--- /dev/null
+///////////////////////////////////////////////////////////////////////////////
+// Name: univ/inphand.cpp
+// Purpose: (trivial) wxInputHandler implementation
+// Author: Vadim Zeitlin
+// Modified by:
+// Created: 18.08.00
+// RCS-ID: $Id$
+// Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
+// Licence: wxWindows license
+///////////////////////////////////////////////////////////////////////////////
+
+// ===========================================================================
+// declarations
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
+
+#ifdef __GNUG__
+ #pragma implementation "inphand.h"
+#endif
+
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
+
+#ifndef WX_PRECOMP
+#endif // WX_PRECOMP
+
+#include "wx/univ/inphand.h"
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxInputHandler
+// ----------------------------------------------------------------------------
+
+bool wxInputHandler::HandleMouseMove(wxControl * WXUNUSED(control),
+ const wxMouseEvent& WXUNUSED(event))
+{
+ return FALSE;
+}
+
+bool wxInputHandler::HandleFocus(wxControl *WXUNUSED(control),
+ const wxFocusEvent& WXUNUSED(event))
+{
+ return FALSE;
+}
+
+bool wxInputHandler::HandleActivation(wxControl *WXUNUSED(control),
+ bool WXUNUSED(activated))
+{
+ return FALSE;
+}
+
+wxInputHandler::~wxInputHandler()
+{
+}
+