*/
}
-void wxGLContext::SetColour(const char *colour)
+void wxGLContext::SetColour(const wxChar *colour)
{
float r = 0.0;
float g = 0.0;
void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC)
{
- int pixelFormat;
PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR), /* size */
1, /* version */
AdjustPFDForAttributes(pfd, attribList);
- pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd);
+ int pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd);
if (pixelFormat == 0) {
- wxLogWarning(_("ChoosePixelFormat failed."));
+ wxLogLastError(_T("ChoosePixelFormat"));
}
else {
- if (SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) != TRUE) {
- wxLogWarning(_("SetPixelFormat failed."));
+ if ( !::SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) ) {
+ wxLogLastError(_T("SetPixelFormat"));
}
}
}
}
}
-void wxGLCanvas::SetColour(const char *colour)
+void wxGLCanvas::SetColour(const wxChar *colour)
{
if (m_glContext)
m_glContext->SetColour(colour);