
+ WXFontType GetFontType(WXDisplay* display) const;
+ // like the function above but does a copy for XmFontList
+ WXFontType GetFontTypeC(WXDisplay* display) const;
+ static WXString GetFontTag();