class WXDLLIMPEXP_FWD_CORE wxWindowBase;
#endif // wxUSE_GUI
-class WXDLLIMPEXP_FWD_BASE wxEvtHandler;
+// We operate with pointer to members of wxEvtHandler (such functions are used
+// as event handlers in the event tables or as arguments to Connect()) but by
+// default MSVC uses a restricted (but more efficient) representation of
+// pointers to members which can't deal with multiple base classes. To avoid
+// mysterious (as the compiler is not good enough to detect this and give a
+// sensible error message) errors in the user code as soon as it defines
+// classes inheriting from both wxEvtHandler (possibly indirectly, e.g. via
+// wxWindow) and something else (including our own wxTrackable but not limited
+// to it), we use the special MSVC keyword telling the compiler to use a more
+// general pointer to member representation for the classes inheriting from
+// wxEvtHandler.
+#ifdef __VISUALC__
+ #define wxMSVC_FWD_MULTIPLE_BASES __multiple_inheritance
+#else
+ #define wxMSVC_FWD_MULTIPLE_BASES
+#endif
+
+class WXDLLIMPEXP_FWD_BASE wxMSVC_FWD_MULTIPLE_BASES wxEvtHandler;
class wxEventConnectionRef;
// ----------------------------------------------------------------------------
{ m_show = event.m_show; }
void SetShow(bool show) { m_show = show; }
- bool GetShow() const { return m_show; }
+
+ // return true if the window was shown, false if hidden
+ bool IsShown() const { return m_show; }
+
+#if WXWIN_COMPATIBILITY_2_8
+ wxDEPRECATED( bool GetShow() const { return IsShown(); } )
+#endif
virtual wxEvent *Clone() const { return new wxShowEvent(*this); }
: wxEvent(event)
{ m_iconized = event.m_iconized; }
+#if WXWIN_COMPATIBILITY_2_8
+ wxDEPRECATED( bool Iconized() const { return IsIconized(); } )
+#endif
// return true if the frame was iconized, false if restored
- bool Iconized() const { return m_iconized; }
+ bool IsIconized() const { return m_iconized; }
virtual wxEvent *Clone() const { return new wxIconizeEvent(*this); }
// event handler and related classes
// ============================================================================
-// for backwards compatibility and to prevent eVC 4 for ARM from crashing with
-// internal compiler error when compiling wx, we define wxObjectEventFunction
-// as a wxObject method even though it can only be a wxEvtHandler one
-typedef void (wxObject::*wxObjectEventFunction)(wxEvent&);
+typedef void (wxEvtHandler::*wxEventFunction)(wxEvent&);
+
+// We had some trouble (specifically with eVC for ARM WinCE build) with using
+// wxEventFunction in the past so we had introduced wxObjectEventFunction which
+// used to be a typedef for a member of wxObject and not wxEvtHandler to work
+// around this but as eVC is not really supported any longer we now only keep
+// this for backwards compatibility and, despite its name, this is a typedef
+// for wxEvtHandler member now -- but if we have the same problem with another
+// compiler we can restore its old definition for it.
+typedef wxEventFunction wxObjectEventFunction;
// struct containing the members common to static and dynamic event tables
// entries
// Is event handler enabled?
bool m_enabled;
+ // Avoid adding events from another thread during dtor
+ bool m_beingDeleted;
// The user data: either an object which will be deleted by the container