/////////////////////////////////////////////////////////////////////////////
-// Name: region.cpp
+// Name: gtk/region.cpp
// Purpose:
// Author: Robert Roebling
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#include <gdk/gdk.h>
#include <gtk/gtk.h>
+
//-----------------------------------------------------------------------------
// wxRegion
//-----------------------------------------------------------------------------
class wxRegionRefData: public wxObjectRefData
{
- public:
-
+public:
wxRegionRefData();
~wxRegionRefData();
-
- public:
GdkRegion *m_region;
wxList m_rects;
wxRegionRefData::~wxRegionRefData()
{
if (m_region) gdk_region_destroy( m_region );
-
+
wxNode *node = m_rects.First();
while (node)
{
#define M_REGIONDATA ((wxRegionRefData *)m_refData)
IMPLEMENT_DYNAMIC_CLASS(wxRegion,wxGDIObject);
-
-wxRegion::wxRegion( long x, long y, long w, long h )
+
+wxRegion::wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h )
{
m_refData = new wxRegionRefData();
GdkRegion *reg = gdk_region_new();
g_rect.height = rect.height;
M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &g_rect );
gdk_region_destroy( reg );
-
+
wxNode *node = M_REGIONDATA->m_rects.First();
while (node)
{
bool wxRegion::operator == ( const wxRegion& region )
{
- return m_refData == region.m_refData;
+ return m_refData == region.m_refData;
}
bool wxRegion::operator != ( const wxRegion& region )
{
- return m_refData != region.m_refData;
+ return m_refData != region.m_refData;
}
void wxRegion::Clear()
M_REGIONDATA->m_region = gdk_region_new();
}
-bool wxRegion::Union( long x, long y, long width, long height )
+bool wxRegion::Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
GdkRectangle rect;
rect.x = x;
GdkRegion *reg = gdk_regions_union( M_REGIONDATA->m_region, region.GetRegion() );
gdk_region_destroy( M_REGIONDATA->m_region );
M_REGIONDATA->m_region = reg;
-
+
wxNode *node = region.GetRectList()->First();
while (node)
{
M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(r->x,r->y,r->width,r->height) );
node = node->Next();
}
-
+
return TRUE;
}
-bool wxRegion::Intersect( long x, long y, long width, long height )
+bool wxRegion::Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
wxRegion reg( x, y, width, height );
Intersect( reg );
return TRUE;
}
-bool wxRegion::Subtract( long x, long y, long width, long height )
+bool wxRegion::Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
wxRegion reg( x, y, width, height );
Subtract( reg );
return TRUE;
}
-bool wxRegion::Xor( long x, long y, long width, long height )
+bool wxRegion::Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
wxRegion reg( x, y, width, height );
Xor( reg );
GdkRegion *reg = gdk_regions_xor( M_REGIONDATA->m_region, region.GetRegion() );
gdk_region_destroy( M_REGIONDATA->m_region );
M_REGIONDATA->m_region = reg;
-
+
wxNode *node = region.GetRectList()->First();
while (node)
{
M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(r->x,r->y,r->width,r->height) );
node = node->Next();
}
-
+
return TRUE;
}
-void wxRegion::GetBox( long& x, long& y, long&w, long &h ) const
+void wxRegion::GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const
{
x = 0;
y = 0;
w = -1;
h = -1;
- wxNode *node = GetRectList()->First();
- while (node)
- {
- wxRect *r = (wxRect*)node->Data();
- if (node == GetRectList()->First())
- {
- x = r->x;
- y = r->y;
- w = r->width;
- h = r->height;
- }
- else
- {
- if (r->x < x)
- {
- x = r->x;
- w += x - r->x;
- }
- if (r->y < y)
- {
- y = r->y;
- h += y - r->y;
- }
- if (r->width+r->x > x+w)
- {
- w = r->x + r->width - x;
- }
- if (r->height+r->y > y+h)
- {
- h = r->y + r->height - y;
- }
- }
- node = node->Next();
- }
+ GdkRectangle rect;
+ gdk_region_get_clipbox( M_REGIONDATA->m_region, &rect );
+ x = rect.x;
+ y = rect.y;
+ w = rect.width;
+ h = rect.height;
}
wxRect wxRegion::GetBox() const
{
- long x = 0;
- long y = 0;
- long w = -1;
- long h = -1;
+ wxCoord x = 0;
+ wxCoord y = 0;
+ wxCoord w = -1;
+ wxCoord h = -1;
GetBox( x, y, w, h );
return wxRect( x, y, w, h );
}
return gdk_region_empty( M_REGIONDATA->m_region );
}
-wxRegionContain wxRegion::Contains( long x, long y ) const
+wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y ) const
{
if (gdk_region_point_in( M_REGIONDATA->m_region, x, y ))
return wxInRegion;
return wxOutRegion;
}
-wxRegionContain wxRegion::Contains( long x, long y, long w, long h ) const
+wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const
{
GdkRectangle rect;
rect.x = x;
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator,wxObject);
-
+
wxRegionIterator::wxRegionIterator()
{
- m_current = 0;
+ Reset();
}
wxRegionIterator::wxRegionIterator( const wxRegion& region )
{
- m_region = region;
- m_current = 0;
+ Reset(region);
}
void wxRegionIterator::Reset( const wxRegion& region )
{
m_region = region;
- m_current = 0;
+ Reset();
}
-wxRegionIterator::operator bool () const
-{
- return m_current < m_region.GetRectList()->Number();
+wxRegionIterator::operator bool () const
+{
+ return m_current < (size_t)m_region.GetRectList()->Number();
}
-bool wxRegionIterator::HaveRects() const
-{
- return m_current < m_region.GetRectList()->Number();
+bool wxRegionIterator::HaveRects() const
+{
+ return m_current < (size_t)m_region.GetRectList()->Number();
}
void wxRegionIterator::operator ++ ()
{
- if (m_current < m_region.GetRectList()->Number()) ++m_current;
+ if (m_current < (size_t)m_region.GetRectList()->Number()) ++m_current;
}
void wxRegionIterator::operator ++ (int)
{
- if (m_current < m_region.GetRectList()->Number()) ++m_current;
+ if (m_current < (size_t)m_region.GetRectList()->Number()) ++m_current;
}
wxCoord wxRegionIterator::GetX() const