/////////////////////////////////////////////////////////////////////////////
// Name: wx/flags.h
-// Purpose: a bitset suited for replacing the current style flags
+// Purpose: a bitset suited for replacing the current style flags
// Author: Stefan Csomor
-// Modified by:
+// Modified by:
// Created: 27/07/03
// RCS-ID: $Id$
// Copyright: (c) 2003 Stefan Csomor
#pragma interface "flags.h"
#endif
-// wxFlags should be applied to an enum, then this can be used like
+// wxBitset should be applied to an enum, then this can be used like
// bitwise operators but keeps the type safety and information, the
// enums must be in a sequence , their value determines the bit position
// that they represent
+// The api is made as close as possible to <bitset>
-template <class T> class wxFlags
+template <class T> class wxBitset
{
- friend class wxEnumData ;
+ friend class wxEnumData ;
public:
- wxFlags(long val) { m_data = val ; }
- wxFlags() { m_data = 0; }
- wxFlags(const wxFlags &src) { m_data = src.m_data; }
- wxFlags(const T el) { m_data |= 1 << el; }
+ // creates a wxBitset<> object with all flags initialized to 0
+ wxBitset() { m_data = 0; }
- operator long() const { return m_data ; }
+ // created a wxBitset<> object initialized according to the bits of the
+ // integral value val
+ wxBitset(unsigned long val) { m_data = val ; }
- wxFlags &operator =(const wxFlags &rhs)
+ // copies the content in the new wxBitset<> object from another one
+ wxBitset(const wxBitset &src) { m_data = src.m_data; }
+
+ // creates a wxBitset<> object that has the specific flag set
+ wxBitset(const T el) { m_data |= 1 << el; }
+
+ // returns the integral value that the bits of this object represent
+ unsigned long to_ulong() const { return m_data ; }
+
+ // assignment
+ wxBitset &operator =(const wxBitset &rhs)
{
- m_data = rhs.m_data;
- return *this;
+ m_data = rhs.m_data;
+ return *this;
}
- wxFlags &operator +=(const wxFlags &rhs) // union
+
+ // bitwise or operator, sets all bits that are in rhs and leaves
+ // the rest unchanged
+ wxBitset &operator |=(const wxBitset &rhs)
{
- m_data |= rhs.m_data;
- return *this;
+ m_data |= rhs.m_data;
+ return *this;
}
- wxFlags &operator -=(const wxFlags &rhs) // difference
+
+ // bitwsie exclusive-or operator, toggles the value of all bits
+ // that are set in bits and leaves all others unchanged
+ wxBitset &operator ^=(const wxBitset &rhs) // difference
{
- m_data ^= rhs.m_data;
- return *this;
+ m_data ^= rhs.m_data;
+ return *this;
}
- wxFlags &operator *=(const wxFlags &rhs) // intersection
+ // bitwise and operator, resets all bits that are not in rhs and leaves
+ // all others unchanged
+ wxBitset &operator &=(const wxBitset &rhs) // intersection
{
- m_data &= rhs.m_data;
- return *this;
+ m_data &= rhs.m_data;
+ return *this;
}
- wxFlags operator +(const wxFlags &rhs) const // union
+ // bitwise or operator, returns a new bitset that has all bits set that set are in
+ // bitset2 or in this bitset
+ wxBitset operator |(const wxBitset &bitset2) const // union
{
- wxFlags<T> s;
- s.m_data = m_data | rhs.m_data;
- return s;
+ wxBitset<T> s;
+ s.m_data = m_data | bitset2.m_data;
+ return s;
}
- wxFlags operator -(const wxFlags &rhs) const // difference
+
+ // bitwise exclusive-or operator, returns a new bitset that has all bits set that are set either in
+ // bitset2 or in this bitset but not in both
+ wxBitset operator ^(const wxBitset &bitset2) const // difference
{
- wxFlags<T> s;
- s.m_data = m_data ^ rhs.m_data;
- return s;
+ wxBitset<T> s;
+ s.m_data = m_data ^ bitset2.m_data;
+ return s;
}
- wxFlags operator *(const wxFlags &rhs) const // intersection
+
+ // bitwise and operator, returns a new bitset that has all bits set that are set both in
+ // bitset2 and in this bitset
+ wxBitset operator &(const wxBitset &bitset2) const // intersection
{
- wxFlags<T> s;
- s.m_data = m_data & rhs.m_data;
- return s;
+ wxBitset<T> s;
+ s.m_data = m_data & bitset2.m_data;
+ return s;
}
- wxFlags& Set(const T el) //Add element
+ // sets appropriate the bit to true
+ wxBitset& set(const T el) //Add element
{
- m_data |= 1 << el;
- return *this;
+ m_data |= 1 << el;
+ return *this;
}
- wxFlags& Clear(const T el) //remove element
+
+ // clears the appropriate flag to false
+ wxBitset& reset(const T el) //remove element
+ {
+ m_data &= ~(1 << el);
+ return *this;
+ }
+
+ // clear all flags
+ wxBitset& reset()
{
- m_data &= ~(1 << el);
- return *this;
+ m_data = 0;
+ return *this;
}
- bool Contains(const T el) const
+ // true if this flag is set
+ bool test(const T el) const
{
- return (m_data & (1 << el)) ? true : false;
+ return (m_data & (1 << el)) ? true : false;
}
- wxFlags &Clear()
+ // true if no flag is set
+ bool none() const
{
- m_data = 0;
- return *this;
+ return m_data == 0;
}
- bool Empty() const
+ // true if any flag is set
+ bool any() const
{
- return m_data == 0;
+ return m_data != 0;
}
- bool operator ==(const wxFlags &rhs) const
+ // true if both have the same flags
+ bool operator ==(const wxBitset &rhs) const
{
- return m_data == rhs.m_data;
+ return m_data == rhs.m_data;
}
- bool operator !=(const wxFlags &rhs) const
+ // true if both differ in their flags set
+ bool operator !=(const wxBitset &rhs) const
{
- return !operator==(rhs);
+ return !operator==(rhs);
}
+
+ bool operator[] (const T el) const { return test(el) ; }
+
private :
- int m_data;
+ unsigned long m_data;
};
+#define WX_DEFINE_FLAGS( flags ) \
+ class WXDLLEXPORT flags \
+ {\
+ public : \
+ flags(long data=0) :m_data(data) {} \
+ long m_data ;\
+ bool operator ==(const flags &rhs) const { return m_data == rhs.m_data; }\
+ } ;
#endif