+// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
+// compiling the program in Unicode mode. More precisely, it will be possible
+// to construct wxString from a wide (Unicode) string and convert any wxString
+// to Unicode.
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_WCHAR_T 1
+
+// ----------------------------------------------------------------------------
+// global features
+// ----------------------------------------------------------------------------
+
+// Compile library in exception-safe mode? If set to 1, the library will try to
+// behave correctly in presence of exceptions (even though it still will not
+// use the exceptions itself) and notify the user code about any unhandled
+// exceptions. If set to 0, propagation of the exceptions through the library
+// code will lead to undefined behaviour -- but the code itself will be
+// slightly smaller and faster.
+//
+// Note that like wxUSE_THREADS this option is automatically set to 0 if
+// wxNO_EXCEPTIONS is defined.
+//
+// Default is 1
+//
+// Recommended setting: depends on whether you intend to use C++ exceptions
+// in your own code (1 if you do, 0 if you don't)
+#define wxUSE_EXCEPTIONS 1
+
+// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
+//
+// Default is 0
+//
+// Recommended setting: 0 (this is still work in progress...)
+#define wxUSE_EXTENDED_RTTI 0
+
+// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
+// std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
+// and for wxHashMap to be implemented with templates.
+//
+// Default is 0
+//
+// Recommended setting: YMMV
+#define wxUSE_STL 0
+
+// Support for message/error logging. This includes wxLogXXX() functions and
+// wxLog and derived classes. Don't set this to 0 unless you really know what
+// you are doing.
+//
+// Default is 1
+//
+// Recommended setting: 1 (always)
+#define wxUSE_LOG 1
+
+// Recommended setting: 1
+#define wxUSE_LOGWINDOW 1
+
+// Recommended setting: 1
+#define wxUSE_LOGGUI 1
+
+// Recommended setting: 1
+#define wxUSE_LOG_DIALOG 1
+
+// Support for command line parsing using wxCmdLineParser class.
+//
+// Default is 1
+//
+// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
+#define wxUSE_CMDLINE_PARSER 1
+
+// Support for multithreaded applications: if 1, compile in thread classes
+// (thread.h) and make the library a bit more thread safe. Although thread
+// support is quite stable by now, you may still consider recompiling the
+// library without it if you have no use for it - this will result in a
+// somewhat smaller and faster operation.
+//
+// Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
+// to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
+// build/msw/config.* file this value will have no effect.
+//
+// Default is 1
+//
+// Recommended setting: 0 unless you do plan to develop MT applications
+#define wxUSE_THREADS 1
+
+// If enabled, compiles wxWidgets streams classes
+//
+// wx stream classes are used for image IO, process IO redirection, network
+// protocols implementation and much more and so disabling this results in a
+// lot of other functionality being lost.
+//
+// Default is 1
+//
+// Recommended setting: 1 as setting it to 0 disables many other things
+#define wxUSE_STREAMS 1
+
+// Use standard C++ streams if 1 instead of wx streams in some places. If
+// disabled (default), wx streams are used everywhere and wxWidgets doesn't
+// depend on the standard streams library.
+//
+// Notice that enabling this does not replace wx streams with std streams
+// everywhere, in a lot of places wx streams are used no matter what.
+//
+// Default is 0
+//
+// Recommended setting: 1 if you use the standard streams anyhow and so
+// dependency on the standard streams library is not a
+// problem
+#define wxUSE_STD_IOSTREAM 0
+
+// Enable conversion to standard C++ string if 1.
+#define wxUSE_STD_STRING 0
+
+// ----------------------------------------------------------------------------
+// non GUI features selection
+// ----------------------------------------------------------------------------
+
+// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
+// integer which is implemented in terms of native 64 bit integers if any or
+// uses emulation otherwise.
+//
+// This class is required by wxDateTime and so you should enable it if you want
+// to use wxDateTime. For most modern platforms, it will use the native 64 bit
+// integers in which case (almost) all of its functions are inline and it
+// almost does not take any space, so there should be no reason to switch it
+// off.
+//
+// Recommended setting: 1
+#define wxUSE_LONGLONG 1
+
+// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
+// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
+//
+// Default is 1
+//
+// Recommended setting: 1 (wxFile is highly recommended as it is required by
+// i18n code, wxFileConfig and others)
+#define wxUSE_FILE 1
+#define wxUSE_FFILE 1
+
+// Use wxFSVolume class providing access to the configured/active mount points
+//
+// Default is 1
+//
+// Recommended setting: 1 (but may be safely disabled if you don't use it)
+#define wxUSE_FSVOLUME 1
+
+// Use wxStandardPaths class which allows to retrieve some standard locations
+// in the file system
+//
+// Default is 1
+//
+// Recommended setting: 1 (may be disabled to save space, but not much)
+#define wxUSE_STDPATHS 1
+
+// use wxTextBuffer class: required by wxTextFile
+#define wxUSE_TEXTBUFFER 1
+
+// use wxTextFile class: requires wxFile and wxTextBuffer, required by
+// wxFileConfig
+#define wxUSE_TEXTFILE 1
+
+// i18n support: _() macro, wxLocale class. Requires wxTextFile.
+#define wxUSE_INTL 1
+
+// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
+// allow to manipulate dates, times and time intervals. wxDateTime replaces the
+// old wxTime and wxDate classes which are still provided for backwards
+// compatibility (and implemented in terms of wxDateTime).
+//
+// Note that this class is relatively new and is still officially in alpha
+// stage because some features are not yet (fully) implemented. It is already
+// quite useful though and should only be disabled if you are aiming at
+// absolutely minimal version of the library.
+//
+// Requires: wxUSE_LONGLONG
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_DATETIME 1
+
+// Set wxUSE_TIMER to 1 to compile wxTimer class
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_TIMER 1
+
+// Use wxStopWatch clas.
+//
+// Default is 1
+//
+// Recommended setting: 1 (needed by wxSocket)
+#define wxUSE_STOPWATCH 1
+
+// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
+// which allow the application to store its settings in the persistent
+// storage. Setting this to 1 will also enable on-demand creation of the
+// global config object in wxApp.
+//
+// See also wxUSE_CONFIG_NATIVE below.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG 1
+
+// If wxUSE_CONFIG is 1, you may choose to use either the native config
+// classes under Windows (using .INI files under Win16 and the registry under
+// Win32) or the portable text file format used by the config classes under
+// Unix.
+//
+// Default is 1 to use native classes. Note that you may still use
+// wxFileConfig even if you set this to 1 - just the config object created by
+// default for the applications needs will be a wxRegConfig or wxIniConfig and
+// not wxFileConfig.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG_NATIVE 1
+
+// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
+// to connect/disconnect from the network and be notified whenever the dial-up
+// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DIALUP_MANAGER 1
+
+// Compile in classes for run-time DLL loading and function calling.
+// Required by wxUSE_DIALUP_MANAGER.
+//
+// This setting is for Win32 only
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_DYNLIB_CLASS 1
+
+// experimental, don't use for now
+#define wxUSE_DYNAMIC_LOADER 1
+
+// Set to 1 to use socket classes
+#define wxUSE_SOCKETS 1
+
+// Set to 1 to enable virtual file systems (required by wxHTML)
+#define wxUSE_FILESYSTEM 1
+
+// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_ZIP 1
+
+// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
+#define wxUSE_FS_INET 1
+
+// wxArchive classes for accessing archives such as zip and tar
+#define wxUSE_ARCHIVE_STREAMS 1
+
+// Set to 1 to compile wxZipInput/OutputStream classes.
+#define wxUSE_ZIPSTREAM 1
+
+// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
+// wxUSE_LIBPNG
+#define wxUSE_ZLIB 1
+
+// If enabled, the code written by Apple will be used to write, in a portable
+// way, float on the disk. See extended.c for the license which is different
+// from wxWidgets one.
+//
+// Default is 1.
+//
+// Recommended setting: 1 unless you don't like the license terms (unlikely)
+#define wxUSE_APPLE_IEEE 1
+
+// Joystick support class
+#define wxUSE_JOYSTICK 1
+
+// wxFontMapper class
+#define wxUSE_FONTMAP 1
+
+// wxMimeTypesManager class
+#define wxUSE_MIMETYPE 1
+
+// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
+// or wxURL you need to set this to 1.
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_PROTOCOL 1
+
+// The settings for the individual URL schemes
+#define wxUSE_PROTOCOL_FILE 1
+#define wxUSE_PROTOCOL_FTP 1
+#define wxUSE_PROTOCOL_HTTP 1
+
+// Define this to use wxURL class.
+#define wxUSE_URL 1
+
+// Define this to use native platform url and protocol support.
+// Currently valid only for MS-Windows.
+// Note: if you set this to 1, you can open ftp/http/gopher sites
+// and obtain a valid input stream for these sites
+// even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
+// Doing so reduces the code size.
+//
+// This code is experimental and subject to change.
+#define wxUSE_URL_NATIVE 0
+
+// Support for regular expression matching via wxRegEx class: enable this to
+// use POSIX regular expressions in your code. You need to compile regex
+// library from src/regex to use it under Windows.
+//
+// Default is 0
+//
+// Recommended setting: 1 if your compiler supports it, if it doesn't please
+// contribute us a makefile for src/regex for it
+#define wxUSE_REGEX 1
+
+// wxSystemOptions class
+#define wxUSE_SYSTEM_OPTIONS 1
+
+// wxSound class
+#define wxUSE_SOUND 1
+
+// Use wxMediaCtrl
+//
+// Default is 1.
+//
+// Recommended setting: 1
+#define wxUSE_MEDIACTRL 1
+
+// Use GStreamer for Unix (req a lot of dependancies)
+//
+// Default is 0
+//
+// Recommended setting: 1 (wxMediaCtrl won't work by default without it)
+#define wxUSE_GSTREAMER 0
+
+// Use wxWidget's XRC XML-based resource system. Recommended.
+//
+// Default is 1
+//
+// Recommended setting: 1 (requires wxUSE_XML)
+#define wxUSE_XRC 1
+
+// XML parsing classes. Note that their API will change in the future, so
+// using wxXmlDocument and wxXmlNode in your app is not recommended.
+//
+// Default is 1
+//
+// Recommended setting: 1 (required by XRC)
+#if wxUSE_XRC
+# define wxUSE_XML 1
+#else
+# define wxUSE_XML 0