// Colour
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxColour : public wxColourBase
+class WXDLLIMPEXP_CORE wxColour : public wxColourBase
{
public:
// constructors
// ------------
-
- // default
- wxColour() { Init(); }
DEFINE_STD_WXCOLOUR_CONSTRUCTORS
-
- // dtor
- virtual ~wxColour();
-
-
// accessors
// ---------
- bool Ok() const { return m_isInit; }
+ virtual bool IsOk() const { return m_isInit; }
unsigned char Red() const { return m_red; }
unsigned char Green() const { return m_green; }
unsigned char Blue() const { return m_blue; }
+ unsigned char Alpha() const { return m_alpha ; }
// comparison
bool operator==(const wxColour& colour) const
return m_isInit == colour.m_isInit
&& m_red == colour.m_red
&& m_green == colour.m_green
- && m_blue == colour.m_blue;
+ && m_blue == colour.m_blue
+ && m_alpha == colour.m_alpha;
}
- bool operator != (const wxColour& colour) const { return !(*this == colour); }
-
- WXCOLORREF GetPixel() const { return m_pixel; };
+ bool operator!=(const wxColour& colour) const { return !(*this == colour); }
+ WXCOLORREF GetPixel() const { return m_pixel; }
public:
WXCOLORREF m_pixel;
unsigned char m_red;
unsigned char m_blue;
unsigned char m_green;
+ unsigned char m_alpha;
private:
DECLARE_DYNAMIC_CLASS(wxColour)
};
-#endif
- // _WX_COLOUR_H_
+#endif // _WX_COLOUR_H_