virtual ~wxDrawObject() { }
- void Draw(const wxDCBase& dc) const { }
+ virtual void Draw(wxDCBase&) const { }
virtual void CalcBoundingBox(wxCoord x, wxCoord y)
{
void DrawRotatedText(const wxString& text, const wxPoint& pt, double angle)
{ DoDrawRotatedText(text, pt.x, pt.y, angle); }
+ // this version puts both optional bitmap and the text into the given
+ // rectangle and aligns is as specified by alignment parameter; it also
+ // will emphasize the character with the given index if it is != -1 and
+ // return the bounding rectangle if required
+ virtual void DrawLabel(const wxString& text,
+ const wxBitmap& image,
+ const wxRect& rect,
+ int alignment = wxALIGN_LEFT | wxALIGN_TOP,
+ int indexAccel = -1,
+ wxRect *rectBounding = NULL);
+
+ void DrawLabel(const wxString& text, const wxRect& rect,
+ int alignment = wxALIGN_LEFT | wxALIGN_TOP,
+ int indexAccel = -1)
+ { DrawLabel(text, wxNullBitmap, rect, alignment, indexAccel); }
+
bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop = wxCOPY, bool useMask = FALSE)
+ int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1)
{
return DoBlit(xdest, ydest, width, height,
- source, xsrc, ysrc, rop, useMask);
+ source, xsrc, ysrc, rop, useMask, xsrcMask, ysrcMask);
}
bool Blit(const wxPoint& destPt, const wxSize& sz,
wxDC *source, const wxPoint& srcPt,
- int rop = wxCOPY, bool useMask = FALSE)
+ int rop = wxCOPY, bool useMask = FALSE, const wxPoint& srcPtMask = wxPoint(-1, -1))
{
return DoBlit(destPt.x, destPt.y, sz.x, sz.y,
- source, srcPt.x, srcPt.y, rop, useMask);
+ source, srcPt.x, srcPt.y, rop, useMask, srcPtMask.x, srcPtMask.y);
}
#if wxUSE_SPLINES
virtual wxCoord GetCharHeight() const = 0;
virtual wxCoord GetCharWidth() const = 0;
+ // only works for single line strings
void GetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxFont *theFont = NULL) const
{ DoGetTextExtent(string, x, y, descent, externalLeading, theFont); }
+ // works for single as well as multi-line strings
+ virtual void GetMultiLineTextExtent(const wxString& text,
+ wxCoord *width,
+ wxCoord *height,
+ wxCoord *heightLine = NULL,
+ wxFont *font = NULL);
+
// size and resolution
// -------------------
virtual void SetOptimization(bool WXUNUSED(opt)) { }
virtual bool GetOptimization() { return FALSE; }
+ // Some platforms have a DC cache, which should be cleared
+ // at appropriate points such as after a series of DC operations.
+ // Put ClearCache in the wxDC implementation class, since it has to be
+ // static.
+ // static void ClearCache() ;
+#if 0 // wxUSE_DC_CACHEING
+ static void EnableCache(bool cacheing) { sm_cacheing = cacheing; }
+ static bool CacheEnabled() { return sm_cacheing ; }
+#endif
+
// bounding box
// ------------
virtual bool DoBlit(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
- int rop = wxCOPY, bool useMask = FALSE) = 0;
+ int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1) = 0;
virtual void DoGetSize(int *width, int *height) const = 0;
virtual void DoGetSizeMM(int* width, int* height) const = 0;
wxFont *theFont = NULL) const = 0;
#if wxUSE_SPLINES
- virtual void DoDrawSpline(wxList *points) = 0;
+ virtual void DoDrawSpline(wxList *points);
#endif
protected:
bool m_clipping:1;
bool m_isInteractive:1;
bool m_isBBoxValid:1;
+#if wxUSE_DC_CACHEING
+// static bool sm_cacheing;
+#endif
// coordinate system variables
wxPalette m_palette;
private:
- DECLARE_NO_COPY_CLASS(wxDCBase);
+ DECLARE_NO_COPY_CLASS(wxDCBase)
DECLARE_ABSTRACT_CLASS(wxDCBase)
};
#include "wx/motif/dc.h"
#elif defined(__WXGTK__)
#include "wx/gtk/dc.h"
-#elif defined(__WXQT__)
- #include "wx/qt/dc.h"
+#elif defined(__WXMGL__)
+ #include "wx/mgl/dc.h"
#elif defined(__WXMAC__)
#include "wx/mac/dc.h"
#elif defined(__WXPM__)
#include "wx/stubs/dc.h"
#endif
+// ----------------------------------------------------------------------------
+// helper class: you can use it to temporarily change the DC text colour and
+// restore it automatically when the object goes out of scope
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxDCTextColourChanger
+{
+public:
+ wxDCTextColourChanger(wxDC& dc) : m_dc(dc) { }
+
+ ~wxDCTextColourChanger()
+ {
+ if ( m_colFgOld.Ok() )
+ m_dc.SetTextForeground(m_colFgOld);
+ }
+
+ void Set(const wxColour& col)
+ {
+ if ( !m_colFgOld.Ok() )
+ m_colFgOld = m_dc.GetTextForeground();
+ m_dc.SetTextForeground(col);
+ }
+
+private:
+ wxDC& m_dc;
+
+ wxColour m_colFgOld;
+};
+
+// ----------------------------------------------------------------------------
+// another small helper class: sets the clipping region in its ctor and
+// destroys it in the dtor
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxDCClipper
+{
+public:
+ wxDCClipper(wxDC& dc, const wxRect& r) : m_dc(dc)
+ { dc.SetClippingRegion(r.x, r.y, r.width, r.height); }
+ wxDCClipper(wxDC& dc, wxCoord x, wxCoord y, wxCoord w, wxCoord h) : m_dc(dc)
+ { dc.SetClippingRegion(x, y, w, h); }
+
+ ~wxDCClipper() { m_dc.DestroyClippingRegion(); }
+
+private:
+ wxDC& m_dc;
+};
+
#endif
// _WX_DC_H_BASE_