void OnPaint(wxPaintEvent& event);
void OnMouseEvent(wxMouseEvent& event);
+ void OnSize(wxSizeEvent& event);
virtual void OnItemEvent(wxControl *win, wxMouseEvent& event);
virtual void OnLeftClick(int x, int y, int keys);
virtual void OnItemLeftClick(wxControl *item, int x, int y, int keys);
virtual void OnItemRightClick(wxControl *item, int x, int y, int keys);
virtual void OnItemSelect(wxControl *item, bool select);
- virtual void OnItemMove(wxControl *item, int x, int y) {};
- virtual void OnItemSize(wxControl *item, int w, int h) {};
+ virtual void OnItemMove(
+ wxControl *WXUNUSED(item), int WXUNUSED(x), int WXUNUSED(y) ) {};
+ virtual void OnItemSize(
+ wxControl *WXUNUSED(item), int WXUNUSED(w), int WXUNUSED(h) ) {};
void AddChildHandlers(void);
void PaintSelectionHandles(wxDC& dc);